如果我有以下3个结构:
/*Structures*/
typedef struct team
{
char* name;
int playedGames;
int score;
}team;
typedef struct matchday
{
char* date;
team team1;
team team2;
team winner;
bool isPlayed;
}matchday;
typedef struct sportSeason
{
matchday *calendar;
team *ranking;
int totalMatches;
int matchesPlayed;
int remainingMatches;
}sportSeason;
以下代码:
sportSeason *ptr = malloc(sizeof(sportSeason));
如何编辑/访问结构中团队或比赛日数组的成员?
例如
ptr->ranking[0]->name = "Team A";
不起作用。
亲切的问候, AggonyAchilles
完整代码(为了它的价值):
#define _CRTDDBG_MAP_ALLOC
#define MAX_BUFFER_SIZE 81
#include <stdlib.h>
#include <crtdbg.h>
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
/*Structures*/
typedef struct team
{
char* name;
int playedGames;
int score;
}team;
typedef struct matchday
{
char* date;
team team1;
team team2;
team winner;
bool isPlayed;
}matchday;
typedef struct sportSeason
{
matchday *calendar;
team *ranking;
int totalMatches;
int matchesPlayed;
int remainingMatches;
}sportSeason;
/*Function prototypes*/
void initSeason(sportSeason *obj, int n);
void newTeam(team **obj, int *n);
void bufferCheck(char string[]);
int main(void)
{
char buffer[MAX_BUFFER_SIZE];
int totalMatches, teams;
sportSeason *footbalSeason = NULL;
//Memory allocation
footbalSeason = malloc(sizeof(sportSeason));
printf("Welcome to a new season: \n");
printf("Please enter the following information before registering the teams: \n");
printf("How many teams are participating: \n");
fgets(buffer, MAX_BUFFER_SIZE, stdin);
teams = atoi(buffer);
initSeason(footbalSeason, teams);
_CrtDumpMemoryLeaks();
return 0;
}
void initSeason(sportSeason *obj, int n)
{
char buffer[MAX_BUFFER_SIZE];
sportSeason *temp = obj;
temp->totalMatches = (((n + 1) * n) / 2);
temp->matchesPlayed = 0;
temp->remainingMatches = 0;
printf("Register teams: \n");
/*Passing the adres of the pointer to the first element of the rank
array (team *) */
newTeam(&(temp->ranking), &n);
}
void newTeam(team **obj, int *n)
{
char buffer[MAX_BUFFER_SIZE];
//Allocate memory for all the teams
obj = malloc((*n) * sizeof(team));
if (obj == NULL)
{
printf("Memory reallocation failed");
}
else
{
//Add information to struct members
for (int i = 0; i < (*n); ++i)
{
obj[i]->playedGames = 0;
obj[i]->score = 0;
printf("\nEnter the team name: ");
fgets(buffer, MAX_BUFFER_SIZE, stdin);
bufferCheck(buffer);
strcpy(obj[i]->name, buffer);
}
}
}
答案 0 :(得分:0)
出现分配问题。 当您向指针发送指针时,您基本上会给出该指针的地址 意味着你发送了:
newTeam(&(temp->ranking), &n);
要实际分配它,您需要: 在newTeam做:
void newTeam(team **obj, int *n)
{
//blahblah
(*obj) = (team*) malloc(sizeof(team)* (*n));
为什么呢? a)p2p是指针的地址意味着实际引用我们需要的指针 obj,记住malloc返回void 它更安全。 如果我们将它全部简化为main中的代码,它将类似于:
int main(){
sportSeason *ptr = (sportSeason*)malloc(sizeof(sportSeason));
ptr->totalMatches = ptr->remainingMatches = ptr->remainingMatches = 0;
ptr->calendar = (matchday*)malloc(4*sizeof(matchday));
ptr->calendar[0].date = (char*)malloc(sizeof(char) * 4);
strcpy_s(ptr->calendar[0].date,4,"hi");
printf("%s", ptr->calendar[0].date);
//...
使用函数执行这些操作非常正确(非常好,您以模块化的方式实现它!
代码,例如。将是:
int main(void)
{
char buffer[MAX_BUFFER_SIZE];
int teams;
sportSeason *footbalSeason = NULL;
//Memory allocation
footbalSeason = (sportSeason*)malloc(sizeof(sportSeason));
printf("Welcome to a new season: \n");
printf("Please enter the following information before registering the teams: \n");
printf("How many teams are participating: \n");
fgets(buffer, MAX_BUFFER_SIZE, stdin);
teams = atoi(buffer);
initSeason(footbalSeason, teams);
... void initSeason(sportSeason * obj,int n) { char buffer [MAX_BUFFER_SIZE];
sportSeason *temp = obj; //bit unnessery to have temp but w/e
temp->totalMatches = (((n + 1) * n) / 2);
temp->matchesPlayed = 0;
temp->remainingMatches = 0;
printf("Register teams: \n");
/*Passing the adres of the pointer to the first element of the rank
array (team *)<-INCORRECT you pass the address to the pointer it's basicly nothing more - you allocate it */
newTeam(&(temp->ranking), &n);
printf("%d\n",temp->ranking[0].playedGames); //will print it just fine
}
void newTeam(team **obj, int *n)
{
*obj = (team*)malloc(sizeof(team)*(*n));
obj[0]->playedGames = 0; //for eg.
}
顺便说一下,当你分配内存时,你必须实际上释放它并不是懒惰并且使用_crt指令,因为它只在调试模式下应用而并非所有编译器都支持它
总结如下: 要从p2p(**)访问指针(*),您需要使用: ptr并分配它。 当你使用malloc时请使用cast,因为它返回void 总是自己免费并且不相信任何东西,僵尸可以吃掉你,即使他们在电脑记忆中:P
提示:我不知道您是否了解c ++,但这里有一种方法可以帮助您: 将您的函数视为您想要的数据的构造函数,因此如果您使用纯c编程,将构建对象的函数保持在最大程度,并保留破坏对象的函数并清除所有分配和关闭文件/管道等等。希望它能帮助你,如果没有随意请求跟进,我会尽力回答我的能力