错误:这个类应该在创建apk时提供默认构造函数(...)[Instantiatable]

时间:2016-08-03 12:48:21

标签: android

我正在尝试为我的应用程序创建一个已签名的apk,但在创建签名的apk对话后单击完成后出现错误。

错误:此类应提供默认构造函数(...)[Instantiatable]

public class MainActivity {
    // Debugging
    private static final String TAG = "BluetoothChatService";
    private static final boolean D = true;

    // Name for the SDP record when creating server socket
    private static final String NAME = "project";

    // Unique UUID for this application
    private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");

    // Member fields
    private final BluetoothAdapter mAdapter;
    private final Handler mHandler;
    private AcceptThread mAcceptThread;
    private ConnectThread mConnectThread;
    private ConnectedThread mConnectedThread;

    private int mState;

    // Constants that indicate the current connection state
    public static final int STATE_NONE = 0;       // we're doing nothing
    public static final int STATE_LISTEN = 1;     // now listening for incoming connections
    public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
    public static final int STATE_CONNECTED = 3;  // now connected to a remote device

    /**
     * Constructor. Prepares a new BluetoothChat session.
     * @param context  The UI Activity Context
     * @param handler  A Handler to send messages back to the UI Activity
     */
    public MainActivity(Context context, Handler handler) {
        mAdapter = BluetoothAdapter.getDefaultAdapter();
        mState = STATE_NONE;
        mHandler = handler;
    }

/ **      *设置聊天连接的当前状态      * @param state定义当前连接状态的整数      * /

/**
 * Return the current connection state. */
public synchronized int getState() {
    return mState;
}

/**
 * Start the chat service. Specifically start AcceptThread to begin a
 * session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
    if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

    // Start the thread to listen on a BluetoothServerSocket
    if (mAcceptThread == null) {
        mAcceptThread = new AcceptThread();
        mAcceptThread.start();
    }

    if (D) Log.d(TAG, "start");

    // Cancel any thread attempting to make a connection
    if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

    // Start the thread to listen on a BluetoothServerSocket
    if (mAcceptThread == null) {
        mAcceptThread = new AcceptThread();
        mAcceptThread.start();
    }

}

/**
 * Start the ConnectThread to initiate a connection to a remote device.
 * @param device  The BluetoothDevice to connect
 */
public synchronized void connect(BluetoothDevice device) {
    if (D) Log.d(TAG, "connect to: " + device);

    // Cancel any thread attempting to make a connection
    if (mState == STATE_CONNECTING) {
        if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
    }

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

    // Start the thread to connect with the given device
    mConnectThread = new ConnectThread(device);
    mConnectThread.start();

}

/**
 * Start the ConnectedThread to begin managing a Bluetooth connection
 * @param socket  The BluetoothSocket on which the connection was made
 * @param device  The BluetoothDevice that has been connected
 */
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
    if (D) Log.d(TAG, "connected");

    // Cancel the thread that completed the connection
    if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

    // Cancel the accept thread because we only want to connect to one device
    if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}

    // Start the thread to manage the connection and perform transmissions
    mConnectedThread = new ConnectedThread(socket);
    mConnectedThread.start();

    // Send the name of the connected device back to the UI Activity
    Message msg = mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_DEVICE_NAME);
    Bundle bundle = new Bundle();
    bundle.putString(hotlifebluetoothspp.DEVICE_NAME, device.getName());
    msg.setData(bundle);
    mHandler.sendMessage(msg);


}

/**
 * Stop all threads
 */
public synchronized void stop() {
    if (D) Log.d(TAG, "stop");
    if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
    if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
    if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}

}

/**
 * Write to the ConnectedThread in an unsynchronized manner
 * @param out The bytes to write
 * @see ConnectedThread#write(byte[])
 */
public void write(byte[] out) {
    // Create temporary object
    ConnectedThread r;
    // Synchronize a copy of the ConnectedThread
    synchronized (this) {
        if (mState != STATE_CONNECTED) return;
        r = mConnectedThread;
    }
    // Perform the write unsynchronized
    r.write(out);
}

/**
 * Indicate that the connection attempt failed and notify the UI Activity.
 */


/**
 * Indicate that the connection was lost and notify the UI Activity.
 */
private void connectionLost() {

    // Send a failure message back to the Activity
    Message msg = mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_TOAST);
    Bundle bundle = new Bundle();
    bundle.putString(hotlifebluetoothspp.TOAST, "Device connection was lost");
    msg.setData(bundle);
    mHandler.sendMessage(msg);
}

/**
 * This thread runs while listening for incoming connections. It behaves
 * like a server-side client. It runs until a connection is accepted
 * (or until cancelled).
 */
private class AcceptThread extends Thread {
    // The local server socket
    private final BluetoothServerSocket mmServerSocket;

    public AcceptThread() {

        BluetoothServerSocket tmp = null;

