我可以为对象设置动画,然后添加mouse:over
事件。
var canvas = new fabric.Canvas('c');
var x1 = 5;
var y1 = 5;
var x2 = 100;
var y2 = 100;
var rect = new fabric.Rect({
width: 10,
height: 10,
left: x1,
top: y1,
stroke: '#000',
strokeWidth: 2,
fill: '#faa',
selectable: false
});
canvas.add(rect);
rect.animate({
'left': x2,
'top': y2
}, {
duration: 10000,
onChange: canvas.renderAll.bind(canvas),
onComplete: function() {
}
});
canvas.on('mouse:over', function (e) {
console.log('mouseover');
});
<canvas id="c"></canvas>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.6.3/fabric.min.js"></script>
然而,mouse:over
事件继续从矩形的原始位置触发。动画完成后,mouse:over
事件将再次在动画对象上运行。
在对象移动/动画时是否可以触发mouse:over
事件?
答案 0 :(得分:1)
我无法找到内置方式。您可能希望将此作为问题提交。与此同时,我认为我有一个可用的解决方法:
// Setup
var canvas = new fabric.Canvas('c');
var x1 = 5;
var y1 = 5;
var x2 = 100;
var y2 = 100;
var rectWidth = 10;
var rectHeight = 10;
var rect = new fabric.Rect({
width: rectWidth,
height: rectHeight,
left: x1,
top: y1,
stroke: '#000',
strokeWidth: 2,
fill: '#faa',
selectable: false
});
canvas.add(rect);
rect.animate({
'left': x2,
'top': y2
}, {
duration: 10000,
onChange: canvas.renderAll.bind(canvas),
onComplete: function() {
}
});
// http://stackoverflow.com/questions/17130395/real-mouse-position-in-canvas
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect(), // abs. size of element
scaleX = canvas.width / rect.width, // relationship bitmap vs. element for X
scaleY = canvas.height / rect.height; // relationship bitmap vs. element for Y
return {
x: (evt.clientX - rect.left) * scaleX, // scale mouse coordinates after they have
y: (evt.clientY - rect.top) * scaleY // been adjusted to be relative to element
}
}
// The important stuff
canvas.on('mouse:move', function (o) {
var pos = getMousePos(canvas.getElement(), o.e);
// Do math to figure out if the mouse move was inside the the object. For a Rect:
if (
pos.x >= rect.left &&
pos.x <= rect.left + rectWidth &&
pos.y >= rect.top &&
pos.y <= rect.top + rectHeight
) {
console.log('mouseover');
}
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.6.3/fabric.min.js"></script>
<canvas id="c"></canvas>
基本上,我会听mouse:move
。在每次鼠标移动时,我得到光标坐标并检查它是否在形状内。
现在,它的硬编码仅适用于Rect
,但也许你可以引入一个像isInside(object, pos)
这样的函数来返回boolean
,然后在那里你可以检查一下类型object
是基于此决定的。
答案 1 :(得分:0)
我意识到这个话题很老,但是我遇到了同样的问题。
经过一番摆弄之后,事实证明,在对象移动后调用setCoords()
将更新内部状态,以便mouseover
再次正常工作。