大家好(这是我的第一个问题,请不要粗鲁)。 我是编码的初学者,我在Android Studio中遇到了这个错误: " Gradle项目同步失败",错误是"错误:无法从/ Users / sgrumo / Downloads / gvr-android-sdk-master / samples / sdk-treasurehunt / src / main读取packageName /AndroidManifest.xml"
我的清单如下:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.vr.sdk.samples.treasurehunt"
android:versionCode="1"
android:versionName="1">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.NFC" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<!-- Make accelerometer and gyroscope hard requirements for good head tracking. -->
<uses-feature android:name="android.hardware.sensor.accelerometer" android:required="true"/>
<uses-feature android:name="android.hardware.sensor.gyroscope" android:required="true"/>
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="22"/>
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<!-- VR feature tags. -->
<uses-feature android:name="android.software.vr.mode" android:required="false"/>
<uses-feature android:name="android.hardware.vr.high_performance" android:required="false"/>
<uses-feature android:name=""
<application
android:allowBackup="true"
android:supportsRtl="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name">
<activity
android:name="com.google.vr.sdk.samples.treasurehunt.TreasureHuntActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="com.google.intent.category.CARDBOARD" />
</intent-filter>
</activity>
</application>
</manifest>
build.gradle:
apply plugin: 'com.android.application'
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
minSdkVersion 13
targetSdkVersion 22
versionCode 1
versionName "1.0"
}
splits {
abi {
enable true
reset()
include 'x86', 'armeabi-v7a'
universalApk true
}
}
}
dependencies {
compile project(':libraries-audio')
compile project(':libraries-base')
compile project(':libraries-common')
}
答案 0 :(得分:15)
尝试在applicationId
(defaultConfig
)中添加build.gradle
:
defaultConfig {
applicationId "com.google.vr.sdk.samples.treasurehunt"
minSdkVersion 13
targetSdkVersion 22
versionCode 1
versionName "1.0"
}