这是任务:给你一个迷宫,它由N×N个正方形组成,每个都可以通过或不通过。可通过的细胞由" a"之间的较低拉丁字母组成。和" z",以及不可通过 - '#'。其中一个广场是杰克。它标有" *"。
如果他们有共同的墙,则两个正方形是邻居。一步,杰克可以从一个可通行的广场转移到相邻的可通行广场。当杰克穿过可通行的方格时,他写下了每个方格的字母。在每个出口他都会得到一个字。编写一个程序,从给定的迷宫中打印出杰克从所有可能的出口中获取的单词。
输入数据从名为Labyrinth.in的文本文件中读取。在文件的第一行有数字N(2 输入: 到目前为止,我已经做到了: 很抱歉。需要一个小虫子,但我不知道它在哪里。
输出是madifiddrdzaadamk。提前谢谢。6
a##km#
z#ada#
a*m###
#d####
rifid#
#d#d#t
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
public class Maze
{
private const string InputFileName = "Labyrinth.in";
private const string OutputFileName = "Labyrinth.out";
StringBuilder path = new StringBuilder();
public class Cell
{
public int Row { get; set; }
public int Column { get; set; }
public Cell(int row, int column)
{
this.Row = row;
this.Column = column;
}
}
private char[,] maze;
private int size;
private Cell startCell = null;
public void ReadFromFile(string fileName)
{
using (StreamReader reader = new StreamReader(fileName))
{
// Read maze size and create maze
this.size = int.Parse(reader.ReadLine());
this.maze = new char[this.size, this.size];
// Read the maze cells from the file
for (int row = 0; row < this.size; row++)
{
string line = reader.ReadLine();
for (int col = 0; col < this.size; col++)
{
this.maze[row, col] = line[col];
if (line[col] == '*')
{
this.startCell = new Cell(row, col);
}
}
}
}
}
public void FindAllPathsAndPrintThem()
{
if (this.startCell == null)
{
// Start cell is missing -> no path
SaveResult(OutputFileName, "");
return;
}
VisitCell(this.startCell.Row,
this.startCell.Column, path);
if (path.Length == 0)
{
// We didn't reach any cell at the maze border -> no path
SaveResult(OutputFileName, "");
return;
}
}
private void VisitCell(int row, int column, StringBuilder path)
{
if (row < 0 || row > maze.GetLength(0) - 1 ||
column < 0 || column > maze.GetLength(1) - 1)
{
SaveResult(OutputFileName, path.ToString());
return;
}
if (this.maze[row, column] != 'x' && this.maze[row, column] != '#')
{
// The cell is free --> visit it
if (this.maze[row, column] != '*')
{
path.Append(this.maze[row, column]);
this.maze[row, column] = 'x';
}
VisitCell(row, column + 1, path);
VisitCell(row, column - 1, path);
VisitCell(row + 1, column, path);
VisitCell(row - 1, column, path);
}
}
public void SaveResult(string fileName, string result)
{
using (StreamWriter writer = new StreamWriter(fileName))
{
writer.WriteLine(result);
}
}
static void Main()
{
Maze maze = new Maze();
maze.ReadFromFile(InputFileName);
maze.FindAllPathsAndPrintThem();
}
}
答案 0 :(得分:0)
这是我提出的解决方案。它记录了一次通过迷宫时访问过的细胞,但不是所有的尝试。这可以通过使函数返回IEnumerable<string>
来完成,该private static IEnumerable<string> VisitCell(int row, int column, bool[,] visited)
{
if (row < 0 || column < 0 || row >= maze.GetLength(0) || column >= maze.GetLength(1))
yield break;
if (maze[row, column] == '#' || visited[row, column])
yield break;
if (row == 0 || row == maze.GetLength(0) - 1 ||
column == 0 || column == maze.GetLength(1) - 1)
{
yield return maze[row, column].ToString();
}
visited[row, column] = true;
foreach (var path in VisitCell(row, column + 1, visited))
{
