我试着做倒计时功能,除非是小时,这是工作!但我想倒数2小时的时间,我无法计算更多?
<div id="time"></div>
<script type="text/javascript">
var hour = 2 ;
var min = 30;
var countdown = hour * min * 60 * 1000;
//var countdown = hour * 3600 * min * 60 * 1000; also not working
var timeload = setInterval(function () {
countdown -= 1000;
var hr = Math.floor(countdown/(60 * 60 * 1000));
var min = Math.floor(countdown / (60 * 1000));
var sec = Math.floor((countdown - (min * 60 * 1000)) / 1000);
if (countdown <= 0) {
alert("Timeout !");
clearInterval(timeload);
}
else {
$("#time").html("<font color='red'>Allowed Time </font>" + hr + " : " + min + " : " + sec);
}
}, 1000);
</script>
实际开始时间 允许时间0:59:59
预计开始时间允许时间2:29:59
答案 0 :(得分:1)
你可以尝试这个解决方案,你在计算时间上有错误(hr
,min
,sec
)它应该模数到每个值的最大值,而且你在转换时错了{{ 1}}和hour
到毫秒
min
&#13;
var hour = 2 ;
var min = 30;
var countdown = (hour * 60 * 60 * 1000) + (min * 60 * 1000);
var timeload = setInterval(function () {
countdown -= 1000;
var hr = Math.floor( (countdown / (60 * 60 * 1000)) % 24 );
var min = Math.floor( (countdown / (60 * 1000)) % 60 );
var sec = Math.floor( (countdown / 1000) % 60 );
if (countdown <= 0) {
alert("Timeout !");
clearInterval(timeload);
}
else {
$("#time").html("<font color='red'>Allowed Time </font>" + hr + " : " + min + " : " + sec);
}
}, 1000);
&#13;
答案 1 :(得分:0)
我认为你的计算可能有误。您不希望将小时数乘以分钟数,而是以某种方式将它们相加。
// useful numbers for calculations into milliseconds
var _1sec = 60 * 1000, _1min = 60 * _1sec, _1hr = 60 * min;
// renamed `hour` to cHR (countdown hour) so I can keep things straight in my head
var total_ms = (cHr * _1hr) + (cMin * _1min);
显示的小时/分钟/秒也需要重新加工。
// Mod (%) takes the remainder after division. So countdown % _1hr takes whatever is left over that doesn't go into whole hours, etc.
hr = Math.floor(countdown / _1hr);
min = Math.floor((countdown % _1hr) / _1min);
sec = Math.floor((countdown % _1min) / _1sec);
答案 2 :(得分:0)
在开始和结束之间使用差异的示例
var hour = 2;
var min = 30;
var finish = new Date();
finish.setHours(finish.getHours() + hour);
finish.setHours(finish.getHours(), finish.getMinutes() + min)
var diff = finish.getTime() - new Date().getTime()
var timeload = setInterval(function() {
diff -= 1000
var s = Math.floor(diff / 1000);
var m = Math.floor(s / 60);
var h = Math.floor(m / 60);
h %= 24;
m %= 60;
s %= 60;
if (diff <= 0) {
alert("FINISH!!");
clearInterval(timeload);
} else {
$("#time").html("<font color='red'>Allowed Time </font>" + h + " : " + m + " : " + s);
}
}, 1000)
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="time"></div>