领域配置管理

时间:2016-07-18 18:30:22

标签: android realm

我正在使用Realm和我的android项目。目前我在我的应用程序类中定义默认域配置,如下所示 -

 @Override
public void onCreate(){
    super.onCreate();
    myApplication=this;
    RealmConfiguration realmConfiguration = new RealmConfiguration.Builder(this).deleteRealmIfMigrationNeeded().build();
    Realm.setDefaultConfiguration(realmConfiguration);
    Thread.setDefaultUncaughtExceptionHandler(new UnhandledExceptionHandler());

}

在当前场景中,只有1个用户使用设备。她使用她的凭据登录应用程序并使用默认领域配置。

然而,根据新的要求,不同的用户可以使用相同的Android设备,因此我需要为每个用户提供不同的域配置,以便每个用户都拥有自己的域文件吗?

如果这是真的,那么管理领域配置的最佳方法是什么。我应该在登录活动中这样做吗?我应该在登录活动中为每个用户创建不同的域配置吗?

由于

Apurva

1 个答案:

答案 0 :(得分:1)

IMO,使用工厂类会很有用,因为您正在管理多个Realm实例。可能看起来像这样,

public class RealmFactory {
/* Realm
 * CAUTION: Be careful which thread you call this from, it is not Thread safe */
public static Realm getRealmInstance(Context context, String primaryKeyFromUser) {
    return Realm.getInstance(getRealmConfiguration(context, primaryKeyFromUser));
}

/* RealmConfiguration */
private static RealmConfiguration getRealmConfiguration(Context context, String primaryKeyFromUser) {
    return new RealmConfiguration.Builder(context)
            .name(primaryKeyFromUser)
            .encryptionKey(getSecurityKey())
            .deleteRealmIfMigrationNeeded()
            .build();
}

/* SecurityKey, 
 * CAUTION: This is just a sample */
private static byte[] getSecurityKey() {
    char[] chars = "16CharacterLongPasswordKey4Realm".toCharArray();
    byte[] key = new byte[chars.length * 2];
    for (int i = 0; i < chars.length; i++) {
        key[i * 2] = (byte) (chars[i] >> 8);
        key[i * 2 + 1] = (byte) chars[i];
    }

    return key;
}

/* Check for Realm file */
public static boolean isRealmFileExists(Context context, String primaryKeyFromUser) {
    RealmConfiguration realmConfiguration = new RealmConfiguration.Builder(context)
            .name(primaryKeyFromUser)
            .encryptionKey(getSecurityKey())
            .deleteRealmIfMigrationNeeded()
            .build();

    File realmFile = new File(realmConfiguration.getPath());
    return realmFile.exists();
}

/* Delete Realm file, if exists
 * CAUTION: if the Realm instance with given configuration is open, make sure you close it
 *          first, before deleting it, else an Exception will be thrown. */
public static void deleteRealmFile(Context context, String primaryKeyFromUser) {
    RealmConfiguration realmConfiguration = new RealmConfiguration.Builder(context)
            .name(primaryKeyFromUser)
            .build();
    Realm.deleteRealm(realmConfiguration);
}

/* Delete all Realm files, if exists
 * CAUTION: if the Realm instance with given configuration is open, make sure you close it
 *          first, before deleting it, else an Exception will be thrown. */
public static void deleteAllRealmFiles(Context context) {
    File file = new File(context.getFilesDir().getPath());

    File list[] = file.listFiles(new FileFilter() {
        @Override
        public boolean accept(File pathname) {
            return pathname.isFile();
        }
    });

    for (File deleteFile : list) {
        RealmConfiguration realmConfiguration = new RealmConfiguration.Builder(context)
                .name(deleteFile.getName())
                .build();
        Realm.deleteRealm(realmConfiguration);
    }
}
}