根据键盘的可用性

时间:2016-08-17 13:01:25

标签: ios swift2 ios-animations

所以我在键盘出现时在键盘顶部显示一个按钮,然后在键盘解除时隐藏它但动画流程不够流畅

我想用键盘上下来(不阻止用户界面)

图片:

当键盘出现时,您可以看到键盘仍然没有完全显示但我的按钮就在这里

enter image description here

当它隐藏时,仍然没有完全取消但按钮已经消失

enter image description here

我的代码:

CODE:

viewDidLoad ...... {
        // here we have notification observers for tracking the states of Keyboard
    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(LaunchScreenViewController.keyboardWillShow(_:)), name: UIKeyboardWillShowNotification, object: nil)

    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(LaunchScreenViewController.keyboardWillHide(_:)), name: UIKeyboardWillHideNotification, object: nil)

}


    func keyboardWillShow(notification:NSNotification) { // in this function i'm changing the origin (Y) axis of my button os that it can appear on top of my keyboard 
    let userInfo:NSDictionary = notification.userInfo!
    let keyboardFrame:NSValue = userInfo.valueForKey(UIKeyboardFrameEndUserInfoKey) as! NSValue
    let keyboardRectangle = keyboardFrame.CGRectValue()
    UIView.animateWithDuration(0.3) {

        self.nextButtonConstraint.constant  = keyboardRectangle.height
    }
}

func keyboardWillHide(notification:NSNotification) {
    UIView.animateWithDuration(0.5) {

        self.nextButtonConstraint.constant  = -50 // here i'm making my button  out of screen bounds 
    }
}

1 个答案:

答案 0 :(得分:1)

你应该应用正确的动画:

self.nextButtonConstraint.constant  = keyboardRectangle.height
UIView.animateWithDuration(0.3) {
    <outlet to nextButton>.layoutIfNeeded() // insert correct value in <>
}

并且不要使用0.3,但要从UIKeyboardAnimationDurationUserInfoKey获取timeInterval