我正在使用Qt4和C ++在计算机图形学中制作一些程序。我需要能够在运行时在我的控制台中打印一些变量,而不是调试,但即使添加库,cout
似乎也不起作用。有没有办法做到这一点?
答案 0 :(得分:176)
如果打印到stderr
足够好,您可以使用以下用于调试的流:
#include<QDebug>
//qInfo is qt5.5+ only.
qInfo() << "C++ Style Info Message";
qInfo( "C Style Info Message" );
qDebug() << "C++ Style Debug Message";
qDebug( "C Style Debug Message" );
qWarning() << "C++ Style Warning Message";
qWarning( "C Style Warning Message" );
qCritical() << "C++ Style Critical Error Message";
qCritical( "C Style Critical Error Message" );
// qFatal does not have a C++ style method.
qFatal( "C Style Fatal Error Message" );
虽然在评论中指出,但请记住,如果QT_NO_DEBUG_OUTPUT
已定义,则删除qDebug消息
如果你需要stdout,你可以尝试这样的事情(正如Kyle Strand指出的那样):
QTextStream& qStdOut()
{
static QTextStream ts( stdout );
return ts;
}
然后你可以按如下方式打电话:
qStdOut() << "std out!";
答案 1 :(得分:141)
我发现this最有用:
#include <QTextStream>
QTextStream out(stdout);
foreach(QString x, strings)
out << x << endl;
答案 2 :(得分:29)
stdout
如果您想要某些内容(例如std::cout
)写入应用程序的标准输出,则只需执行the following(credit to CapelliC):
QTextStream(stdout) << "string to print" << endl;
如果您想避免创建临时QTextStream
对象,请在下面的评论中按照Yakk的建议创建一个函数来返回static
的{{1}}句柄:
stdout
记住到inline QTextStream& qStdout()
{
static QTextStream r{stdout};
return r;
}
...
foreach(QString x, strings)
qStdout() << x << endl;
流,以确保实际打印输出。
flush
请注意,上述技术也可用于其他输出。但是,有更多可读方式可以写入stderr
(credit to Goz以及其答案下面的评论):
stderr
如果在编译时打开qDebug() << "Debug Message"; // CAN BE REMOVED AT COMPILE TIME!
qWarning() << "Warning Message";
qCritical() << "Critical Error Message";
qFatal("Fatal Error Message"); // WILL KILL THE PROGRAM!
, qDebug()
将会关闭。
(Goz在评论中指出,对于非控制台应用,这些应用可以打印到与QT_NO_DEBUG_OUTPUT
不同的流。)
注意:所有Qt打印方法assume that const char*
arguments都是ISO-8859-1编码的字符串,其中包含终止stderr
个字符。
答案 3 :(得分:28)
将其添加到项目文件中:
CONFIG += console
答案 4 :(得分:16)
您想要打印哪些变量?如果你的意思是QStrings,那些需要转换为c-Strings。尝试:
std::cout << myString.toAscii().data();
答案 5 :(得分:8)
转到项目的Properties -> Linker-> System -> SubSystem
,然后将其设置为Console(/S)
。
答案 6 :(得分:7)
它的语法类似于prinft,例如:
qDebug ("message %d, says: %s",num,str);
非常方便
答案 7 :(得分:2)
包括 iostream库以及 cout 是 std 的对象,如下所示:
MySqlConnection gSQLConnection;
MySqlCommand sqlCommand;
MySqlDataReader sqlReader;
summaryPortfolioStats stats = new summaryPortfolioStats();
gSQLConnection = new MySqlConnection(sdbConn);
sqlCommand = new MySqlCommand("LH_GetPortfolioStatsFromIndexAssets", gSQLConnection);
sqlCommand.CommandType = CommandType.StoredProcedure;
sqlCommand.Parameters.Clear();
MySqlParameter sqlParameter = sqlCommand.Parameters.Add(new MySqlParameter("InIdx_i", MySqlDbType.Int32));
sqlParameter.Value = iIndex;
sqlParameter = sqlCommand.Parameters.Add(new MySqlParameter("InStart_i", MySqlDbType.Int32));
sqlParameter.Value = iStartAsset;
sqlParameter = sqlCommand.Parameters.Add(new MySqlParameter("InEnd_i", MySqlDbType.Int32));
sqlParameter.Value = iEndAsset;
gSQLConnection.Open();
sqlReader = sqlCommand.ExecuteReader();
答案 8 :(得分:1)
如果使用stdio库打印到stderr,则调用fflush(stderr)
应该刷新缓冲区并让您实时记录。
答案 9 :(得分:1)
#include <QTextStream>
...
