条带集成问题

时间:2016-08-24 15:29:20

标签: swift xcode stripe-payments

我在项目中安装了'Stripe'。但是,当我按照Stripe's website上的说明集成并在我的AppDelegate中“导入条纹”时,它会显示“无模块”并且不起作用/来自错误。难道我做错了什么?

Screenshot

2 个答案:

答案 0 :(得分:0)

Stripe的库位于Obj-C中,您需要添加一个桥接头,以便能够将其导入到快速项目中

广泛指南: - https://www.appcoda.com/ios-stripe-payment-integration/

另外: - https://stackoverflow.com/a/30635582/6297658可能会有所帮助

答案 1 :(得分:0)

试试这个:

  
      
  1. 更新Podfile
  2.   
use_frameworks!

target '**{YOUR_PROJECT_NAME}**' do
pod 'Stripe'
end

删除Podfile.lock和Pods。安装后

  
      
  1. 您的示例代码AppDelegate.swift
  2.   
import UIKit
import Stripe

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

var window: UIWindow?

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
    STPPaymentConfiguration.sharedConfiguration().publishableKey = "pk_test_6pRNASCoBOKtIshFeQd4XMUh"
    // do any other necessary launch configuration
    return true
}

func applicationWillResignActive(application: UIApplication) {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

func applicationDidEnterBackground(application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

func applicationWillEnterForeground(application: UIApplication) {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

func applicationDidBecomeActive(application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

func applicationWillTerminate(application: UIApplication) {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}