yield return maze[row, column] + path;
}
foreach(var path in VisitCell(row, column - 1, visited))
{
yield return maze[row, column] + path;
}
foreach (var path in VisitCell(row + 1, column, visited))
{
yield return maze[row, column] + path;
}
foreach (var path in VisitCell(row - 1, column, visited))
{
yield return maze[row, column] + path;
}
visited[row, column] = false;
}
将表示从迷宫中当前点退出的路径。首先检查你是否离开了迷宫的边缘并且什么也没有返回。然后检查你是否在墙上,如果没有,则不返回路径。否则,检查是否处于边缘,如果是,则返回仅由当前单元格表示的路径。然后,您必须将当前单元格标记为已访问,然后尝试查找4个方向中的每个方向上的所有路径,并将当前单元格连接到您找到的任何单元格并生成它们。然后在结束时将单元格标记为未访问,以便可以用于其他尝试。
private static char[,] maze =
{
{ 'a', '#', '#', 'k', 'm', '#' },
{ 'z', '#', 'a', 'd', 'a', '#' },
{ 'a', '*', 'm', '#', '#', '#' },
{ '#', 'd', '#', '#', '#', '#' },
{ 'r', 'i', 'f', 'i', 'd', '#' },
{ '#', 'd', '#', 'd', '#', 't' }
};
private static void Main(string[] args)
{
foreach(var path in VisitCell(2, 1, new bool[6, 6]))
Console.WriteLine(path);
}
然后你可以运行这段代码
{{1}}
获得此结果
*女士
* madamk
* madk
* madkm
*一个
* AZ
*氮杂
* difid
* DIR
*确实
您可以调整它以从每条路径的开头删除星号。
答案 1 :(得分:0)
这是正确的代码:
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
public class Maze
{
private const string InputFileName = "Labyrinth.in";
private const string OutputFileName = "Labyrinth.out";
public class Cell
{
public int Row { get; set; }
public int Column { get; set; }
public Cell(int row, int column)
{
this.Row = row;
this.Column = column;
}
}
private char[,] maze;
private int size;
private Cell startCell = null;
public void ReadFromFile(string fileName)
{
using (StreamReader reader = new StreamReader(fileName))
{
// Read maze size and create maze
this.size = int.Parse(reader.ReadLine());
this.maze = new char[this.size, this.size];
// Read the maze cells from the file
for (int row = 0; row < this.size; row++)
{
string line = reader.ReadLine();
for (int col = 0; col < this.size; col++)
{
this.maze[row, col] = line[col];
if (line[col] == '*')
{
this.startCell = new Cell(row, col);
}
}
}
}
}
public void FindAllPathsAndPrintThem()
{
if (this.startCell == null)
{
// Start cell is missing -> no path
SaveResult(OutputFileName, "");
return;
}
VisitCell(this.startCell.Row,
this.startCell.Column, "");
}
private void VisitCell(int row, int column, string path)
{
if (row < 0 || column < 0 || row >= maze.GetLength(0) || column >= maze.GetLength(1))
{
return;
}
if (row < 0 || row > maze.GetLength(0) - 1 ||
column < 0 || column > maze.GetLength(1) - 1)
{
SaveResult(OutputFileName, path);
return;
}
if (this.maze[row, column] != '#')
{
// The cell is free --> visit it
char x = this.maze[row, column];
this.maze[row, column] = '#';
VisitCell(row, column + 1, path + x);
VisitCell(row, column - 1, path + x);
VisitCell(row + 1, column, path + x);
VisitCell(row - 1, column, path + x);
this.maze[row, column] = x;
}
}
public void SaveResult(string fileName, string result)
{
using (StreamWriter writer = new StreamWriter(fileName, true))
{
writer.WriteLine(result);
}
}
static void Main()
{
Maze maze = new Maze();
maze.ReadFromFile(InputFileName);
maze.FindAllPathsAndPrintThem();
}
}
关于我正在修改字符串的问题的评论,所以现在它可以工作,字符串不会在进程中修改。