我正在尝试制作更复杂的UILabels(或UIView,将UILabel置于顶部,如果需要)背景。由于我希望在用户更改iPhone方向时自动调整大小,我试图在子类drawRect函数中实现它。如果可能的话,我希望能够在代码中调整所有内容,省略对模式图像的需求。
我从一些关于这个主题的帖子中得到了一些提示:
Gradients on UIView and UILabels On iPhone 和 Make Background of UIView a Gradient Without Sub Classing
不幸的是,他们都错过了目标,因为我想将渐变与自定义绘图结合起来。我希望CGGradient被我正在绘制的线框剪裁(在圆角处可见),但我无法做到这一点。
替代方案是使用CAGradientLayer,它看起来效果很好,但是这需要在旋转时对帧进行一些调整,并且渐变层似乎在文本的顶部绘制,无论我如何尝试。
我的问题是双重的
这是我的直接功能:
- (void)drawRect:(CGRect)rect {
// Drawing code
CGContextRef c = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(c, [[UIColor clearColor] CGColor]);
CGContextSetStrokeColorWithColor(c, [strokeColor CGColor]);
CGContextSetLineWidth(c, 1);
CGFloat minx = CGRectGetMinX(rect), midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ;
CGFloat miny = CGRectGetMinY(rect), midy = CGRectGetMidY(rect), maxy = CGRectGetMaxY(rect) ;
minx = minx + 1;
miny = miny + 1;
maxx = maxx - 1;
maxy = maxy - 1;
CGGradientRef glossGradient;
CGColorSpaceRef rgbColorspace;
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
CGFloat components[8] = { 0.6, 0.6, 0.6, 1.0, // Start color
0.3, 0.3, 0.3, 1.0 }; // End color
rgbColorspace = CGColorSpaceCreateDeviceRGB();
glossGradient = CGGradientCreateWithColorComponents(rgbColorspace, components, locations, num_locations);
CGRect currentBounds = [self bounds];
CGPoint topCenter = CGPointMake(CGRectGetMidX(currentBounds), 0.0f);
CGPoint midCenter = CGPointMake(CGRectGetMidX(currentBounds), CGRectGetMidY(currentBounds));
CGPoint lowCenter = CGPointMake(CGRectGetMidX(currentBounds), CGRectGetMidY(currentBounds));
CGContextDrawLinearGradient(c, glossGradient, topCenter, midCenter, 0);
CGGradientRelease(glossGradient);
CGColorSpaceRelease(rgbColorspace);
CGContextMoveToPoint(c, minx, midy);
CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE_INFO);
CGContextAddArcToPoint(c, maxx, miny, maxx, midy, ROUND_SIZE_INFO);
CGContextAddArcToPoint(c, maxx, maxy, midx, maxy, ROUND_SIZE_INFO);
CGContextAddArcToPoint(c, minx, maxy, minx, midy, ROUND_SIZE_INFO);
// Close the path
CGContextClosePath(c);
// Fill & stroke the path
CGContextDrawPath(c, kCGPathFillStroke);
// return;
[super drawRect: rect];
答案 0 :(得分:3)
您正在寻找的是CGContextClip()
在代码中创建路径和渐变,然后
CGContextClip(c);
CGContextDrawLinearGradient(c, glossGradient, topCenter, midCenter, 0);
CGGradientRelease(glossGradient);
(删除对CGContextDrawLinearGradient的旧调用)
还要记住在进行任何剪辑之前和之后保存和恢复上下文
如果您的剪辑与您想要的相反,请尝试CGContextEOClip()(或以相反的顺序绘制您的路径)