我正在使用管道来获取程序中的cmd.exe输出。有时,我注意到如果cmd.exe要求用户输入(我创建隐藏的cmd窗口),程序会挂起,因为没有人会将输入放在窗口中,而cmd将会保留。所以我实现了WaitForSingleObject以避免挂起cmd要求用户输入或只是因为其他原因挂起的情况。当我尝试执行powershell命令时会出现问题,因为它看起来对WaitForSingleObject没有响应,而且我总是达到超时。功能是:
function GetDosOutput(const Exe, Param: string): string;
const
InheritHandleSecurityAttributes: TSecurityAttributes =
(nLength: SizeOf(TSecurityAttributes); bInheritHandle: True);
var
hReadStdout, hWriteStdout: THandle;
si: TStartupInfo;
pi: TProcessInformation;
WaitTimeout, BytesRead: DWord;
lReadFile: boolean;
Buffer: array[0..255] of AnsiChar;
begin
Result:= '';
if CreatePipe(hReadStdout, hWriteStdout, @InheritHandleSecurityAttributes, 0) then
begin
try
si:= Default(TStartupInfo);
si.cb:= SizeOf(TStartupInfo);
si.dwFlags:= STARTF_USESTDHANDLES;
si.hStdOutput:= hWriteStdout;
si.hStdError:= hWriteStdout;
if CreateProcess(Nil, PChar(Exe + ' ' + Param), Nil, Nil, True, CREATE_NO_WINDOW,
Nil, PChar(ExtractFilePath(ParamStr(0))), si, pi) then
begin
CloseHandle(hWriteStdout);
while True do
begin
try
WaitTimeout:= WaitForSingleObject(pi.hProcess, 20000);
if WaitTimeout = WAIT_TIMEOUT then
begin
Result:= 'No result available';
break;
end
else
begin
repeat
lReadFile:= ReadFile(hReadStdout, Buffer, SizeOf(Buffer) - 1, BytesRead, nil);
if BytesRead > 0 then
begin
Buffer[BytesRead]:= #0;
OemToAnsi(Buffer, Buffer);
Result:= Result + String(Buffer);
end;
until not (lReadFile) or (BytesRead = 0);
end;
if WaitTimeout = WAIT_OBJECT_0 then
break;
finally
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
end;
end;
end;
finally
CloseHandle(hReadStdout);
end;
end;
end;
如果我调用此函数传递:
cmd.exe / C dir c:\
没关系。但如果我打电话使用:
powershell目录c:\ 或 cmd.exe / C powershell目录c:\
WaitForSingleObject达到超时,没有任何反应。对此有何帮助?
答案 0 :(得分:2)
管道的缓冲区可能已满。子进程被阻塞,等待您的进程从管道读取并为更多输出腾出空间。但是,您的程序也会被阻止,等待子进程完成。因此,僵局。
你需要继续读取管道,但问题是,如果你调用ReadFile
并且进程因完整管道缓冲区之外的其他原因而挂起,那么你的程序也会挂起。 ReadFile
没有提供超时参数。
ReadFile
没有超时参数,因为异步读取是使用重叠I / O 完成的。您传递到ReadFile
包含Windows事件句柄的TOverlapped
记录。 ReadFile
将立即返回,并在读取完成时发出事件信号。使用WaitForMultipleObjects
不仅要等待进程句柄,还要等待这个新的事件句柄。
CreatePipe
创建匿名管道,匿名管道不支持重叠I / O.因此,您必须使用CreateNamedPipe
代替。在运行时为管道生成唯一的名称,因此它不会干扰任何其他程序(包括您的程序的其他实例)。
以下是代码如何运行的草图:
var
Overlap: TOverlapped;
WaitHandles: array[0..1] of THandle;
begin
hReadStdout := CreateNamedPipe('\\.\pipe\unique-pipe-name-here',
Pipe_Access_Inbound, File_Flag_First_Pipe_Instance or File_Flag_Overlapped,
Pipe_Type_Byte or Pipe_Readmode_Byte, 1, x, y, 0, nil);
Win32Check(hReadStdout <> Invalid_Handle_Value);
try
hWriteStdout := CreateFile('\\.\pipe\unique-pipe-name-here', Generic_Write,
@InheritHandleSecurityAttributes, ...);
Win32Check(hWriteStdout <> Invalid_Handle_Value);
try
si.hStdOutput := hWriteStdout;
si.hStdError := hWriteStdout;
Win32Check(CreateProcess(...));
finally
CloseHandle(hWriteStdout);
end;
try
Overlap := Default(TOverlapped);
Overlap.hEvent := CreateEvent(nil, True, False, nil);
Win32Check(Overlap.hEvent <> 0);
try
WaitHandles[0] := Overlap.hEvent;
WaitHandles[1] := pi.hProcess;
repeat
ReadResult := ReadFile(hReadStdout, ..., @Overlap);
if ReadResult then begin
// We read some data without waiting. Process it and go around again.
SetString(NewResult, Buffer, BytesRead div SizeOf(Char));
Result := Result + NewResult;
continue;
end;
Win32Check(GetLastError = Error_IO_Pending);
// We're reading asynchronously.
WaitResult := WaitForMultipleObjects(Length(WaitHandles),
@WaitHandles[0], False, 20000);
case WaitResult of
Wait_Object_0: begin
// Something happened with the pipe.
ReadResult := GetOverlappedResult(hReadStdout, @Overlap, @BytesRead, True);
// May need to check for EOF or broken pipe here.
Win32Check(ReadResult);
SetString(NewResult, Buffer, BytesRead div SizeOf(Char));
Result := Result + NewBuffer;
ResetEvent(Overlap.hEvent);
end;
Wait_Object_0 + 1: begin
// The process terminated. Cancel the I/O request and move on,
// returning any data already in Result. (There's no further data
// in the pipe, because if there were, WaitForMultipleObjects would
// have returned Wait_Object_0 instead. The first signaled handle
// determines the return value.
CancelIO(hReadStdout);
break;
end;
Wait_Timeout: begin
// Timeout elapsed without receiving any more data.
Result := 'no result available';
break;
end;
Wait_Failed: Win32Check(False);
else Assert(False);
end;
until False;
finally
CloseHandle(Overlap.hEvent);
end;
finally
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
end;
finally
CloseHandle(hReadStdout);
end;
end;
请注意,在上面的代码中,程序的任何新输出都将基本上重置为完成该过程而分配的20秒超时。这可能是可以接受的行为,但如果没有,那么您必须跟踪已经过了多少时间并在调用WaitForMultipleObjects
之前调整超时值(可能在调用{{1}之前)如果操作系统选择处理ReadFile
非重叠的情况,也可以在调用它时已经有数据可用时执行此操作。