我在Javascript中实现点击计数器时遇到一些问题。我已经搜索了它,但我无法弄清楚我的代码中的错误。
在下面的笔中,我使用guesses
变量作为计数器。似乎每次点击提交时,我的guesses
变量都会重置为零。
我也在这里粘贴代码片段:
//let targetNumber = Math.floor(Math.random() * 10) + 1;
let targetNumber = 6;
var guesses = 0;
function init() {
var button = document.getElementsByTagName("button")[0];
button.addEventListener("click", function() {
var guess = document.getElementsByName("number")[0]["value"];
guesses += 1;
guess = parseInt(guess);
check(guess);
});
}
function check(value) {
if (guesses < 5) {
if (value === targetNumber) {
showWin();
} else {
showError();
}
} else {
showLoss();
}
}
function showWin() {
var p = document.createElement("P");
var t = document.createTextNode("You Won!");
p.appendChild(t);
document.body.appendChild(p);
//document.getElementsByTagName("p")[0].innerHTML = "You Won!";
document.getElementsByTagName("form")[0].style.display = "none";
}
function showError() {
var p = document.createElement("P");
var t = document.createTextNode("Incorrect Guess! Try again.");
p.appendChild(t);
document.body.appendChild(p);
}
function showLoss() {
var p = document.createElement("P");
var t = document.createTextNode("You Lost!");
p.appendChild(t);
document.body.appendChild(p);
document.getElementsByTagName("form")[0].style.display = "none";
}
init();
<p>Guess a number between 1 and 10</p>
<form>
<input type="text" name="number">
<button>Submit</button>
</form>
答案 0 :(得分:2)
在您的代码笔中,表单正在提交,导致页面重新加载。所以你真的总是重新开始,每次都将猜测变量重置为0。
最简单的方法是将type="button"
添加到button
元素,以防止它自动提交表单。默认情况下,按钮类型为“submit”,这使得他们提交包含表单(如果有)。
答案 1 :(得分:1)
您需要停止提交表单 - 您可以通过将事件传回您的函数然后使用内置的preventDefault()
函数来执行此操作。
请参阅下面的代码 - 我已将注释添加到我已更改的行
//let targetNumber = Math.floor(Math.random() * 10) + 1;
let targetNumber = 6;
var guesses = 0;
function init() {
var button = document.getElementsByTagName("button")[0];
button.addEventListener("click", function(e) { // pass event back here
e.preventDefault(); // prevent default action of button - stops form being submitted
var guess = document.getElementsByName("number")[0]["value"];
guesses += 1;
guess = parseInt(guess);
check(guess);
});
}
function check(value) {
if (guesses < 5) {
if (value === targetNumber) {
showWin();
} else {
showError();
}
} else {
showLoss();
}
}
function showWin() {
var p = document.createElement("P");
var t = document.createTextNode("You Won!");
p.appendChild(t);
document.body.appendChild(p);
//document.getElementsByTagName("p")[0].innerHTML = "You Won!";
document.getElementsByTagName("form")[0].style.display = "none";
}
function showError() {
var p = document.createElement("P");
var t = document.createTextNode("Incorrect Guess! Try again.");
p.appendChild(t);
document.body.appendChild(p);
}
function showLoss() {
var p = document.createElement("P");
var t = document.createTextNode("You Lost!");
p.appendChild(t);
document.body.appendChild(p);
document.getElementsByTagName("form")[0].style.display = "none";
}
init();
&#13;
<p>Guess a number between 1 and 10</p>
<form>
<input type="text" name="number">
<button>Submit</button>
</form>
&#13;