我不明白如何使用NSString
,有人可以解决我的错误吗?
import UIKit
class ViewController: UIViewController {
@IBOutlet var ship: UIImageView!
@IBOutlet var mothership: UIImageView!
@IBOutlet var enemy: UIImageView!
@IBOutlet var missel: UIImageView!
@IBOutlet var lives: UILabel!
@IBOutlet var score: UILabel!
@IBOutlet var startb: UIButton!
nsstring *touch;
String *livesstring;
nsstring *scorestring;
nstimer *enemyMovmentTimer;
nstimer *missileMovemmentTimer;
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
-(IBAction)startGame:(id)sender;
}
}
答案 0 :(得分:1)
我认为这就是你要找的东西:
import UIKit
class ViewController: UIViewController {
@IBOutlet var ship: UIImageView!
@IBOutlet var mothership: UIImageView!
@IBOutlet var enemy: UIImageView!
@IBOutlet var missel: UIImageView!
@IBOutlet var lives: UILabel!
@IBOutlet var score: UILabel!
@IBOutlet var startb: UIButton!
var touch = NSString()
var livesstring = String()
var scorestring = NSString()
var enemyMovmentTimer = NSTimer()
var missileMovemmentTimer = NSTimer()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func startGame(sender: AnyObject) {
}
}