        // Create a new listening server socket
        try {
            tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "listen() failed", e);
        }
        mmServerSocket = tmp;
    }

    public void run() {
        if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
        setName("AcceptThread");
        BluetoothSocket socket = null;

        // Listen to the server socket if we're not connected
        while (mState != STATE_CONNECTED) {
            try {
                // This is a blocking call and will only return on a
                // successful connection or an exception
                socket = mmServerSocket.accept();
            } catch (IOException e) {
                Log.e(TAG, "accept() failed", e);
                break;
            }

            // If a connection was accepted
            if (socket != null) {
                synchronized (MainActivity.this) {
                    switch (mState) {
                        case STATE_LISTEN:
                        case STATE_CONNECTING:
                            // Situation normal. Start the connected thread.
                            connected(socket, socket.getRemoteDevice());
                            break;
                        case STATE_NONE:
                        case STATE_CONNECTED:
                            // Either not ready or already connected. Terminate new socket.
                            try {
                                socket.close();
                            } catch (IOException e) {
                                Log.e(TAG, "Could not close unwanted socket", e);
                            }
                            break;
                    }
                }
            }
        }
        if (D) Log.i(TAG, "END mAcceptThread");
    }

    public void cancel() {
        if (D) Log.d(TAG, "cancel " + this);
        try {
            mmServerSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of server failed", e);
        }
    }
}


/**
 * This thread runs while attempting to make an outgoing connection
 * with a device. It runs straight through; the connection either
 * succeeds or fails.
 */
private class ConnectThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final BluetoothDevice mmDevice;

    public ConnectThread(BluetoothDevice device) {
        mmDevice = device;
        BluetoothSocket tmp = null;

        // Get a BluetoothSocket for a connection with the
        // given BluetoothDevice
        try {
            tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "create() failed", e);
        }
        mmSocket = tmp;
    }



    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of connect socket failed", e);
        }
    }

    public BluetoothDevice getMmDevice() {
        return mmDevice;
    }
}

/**
 * This thread runs during a connection with a remote device.
 * It handles all incoming and outgoing transmissions.
 */
private class ConnectedThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final InputStream mmInStream;
    private final OutputStream mmOutStream;

    public ConnectedThread(BluetoothSocket socket) {
        Log.d(TAG, "create ConnectedThread");
        mmSocket = socket;
        InputStream tmpIn = null;
        OutputStream tmpOut = null;

        // Get the BluetoothSocket input and output streams
        try {
            tmpIn = socket.getInputStream();
            tmpOut = socket.getOutputStream();
        } catch (IOException e) {
            Log.e(TAG, "temp sockets not created", e);
        }

        mmInStream = tmpIn;
        mmOutStream = tmpOut;
    }

    public void run() {
        Log.i(TAG, "BEGIN mConnectedThread");
        byte[] buffer = new byte[1024];
        int bytes;

        // Keep listening to the InputStream while connected
        while (true) {
            try {
                // Read from the InputStream
                bytes = mmInStream.read(buffer);

                // Send the obtained bytes to the UI Activity
                mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_READ, bytes, -1, buffer)
                        .sendToTarget();
            } catch (IOException e) {
                Log.e(TAG, "disconnected", e);
                connectionLost();
                break;
            }
        }
    }

    /**
     * Write to the connected OutStream.
     * @param buffer  The bytes to write
     */
    public void write(byte[] buffer) {
        try {
            mmOutStream.write(buffer);

            // Share the sent message back to the UI Activity
            mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_WRITE, -1, -1, buffer)
                    .sendToTarget();
        } catch (IOException e) {
            Log.e(TAG, "Exception during write", e);
        }
    }

    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of connect socket failed", e);
        }
    }
}

}

2 个答案:

答案 0 :(得分:2)

我建议删除您定义的构造函数,并在onCreate()方法中进行所有初始化。

删除此:

public MainActivity(Context context, Handler handler) {
    mAdapter = BluetoothAdapter.getDefaultAdapter();
    mState = STATE_NONE;
    mHandler = handler;
}

并添加:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    mAdapter = BluetoothAdapter.getDefaultAdapter();
    mState = STATE_NONE;
    mHandler = handler;
}

<强>更新

爱立信

现在我看到你的班级不是Activity的子类。因此,MainActivity实际上不是Activity,我的建议不会为您效劳。

通常,我们使用MainActvity作为Activity的子类,如:

public MainActivity extends Activity {
}

如果没有关于项目/代码的更多详细信息,很难说明您的意图。 你能否更新你的问题?

如果MainActivity确实是正确的,而您真的不想extends Activity,那么正确的解决办法就是添加以下几行:

public MainActivity() {
}

答案 1 :(得分:0)

  

此类应提供默认构造函数(...)[Instantiatable]

您是否尝试过添加默认构造函数?

public MainActivity() {

}