qDebug()<<"Bla bla bla";
答案 10 :(得分:0)
好吧,在互联网上研究了几个描述如何从Qt中的GUI输出消息到stdout的例子后,我已经改进了一个独立的工作例子,通过qDebug()和安装qInstallMessageHandler()将消息重定向到控制台。 。控制台将与GUI同时显示,并在必要时隐藏。代码很容易与项目中的现有代码集成。以下是完整的示例,只要您遵守许可证GNU GPL v2,就可以随意使用它。您必须使用某种形式和我认为的MainWindow - 否则样本将运行,但可能在被迫退出时崩溃。注意:没有办法通过关闭按钮或关闭菜单退出,因为我已经测试了这些替代方案,应用程序最终会不时崩溃。如果没有关闭按钮,应用程序将保持稳定,您可以从主窗口关闭它。享受!
#include "mainwindow.h"
#include <QApplication>
//GNU GPL V2, 2015-02-07
#include <QMessageBox>
#include <windows.h>
#define CONSOLE_COLUMNS 80
#define CONSOLE_ROWS 5000
#define YOURCONSOLETITLE "Your_Console_Title"
typedef struct{
CONSOLE_SCREEN_BUFFER_INFOEX conScreenBuffInfoEX;
HANDLE con_screenbuf;
HWND hwndConsole;
HMENU consoleMenu ;
QString consoleTitle;
QMessageBox mBox;
QString localMsg;
QString errorMessage;
WINBOOL errorCode;
} consoleT;
static consoleT *console;
BOOL WINAPI catchCTRL( DWORD ctrlMsg ){
if( ctrlMsg == CTRL_C_EVENT ){
HWND hwndWin = GetConsoleWindow();
ShowWindow(hwndWin,SW_FORCEMINIMIZE);
}
return TRUE;
}
void removeCloseMenu(){
int i;
for( i = 0; i < 10; i++){
console->hwndConsole = FindWindowW( NULL, console->consoleTitle.toStdWString().data());
if(console->hwndConsole != NULL)
break;
}
if( !(console->errorCode = 0) && (console->hwndConsole == NULL))
console->errorMessage += QString("\nFindWindowW error: %1 \n").arg(console->errorCode);
if( !(console->errorCode = 0) && !(console->consoleMenu = GetSystemMenu( console->hwndConsole, FALSE )) )
console->errorMessage += QString("GetSystemMenu error: %1 \n").arg(console->errorCode);
if(!(console->errorCode = DeleteMenu( console->consoleMenu, SC_CLOSE, MF_BYCOMMAND )))
console->errorMessage += QString("DeleteMenu error: %1 \n").arg(console->errorCode);
}
void initialiseConsole(){
console->conScreenBuffInfoEX.cbSize = sizeof(CONSOLE_SCREEN_BUFFER_INFOEX);
console->consoleMenu = NULL;
console->consoleTitle = YOURCONSOLETITLE;
console->con_screenbuf = INVALID_HANDLE_VALUE;
console->errorCode = 0;
console->errorMessage = "";
console->hwndConsole = NULL;
console->localMsg = "";
if(!(console->errorCode = FreeConsole()))
console->errorMessage += QString("\nFreeConsole error: %1 \n").arg(console->errorCode);
if(!(console->errorCode = AllocConsole()))
console->errorMessage += QString("\nAllocConsole error: %1 \n").arg(console->errorCode);
if( (console->errorCode = -1) && (INVALID_HANDLE_VALUE ==(console->con_screenbuf = CreateConsoleScreenBuffer( GENERIC_WRITE | GENERIC_READ,0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL))))
console->errorMessage += QString("\nCreateConsoleScreenBuffer error: %1 \n").arg(console->errorCode);
if(!(console->errorCode = SetConsoleActiveScreenBuffer(console->con_screenbuf)))
