有没有办法只使用城市名称来嵌入地图,如下面的代码?
FIND_PACKAGE(sphinxbase)
if (${SPHINXBASE_FOUND})
INCLUDE_DIRECTORIES(${SPHINXBASE_INCLUDE_DIR}/sphinxbase/)
else ()
ExternalProject_Add(
sphinxbase
GIT_REPOSITORY "https://github.com/cmusphinx/sphinxbase.git"
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/sphinxbase
CONFIGURE_COMMAND ""
BUILD_COMMAND msbuild sphinxbase.sln /p:PlatformToolset=v140
UPDATE_COMMAND ""
INSTALL_COMMAND ""
BUILD_IN_SOURCE ON
LOG_DOWNLOAD ON
LOG_UPDATE ON
LOG_CONFIGURE ON
LOG_BUILD ON
LOG_TEST ON
LOG_INSTALL ON
)
ExternalProject_Get_Property(sphinxbase SOURCE_DIR)
ExternalProject_Get_Property(sphinxbase BINARY_DIR)
SET(SPHINXBASE_SOURCE_DIR ${SOURCE_DIR})
SET(SPHINXBASE_BINARY_DIR ${BINARY_DIR})
SET(SPHINXBASE_LIBRARIES ${SPHINXBASE_BINARY_DIR}/bin/Debug/Win32/sphinxbase.dll)
SET(DEPENDENCIES ${DEPENDENCIES} sphinxbase)
INCLUDE_DIRECTORIES(${SPHINXBASE_SOURCE_DIR}/include/win32)
INCLUDE_DIRECTORIES(${SPHINXBASE_SOURCE_DIR}/include)
endif ()
SET(LIBS ${LIBS} ${SPHINXBASE_LIBRARIES})
FIND_PACKAGE(pocketsphinx)
if (${POCKETSPHINX_FOUND})
INCLUDE_DIRECTORIES(${POCKETSPHINX_INCLUDE_DIR}/pocketsphinx/)
add_definitions( -DMODELDIR="/usr/local/share/pocketsphinx/model") # more portable?
else ()
ExternalProject_Add(
pocketsphinx
DEPENDS sphinxbase
GIT_REPOSITORY "https://github.com/cmusphinx/pocketsphinx.git"
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/pocketsphinx
CONFIGURE_COMMAND ""
BUILD_COMMAND msbuild pocketsphinx.sln /p:PlatformToolset=v140
UPDATE_COMMAND ""
INSTALL_COMMAND ""
BUILD_IN_SOURCE ON
LOG_DOWNLOAD ON
LOG_UPDATE ON
LOG_CONFIGURE ON
LOG_BUILD ON
LOG_TEST ON
LOG_INSTALL ON
)
ExternalProject_Get_Property(pocketsphinx SOURCE_DIR)
ExternalProject_Get_Property(pocketsphinx BINARY_DIR)
SET(POCKETSPHINX_SOURCE_DIR ${SOURCE_DIR})
SET(POCKETSPHINX_BINARY_DIR ${BINARY_DIR})
SET(POCKETSPHINX_LIBRARIES ${POCKETSPHINX_BINARY_DIR}/bin/Debug/Win32/pocketsphinx.dll)
SET(DEPENDENCIES ${DEPENDENCIES} pocketsphinx)
INCLUDE_DIRECTORIES(${POCKETSPHINX_SOURCE_DIR}/include/)
add_definitions(-DMODELDIR="${POCKETSPHINX_BINARY_DIR}/model")
endif ()
SET(LIBS ${LIBS} ${POCKETSPHINX_LIBRARIES})
FIND_PACKAGE(PortAudio)
if (${PORTAUDIO_FOUND})
INCLUDE_DIRECTORIES(${PORTAUDIO_INCLUDE_DIRS})
else ()
ExternalProject_Add(
PortAudio
GIT_REPOSITORY "https://github.com/syb0rg/PortAudio2.git"
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/PortAudio
UPDATE_COMMAND ""
INSTALL_COMMAND ""
BUILD_IN_SOURCE ON
LOG_DOWNLOAD ON
LOG_UPDATE ON
LOG_CONFIGURE ON
LOG_BUILD ON
LOG_TEST ON
LOG_INSTALL ON
)
ExternalProject_Get_Property(PortAudio SOURCE_DIR)
ExternalProject_Get_Property(PortAudio BINARY_DIR)
SET(PORTAUDIO_SOURCE_DIR ${SOURCE_DIR})
