我想对一个返回Result
的函数进行单元测试(见下文)。
我的问题是:如何轻松检查结果在数值上是否等于预期值?
这里是完全匹配的版本。
type QuadraticResult =
| ComplexResult of Complex * Complex
| DoubleResult of float
| TwoResults of float * float
type Result=
| QuadraticResult of QuadraticResult
| LinearResult of LinearFormulaSolver.Result
/// Solves a x² + bx + c = 0
let Compute (a,b,c) : Result =
[<Fact>]
member test.``the solution for x² = 0.0 is a double 0.0`` ()=
let result = Compute (1.0, 0.0, 0.0)
let expected = Result.QuadraticResult (DoubleResult 0.0)
// only exact match, I'd like to test if difference is below a certain threshold
Assert.Equal (result, expected)
这是我到目前为止使用的解决方案。 它基于安德烈的解决方案,但扩展了允许的距离,结果的排列和线性情况。 :
let ComplexEquality distance (x : Complex) (y : Complex )=
let dx = x.Real - y.Real
let dy = x.Imaginary - y.Imaginary
abs (dx) < distance && abs(dy) < distance
let QuadraticEquality distance x y = match (x,y) with
| (ComplexResult (a,b),ComplexResult(c,d)) -> (ComplexEquality distance a c && ComplexEquality distance b d) || (ComplexEquality distance a d && ComplexEquality distance b c)
| (DoubleResult a,DoubleResult b) -> abs (a - b) < distance
| (TwoResults (a,b),TwoResults(c,d)) -> (abs(a - c) < distance && (b - d) < distance) || (abs(a - d) < distance && (b - c) < distance)
| _ -> false
let LinearEquality distance x y = match (x , y) with
| (SingleResult a, SingleResult b) -> abs (a-b) < distance
| (NoResults, NoResults) | (InfiniteResults, InfiniteResults) -> true
| _ -> false
let ResultEquality distance x y = match (x,y) with
| (QuadraticResult a,QuadraticResult b) -> QuadraticEquality distance a b
| (LinearResult a,LinearResult b) -> LinearEquality distance a b
| _ -> false
[<Fact>]
member test.``the solution for x² = 0 is a double 0`` ()=
let result = QuadraticFormulaSolver.Compute (1.0, 0.0, 0.0)
let expected = Result.QuadraticResult (QuadraticFormulaSolver.DoubleResult 0.00001)
Assert.True( ResultEquality 0.001 result expected)
答案 0 :(得分:6)
我认为没有任何“魔术”可以让你自动执行此操作。我认为你有三种选择:
编写自定义函数以执行适用于现有类型的相等性测试,并对所有嵌套的float
值执行特殊的比较
在实现自定义比较的float
上写一个包装器,然后在有区别的联盟中使用此类型
写一些基于反射的魔术来执行自定义相等测试。
其中,我认为(1)可能是最简单的选择 - 即使它意味着更多的打字。如果您想在程序中的任何位置使用此自定义比较,则选项(2)可能会很有趣。最后(3)如果你有很多不同的嵌套类型可能会有意义,但它也是最容易出错的选项。
我写了一个(2)的最小演示,但我仍然认为(1)可能是更好的方法:
[<Struct; CustomComparison; CustomEquality>]
type ApproxFloat(f:float) =
member x.Value = f
override x.GetHashCode() = f.GetHashCode()
override x.Equals(another) =
match another with
| :? ApproxFloat as y -> abs (x.Value - y.Value) <= 0.001
| _ -> false
interface System.IComparable with
member x.CompareTo(another) =
match another with
| :? ApproxFloat as y -> compare x.Value y.Value
| _ -> failwith "Cannot compare"
type Complex =
| Complex of ApproxFloat * ApproxFloat
type Result =
| Result of Complex
Result(Complex(ApproxFloat(1.0), ApproxFloat(1.0))) =
Result(Complex(ApproxFloat(1.0001), ApproxFloat(1.0001)))
答案 1 :(得分:1)
我认为你只需要编写辅助函数。例如:
open System.Numerics
type QuadraticResult =
| ComplexResult of Complex * Complex
| DoubleResult of float
| TwoResults of float * float
type Result=
| QuadraticResult of QuadraticResult
| LinearResult of int
let QuadraticEquality x y = match (x,y) with
| (ComplexResult (a,b),ComplexResult(c,d)) -> (a.Equals c) && (b.Equals d)
| (DoubleResult a,DoubleResult b) -> a = b
| (TwoResults (a,b),TwoResults(c,d)) -> (a = b) && (c = d)
| _ -> false
let ResultEquality x y = match (x,y) with
| (QuadraticResult a,QuadraticResult b) -> QuadraticEquality a b
| (LinearResult a,LinearResult b) -> a = b
| _ -> false
并且在易于编写的测试中
Assert.IsTrue(ResultEquality result expected);