console->errorMessage += QString("\nSetConsoleActiveScreenBuffer error: %1 \n").arg(console->errorCode);
if(!(console->errorCode = GetConsoleScreenBufferInfoEx(console->con_screenbuf, &console->conScreenBuffInfoEX)))
console->errorMessage += QString("\nGetConsoleScreenBufferInfoEx error: %1 \n").arg(console->errorCode);
console->conScreenBuffInfoEX.dwSize.X = CONSOLE_COLUMNS;
console->conScreenBuffInfoEX.dwSize.Y = CONSOLE_ROWS;
if(!(console->errorCode = SetConsoleScreenBufferInfoEx(console->con_screenbuf, &console->conScreenBuffInfoEX)))
console->errorMessage += QString("\nSetConsoleScreenBufferInfoEx error: %1 \n").arg(console->errorCode);
if(!(console->errorCode = SetConsoleTitleW(console->consoleTitle.toStdWString().data())))
console->errorMessage += QString("SetConsoleTitle error: %1 \n").arg(console->errorCode);
SetConsoleCtrlHandler(NULL, FALSE);
SetConsoleCtrlHandler(catchCTRL, TRUE);
removeCloseMenu();
if(console->errorMessage.length() > 0){
console->mBox.setText(console->errorMessage);
console->mBox.show();
}
}
void messageHandler(QtMsgType type, const QMessageLogContext &context, const QString &msg){
if((console->con_screenbuf != INVALID_HANDLE_VALUE)){
switch (type) {
case QtDebugMsg:
console->localMsg = console->errorMessage + "Debug: " + msg;
WriteConsoleW(console->con_screenbuf, console->localMsg.toStdWString().data(), console->localMsg.toStdWString().length(), NULL, NULL );
WriteConsoleA(console->con_screenbuf, "\n--\n", 4, NULL, NULL );
break;
case QtWarningMsg:
console->localMsg = console->errorMessage + "Warning: " + msg;
WriteConsoleW(console->con_screenbuf, console->localMsg.toStdWString().data(), console->localMsg.toStdWString().length() , NULL, NULL );
WriteConsoleA(console->con_screenbuf, "\n--\n", 4, NULL, NULL );
break;
case QtCriticalMsg:
console->localMsg = console->errorMessage + "Critical: " + msg;
WriteConsoleW(console->con_screenbuf, console->localMsg.toStdWString().data(), console->localMsg.toStdWString().length(), NULL, NULL );
WriteConsoleA(console->con_screenbuf, "\n--\n", 4, NULL, NULL );
break;
case QtFatalMsg:
console->localMsg = console->errorMessage + "Fatal: " + msg;
WriteConsoleW(console->con_screenbuf, console->localMsg.toStdWString().data(), console->localMsg.toStdWString().length(), NULL, NULL );
WriteConsoleA(console->con_screenbuf, "\n--\n", 4, NULL, NULL );
abort();
}
}
}
int main(int argc, char *argv[])
{
qInstallMessageHandler(messageHandler);
QApplication a(argc, argv);
console = new consoleT();
initialiseConsole();
qDebug() << "Hello World!";
MainWindow w;
w.show();
return a.exec();
}
答案 11 :(得分:0)
“构建并运行”>“在终端中运行”的默认设置->启用
使用以下命令刷新缓冲区-> fflush(stdout);
您还可以在printf
或cout
中使用“ \ n”。