我想用服务器和客户端制作一个程序(是的,仍然是相同的)。 客户端使用命令向服务器发送请求。 根据命令,服务器发送响应。
不幸的是,无论命令如何,客户端发送,服务器总是给出相同的响应,为什么?
这是服务器:
import socket
import errno
import pickle
def Main():
host = '192.168.178.151'
port = 12345
all_text = ['text1', 'text2', 'text3']
music_text = ['Konzert1', 'Konzert2', 'Konzert3']
all_description = ['Test \n Description1\n', 'Test \n Description1\n', 'Test \n Description1\n']
all_images = ['http://192.168.178.151/unlock.png', 'http://192.168.178.151/unlock.png', 'http://192.168.178.151/unlock.png']
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM, socket.IPPROTO_TCP)
s.bind((host, port))
s.listen(1)
while True:
c, addr = s.accept()
c.setblocking(0)
print "Connection from: " + str(addr)
try:
pcommand = c.recv(2048)
except IOError as e:
if e.errno == errno.EWOULDBLOCK:
pass
command = pickle.loads(pcommand)
print command[0]
if command[0] == 'GIVEALL':
textstring = pickle.dumps([all_text, all_images, all_description])#verwandelt Liste in String
c.send(textstring)
elif command[0] == 'GIVEMUSIC':
textstring = pickle.dumps([music_text, all_images, all_description])#verwandelt Liste in String
c.send(textstring)
elif command[0] == 'ADD':
caption = command[1]
image = command[2]
describtion = command[3]
city = command[4]
try:
c.close()
s.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
except socket.error as e:
if e.errno != errno.ECONNRESET:
raise
pass
if __name__ == '__main__':
Main()
这是客户:
import socket
import pickle
from kivy.properties import StringProperty
from kivy.properties import NumericProperty
from kivy.properties import ListProperty
class Netclient(object):
def __init__(self):
self.texte = []
self.city = 'Pawonkuw'
self.ip = '192.168.178.151'
self.port = 12345
def giveWid(self, current='All'):
if current == 'All':
self.texte, self.images, self.description = self.sentHOT(self.ip, self.port)
elif current == 'Music':
self.texte, self.images, self.description = self.sentMusic(self.ip, self.port)
return self.texte, self.images, self.description
def sentHOT(self, host, port):
self.s = socket.socket()
self.s.connect((host, port))
command = ['GIVEALL', self.city]
pcommand = pickle.dumps(command)
self.s.send(pcommand)#sends command
recived_string = self.s.recv(1023)
more_text = pickle.loads(recived_string)#verwandelt string in liste
self.s.close()
return more_text[0], more_text[1], more_text[2]
def sentMusic(self, host, port):
self.s = socket.socket()
self.s.connect((host, port))
command = ['GIVEMUSIC', self.city]
pcommand = pickle.dumps(command)
self.s.send(pcommand)#sends command
recived_string = self.s.recv(1023)
more_text = pickle.loads(recived_string)#verwandelt string in liste
self.s.close()
self.images = ['unlock.png', 'unlock.png', 'unlock.png']
return more_text[0], more_text[1], more_text[2]
def add_event(self, caption, image, description, city='Pawonkow'):
#print 'Add event executed'
self.s = socket.socket()
self.s.connect((self.ip, self.port))
new_event = ['ADD', caption, image, description, self.city]
new_compact_event = pickle.dumps(new_event)
self.s.send(new_compact_event)
self.s.close()
n = Netclient()
t, i, d = n.giveWid()
print t
t, i, d = n.giveWid(current='Music')
print t
n.add_event('new', 'new.png', 'ew event', 'Hanau')
答案 0 :(得分:0)
您的服务器代码应该处理c.recv()
失败的可能性,
while True:
try:
pcommand = c.recv(2048)
except IOError as e:
if e.errno == errno.EWOULDBLOCK or e.errno == errno.EAGAIN:
continue
else:
pass # raise an error / handle in some other way
break
答案 1 :(得分:0)
我找到了这个问题的解决方案,但我不喜欢它,因为它使用了很多互联网量。 问题是错误是由try ... except子句进行的,但是如果发生了错误,那么它就是handeled并且没有发生任何事情,所以pcommand保持不变。 所以我做了一个递归的功能,尝试连接直到连接工作。
有人知道使用更少资源的解决方案???? 请帮忙
def get_com(c):
try:
pcommand = c.recv(2048)
print pcommand
except IOError as e:
if e.errno == errno.EWOULDBLOCK or e.errno == errno.EAGAIN:
print 'error: rev doesnt work'
pcommand = get_com(c)
return pcommand
.....
pcommand = get_com(c)
command = pickle.loads(pcommand)