我没有GUI(我的类是Minecraft Mod的一部分)。我希望能够模仿C#事件框架:一个类声明事件并让其他人订阅它们。
我的第一个方法是创建一个名为EventArgs
的类,然后执行以下操作:
public class EventArgs
{
public boolean handled;
}
@FunctionalInterface
public interface IEventHandler<TEvtArgs extends EventArgs>
{
public void handle(Object source, TEvtArgs args);
}
public class Event<TEvtArgs extends EventArgs>
{
private final Object owner;
private final LinkedList<IEventHandler<TEvtArgs>> handlers = new LinkedList<>();
public Event(Object owner)
{
this.owner = owner;
}
public void subscribe(IEventHandler<TEvtArgs> handler)
{
handlers.add(handler);
}
public void unsubscribe(IEventHandler<TEvtArgs> handler)
{
while(handlers.remove(handler));
}
public void raise(TEvtArgs args)
{
for(IEventHandler<TEvtArgs> handler : handlers)
{
handler.handle(owner, args);
if(args.handled)
break;
}
}
}
然后一个班级会做这样的事情:
public class PropertyChangedEvtArgs extends EventArgs
{
public final Object oldValue;
public final Object newValue;
public PropertyChangedEvtArgs(final Object oldValue, final Object newValue)
{
this.oldValue = oldValue;
this.newValue = newValue;
}
}
public class SomeEventPublisher
{
private int property = 0;
private final Random rnd = new Random();
public final Event<PropertyChangedEvtArgs> PropertyChanged = new Event<>(this);
public void raiseEventOrNot(int value)
{
if(rnd.nextBoolean())//just to represent the fact that the event is not always raised
{
int old = property;
property = value;
PropertyChanged.raise(new PropertyChangedEvtArgs("old(" + old + ")", "new(" + value + ")"));
}
}
}
public class SomeSubscriber
{
private final SomeEventPublisher eventPublisher = new SomeEventPublisher();
public SomeSubscriber()
{
eventPublisher.PropertyChanged.subscribe(this::handlePropertyAChanges);
}
private void handlePropertyAChanges(Object source, PropertyChangedEvtArgs args)
{
System.out.println("old:" + args.oldValue);
System.out.println("new:" + args.newValue + "\n");
}
public void someMethod(int i)
{
eventPublisher.raiseEventOrNot(i);
}
}
public class Main
{
private static final SomeSubscriber subscriber = new SomeSubscriber();
public static void main(String[] args)
{
for(int i = 0; i < 10; ++i)
{
subscriber.someMethod(i);
}
}
}
这种天真的方法最大的问题是它通过公开raise
来破坏正确的封装。我无法看到它的方法,也许我的整个模式是错误的。我想要一些想法。
还有一个相关的问题:我希望在之后立即引发事件提升它们的方法返回。有没有办法使用线程或其他构造同步这个?当然,调用者代码不能参与同步任务。它必须完全透明。