我正在尝试编写我的套接字类(下面的代码)。 最后一切正常:重新连接,连接,消息发送,消息接收
但是当我重复TCPSocketBody :: Connect(const std :: string& adress,const std :: string& port)时,如果例如主机无法访问,我注意到内存泄漏。我的应用程序的大小正在增长。
我发现当我删除行时:
thread_io_service = boost::thread(boost::bind(&boost::asio::io_service::run, &io_service_global));
问题消失了。但我需要这条线。我做错了什么?
我从应用程序中的命令行号检查了它,它总是1或2.
#include "TCPSocketBody.h"
TCPSocketBody::TCPSocketBody() : socket_(io_service_global),
resolver(io_service_global),
connected(false),
expectedMessage(0)
{
}
void TCPSocketBody::Close()
{
io_service_global.post(boost::bind(&TCPSocketBody::DoClose, this));
}
void TCPSocketBody::Connect(const std::string &adress, const std::string &port)
{
io_service_global.reset();
iterator = resolver.resolve({adress, port});
boost::asio::async_connect(socket_, iterator,
boost::bind(&TCPSocketBody::HandleConnect, this,
boost::asio::placeholders::error));
socket_.set_option(boost::asio::ip::tcp::no_delay(true));
thread_io_service = boost::thread(boost::bind(&boost::asio::io_service::run, &io_service_global));
}
void TCPSocketBody::HandleConnect(const boost::system::error_code& error)
{
if (!error)
{
connected = true;
boost::asio::async_read(socket_,
boost::asio::buffer(data_to_read, MessageCoder::BufferSize()), boost::asio::transfer_all(),
boost::bind(&TCPSocketBody::HandleReadHeader, this,
boost::asio::placeholders::error));
} else
{
Close();
}
}
void TCPSocketBody::HandleReadHeader(const boost::system::error_code& error)
{
expectedMessage = MessageCoder::HeaderToVal(data_to_read);
if (expectedMessage > MessageCoder::MaxMessageSize())
{
expectedMessage = 0;
Close();
} else
{
boost::asio::async_read(socket_,
boost::asio::buffer(data_to_read, expectedMessage), boost::asio::transfer_all(),
boost::bind(&TCPSocketBody::HandleReadMessage, this,
boost::asio::placeholders::error));
}
}
void TCPSocketBody::HandleReadMessage(const boost::system::error_code& error)
{
expectedMessage = 0;
boost::asio::async_read(socket_,
boost::asio::buffer(data_to_read, MessageCoder::BufferSize()), boost::asio::transfer_all(),
boost::bind(&TCPSocketBody::HandleReadHeader, this,
boost::asio::placeholders::error));
}
void TCPSocketBody::WriteMessage(char *dataToSend)
{
io_service_global.post(boost::bind(&TCPSocketBody::Write, this, dataToSend));
}
void TCPSocketBody::Write(char *dataToSend)
{
data = dataToSend;
boost::asio::async_write(socket_,
boost::asio::buffer(data, std::strlen(data)),
boost::bind(&TCPSocketBody::HandleWrite, this,
boost::asio::placeholders::error));
}
void TCPSocketBody::HandleWrite(const boost::system::error_code& error)
{
if (!error)
{
}
else
{
Close();
}
}
void TCPSocketBody::DoClose()
{
socket_.close();
connected = false;
}
答案 0 :(得分:0)
没有头文件,很难确定。我怀疑thread_io_service是一个成员变量。第二次打电话给' Connect'将在不破坏对象的情况下覆盖现有值。在对象内分配的任何内存都将泄露。
也许尝试在connect调用中创建一个std :: vector of thread_io_service和push_back每个新线程。向量将在被破坏时销毁所包含的对象。
Valgrind可能会更详细地指出这个问题。