我有兴趣在图表填充的位置随机添加动画 - 它会像水一样涟漪。
http://jsfiddle.net/NYEaX/316/
//当前代码
var progressChart = {
init: function(){
var data = [
{
"label": "All Star",
"y": 10,
"x": 160,
"cx": 70,
"value" : 90
}
];
var minLimit = 0;
var maxLimit = 100;
this.width = 560;
this.height = 300;
this.completeWidth = 130;
this.completeHeight = 100;
// setup scales
this.x = d3.scale.ordinal()
.rangeRoundBands([0, this.completeWidth], .1);
this.y = d3.scale.linear()
.range([this.completeHeight, 0]);
this.xAxis = d3.svg.axis()
.scale(this.x)
.orient("bottom");
this.yAxis = d3.svg.axis()
.scale(this.y)
.orient("left");
// setup scales
// chart container
var progresschart = d3.select(".progresschart").append("svg")
.attr("width", this.completeWidth)
.attr("height", this.completeHeight)
.append("g")
.attr("transform", "translate(0,5)");
this.chart = progresschart.append("g")
.attr("class", "chart")
.attr("transform", "translate(-15,0)");
// chart container
//_label containers
var progresslabels = d3.select(".progresslabels").append("svg")
.attr("width", this.width)
.attr("height", this.height)
.append("g")
.attr("transform", "translate(0,5)");
this.labels = progresslabels.append("g")
.attr("class", "labels")
this.pointers = progresslabels.append("g")
.attr("class", "pointers")
//_label containers
this.y.domain([minLimit, maxLimit]);
this.chartBuild(data);
this.addLabels(data);
},
chartBuild: function(data){
var that = this;
var selector = ".progresschart";
var svg = d3.select(selector);
var barrects = d3.select(selector + " .chart");
var bar = barrects.selectAll("rect")
.data(data);
// Enter
bar.enter()
.append("rect")
.attr("class", "bar")
.attr("y", that.completeHeight);
// Update
bar
.attr("y", that.completeHeight)
.attr("height", 0)
.transition()
.duration(500)
.attr("width", that.x.rangeBand())
.attr("y", function(d) { return that.y(d.value); })
.attr("height", function(d) { return that.completeHeight - that.y(d.value); })
// Exit
bar.exit()
.transition()
.duration(250)
.attr("y", 0)
.attr("height", 0)
.remove();
},
addLabels: function(data){
var that = this;
//build cy val from value
data[0].cy = 100 - data[0].value;
//__labels
//__ enter
var labels = that.labels.selectAll("text")
.data(data);
labels.enter()
.append("text")
.attr("text-anchor", "middle")
//__ update
labels
.attr("x", function(d) {
return d.x;
})
.attr("y", function(d) {
return d.y;
})
.text(function(d) {
return d.label;
})
.each(function(d) {
var bbox = this.getBBox();
d.sx = d.x - bbox.width/2 - 2;
d.ox = d.x + bbox.width/2 + 2;
d.sy = d.oy = d.y + 5;
})
.transition()
.duration(300)
labels
.transition()
.duration(300)
//__ exit
labels.exit().remove();
//__labels
//__pointers
that.pointers.append("defs").append("marker")
.attr("id", "circ")
.attr("markerWidth", 6)
.attr("markerHeight", 6)
.attr("refX", 3)
.attr("refY", 3)
.append("circle")
.attr("cx", 3)
.attr("cy", 3)
.attr("r", 3);
var pointers = that.pointers.selectAll("path.pointer")
.data(data);
//__ enter
pointers.enter()
.append("path")
.attr("class", "pointer")
.style("fill", "none")
.style("stroke", "black")
.attr("marker-end", "url(#circ)");
//__ update
pointers
.attr("d", function(d) {
if(d.cx > d.ox) {
return "M" + d.sx + "," + d.sy + "L" + d.ox + "," + d.oy + " " + d.cx + "," + d.cy;
} else {
return "M" + d.ox + "," + d.oy + "L" + d.sx + "," + d.sy + " " + d.cx + "," + d.cy;
}
})
.transition()
.duration(300)
pointers
.transition()
.duration(300)
//__ exit
pointers.exit().remove();
//__pointers
}
}
progressChart.init()
这是一个很好的资源。 http://bl.ocks.org/mbostock/3422480
//看起来非常相似。 - 希望水位可能首先上升 - 后来适合拍摄像图像这样的象形图。 http://bl.ocks.org/brattonc/5e5ce9beee483220e2f6
http://blog.krawaller.se/posts/using-d3-js-with-animations-in-react/