SET(PORTAUDIO_BINARY_DIR ${BINARY_DIR})
SET(PORTAUDIO_LIBRARIES ${PORTAUDIO_BINARY_DIR}/libportaudio_x86.dll)
SET(DEPENDENCIES ${DEPENDENCIES} PortAudio)
INCLUDE_DIRECTORIES(${PORTAUDIO_SOURCE_DIR}/include)
endif ()
SET(LIBS ${LIBS} ${PORTAUDIO_LIBRARIES})
FIND_PACKAGE(LibSndFile)
if(${LIBSNDFILE_FOUND})
INCLUDE_DIRECTORIES(${LIBSNDFILE_INCLUDE_DIRS})
else ()
ExternalProject_Add(
LibSndFile
GIT_REPOSITORY "https://github.com/syb0rg/libsndfile.git"
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/LibSndFile
UPDATE_COMMAND ""
INSTALL_COMMAND ""
BUILD_IN_SOURCE ON
LOG_DOWNLOAD ON
LOG_UPDATE ON
LOG_CONFIGURE ON
LOG_BUILD ON
LOG_TEST ON
LOG_INSTALL ON
)
ExternalProject_Get_Property(LibSndFile SOURCE_DIR)
ExternalProject_Get_Property(LibSndFile BINARY_DIR)
SET(LIBSNDFILE_SOURCE_DIR ${SOURCE_DIR}/src)
SET(LIBSNDFILE_BINARY_DIR ${BINARY_DIR})
SET(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_BINARY_DIR}/libsndfile.dll)
SET(DEPENDENCIES ${DEPENDENCIES} LibSndFile)
INCLUDE_DIRECTORIES(${LIBSNDFILE_SOURCE_DIR})
endif ()
SET(LIBS ${LIBS} ${LIBSNDFILE_LIBRARIES})
FIND_PACKAGE(tritium)
if (${TRITIUM_FOUND})
INCLUDE_DIRECTORIES(${TRITIUM_INCLUDE_DIR}/)
else ()
ExternalProject_Add(
tritium
GIT_REPOSITORY "https://github.com/syb0rg/tritium.git"
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/tritium
UPDATE_COMMAND ""
INSTALL_COMMAND ""
BUILD_IN_SOURCE ON
LOG_DOWNLOAD ON
LOG_UPDATE ON
LOG_CONFIGURE ON
LOG_BUILD ON
LOG_TEST ON
LOG_INSTALL ON
)
ExternalProject_Get_Property(tritium SOURCE_DIR)
ExternalProject_Get_Property(tritium BINARY_DIR)
SET(TRITIUM_SOURCE_DIR ${SOURCE_DIR})
SET(TRITIUM_BINARY_DIR ${BINARY_DIR})
SET(TRITIUM_LIBRARIES ${TRITIUM_BINARY_DIR}/libtritium.a)
SET(DEPENDENCIES ${DEPENDENCIES} tritium)
INCLUDE_DIRECTORIES(${TRITIUM_SOURCE_DIR}/include)
endif ()
SET(LIBS ${LIBS} ${TRITIUM_LIBRARIES})
答案 0 :(得分:1)
请参阅Embed API的文档。
放置模式
地方模式会在特定地点或地址显示地图图钉,例如地标,商家,地理特征或城镇。
https://www.google.com/maps/embed/v1/place ?关键= YOUR_API_KEY &安培; Q =艾菲尔+铁塔,巴黎+法国
需要以下网址参数:
- q定义要在地图上突出显示的位置。它接受一个位置作为地名,地址或地点ID。字符串应该是URL转义的,因此诸如“City Hall,New York,NY”的地址应该转换为City + Hall,New + York,NY。 (Google地图嵌入API在转义空格时支持+和%20。)地点ID应以place_id为前缀:。
法国巴黎的例子:
<iframe width="100%" height="600" frameborder="0" style="border:0"
src="https://www.google.com/maps/embed/v1/place?q=Paris, France&key=YOUR_API_KEY">
</iframe>
答案 1 :(得分:0)
你可以使用javascript或jQuery for google map api点击事件,如此...
$('...ELEMENT, CLASS, BUTTON....').click(function(){
$.ajax({
type:"GET",
url:"https://maps.googleapis.com/maps/api/geocode/xml?address=...CITY NAME...&key=...YOUR KEY GOES ERE...",
dataType:'xml',
success: function(xml){
}
});
}
});
});
如果你喜欢,你可以使用JSON
或者如果你不想点击和ajax功能只需复制n粘贴你的url和城市名称的网址
希望这会有所帮助。