请与代码示例讨论如何通过Unity DI在控制器中动态注入存储库
现在我在没有Unity DI的情况下这样做。
public class CustomerController : ApiController
{
static readonly ICustomerRepository repository = new CustomerRepository();
public IEnumerable<Customer> GetAllCustomers()
{
return repository.GetAll();
}
public Customer GetCustomer(string customerID)
{
Customer customer = repository.Get(customerID);
if (customer == null)
{
throw new HttpResponseException(HttpStatusCode.NotFound);
}
return customer;
}
public IEnumerable<Customer> GetCustomersByCountry(string country)
{
return repository.GetAll().Where(
c => string.Equals(c.Country, country, StringComparison.OrdinalIgnoreCase));
}
public HttpResponseMessage PostCustomer(Customer customer)
{
customer = repository.Add(customer);
var response = Request.CreateResponse<Customer>(HttpStatusCode.Created, customer);
string uri = Url.Link("DefaultApi", new { customerID = customer.CustomerID });
response.Headers.Location = new Uri(uri);
return response;
}
public void PutProduct(string customerID, Customer customer)
{
customer.CustomerID = customerID;
if (!repository.Update(customer))
{
throw new HttpResponseException(HttpStatusCode.NotFound);
}
}
public void DeleteProduct(string customerID)
{
Customer customer = repository.Get(customerID);
if (customer == null)
{
throw new HttpResponseException(HttpStatusCode.NotFound);
}
repository.Remove(customerID);
}
}
static readonly ICustomerRepository repository = new CustomerRepository();
这里我的存储库是硬代码。我该如何以统一的方式注入它。
请告诉我方式。感谢答案 0 :(得分:0)
Dependency Injection in ASP.NET Web API 2
构造函数注入
public class CustomerController : ApiController {
readonly ICustomerRepository repository;
public CustomerController(ICustomerRepository repository) {
this.repository = repository;
}
//...other code removed for brevity
}
为Web API配置Unity
public class UnityConfiguration() {
public IUnityContainer Config() {
IUnityContainer container = new UnityContainer();
container.RegisterType<ICustomerRepository, CustomerRepository>();
// return the container so it can be used for the dependencyresolver.
return container;
}
}
public static class WebApiConfig {
public static void Register(HttpConfiguration config) {
// Register Unity with Web API.
var container = UnityConfiguration.Config();
config.DependencyResolver = new UnityResolver(container);
// Your routes...
}
}
您还需要DependencyResolver
:
public class UnityResolver : IDependencyResolver {
protected IUnityContainer container;
public UnityResolver(IUnityContainer container) {
if (container == null) {
throw new ArgumentNullException("container");
}
this.container = container;
}
public object GetService(Type serviceType) {
try {
return container.Resolve(serviceType);
} catch (ResolutionFailedException) {
return null;
}
}
public IEnumerable<object> GetServices(Type serviceType) {
try {
return container.ResolveAll(serviceType);
} catch (ResolutionFailedException) {
return new List<object>();
}
}
public IDependencyScope BeginScope() {
var child = container.CreateChildContainer();
return new UnityResolver(child);
}
public void Dispose() {
container.Dispose();
}
}