Silverlight按钮样式按下按钮时如何防止聚焦状态?

时间:2008-12-20 18:16:42

标签: wpf silverlight

在我的自定义按钮中,我需要显示它有焦点(为按钮提供一些触觉感觉)并显示其按下但我发现的是我的焦点状态显示而不是我按下的状态。我怎么能纠正这个。我想鼠标悬停按下鼠标而不是聚焦(当点击按钮时)

以下是我的控件模板示例。

<UserControl.Resources>
    <Style x:Key="GavelButtonStyle" TargetType="Button">
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="Button">
                    <Grid Background="#FF000000" x:Name="grid">
                        <vsm:VisualStateManager.VisualStateGroups>
                            <vsm:VisualStateGroup x:Name="FocusStates">
                                <vsm:VisualState x:Name="Unfocused"/>
                                <vsm:VisualState x:Name="Focused">
                                    <Storyboard>
                                        <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.OpacityMask).(SolidColorBrush.Color)">
                                            <SplineColorKeyFrame KeyTime="00:00:00" Value="#FFFFFFFF"/>
                                        </ColorAnimationUsingKeyFrames>
                                        <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="grid" Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)">
                                            <SplineColorKeyFrame KeyTime="00:00:00" Value="#FF2844B9"/>
                                        </ColorAnimationUsingKeyFrames>
                                    </Storyboard>
                                </vsm:VisualState>
                            </vsm:VisualStateGroup>
                            <vsm:VisualStateGroup x:Name="CommonStates">
                                <vsm:VisualStateGroup.Transitions>
                                    <vsm:VisualTransition GeneratedDuration="00:00:00.2000000"/>
                                </vsm:VisualStateGroup.Transitions>
                                <vsm:VisualState x:Name="MouseOver">
                                    <Storyboard>
                                        <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
                                            <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.5"/>
                                        </DoubleAnimationUsingKeyFrames>
                                        <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
                                            <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.5"/>
                                        </DoubleAnimationUsingKeyFrames>
                                    </Storyboard>
                                </vsm:VisualState>
                                <vsm:VisualState x:Name="Normal"/>
                                <vsm:VisualState x:Name="Pressed">
                                    <Storyboard>
                                        <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
                                            <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.5"/>
                                        </DoubleAnimationUsingKeyFrames>
                                        <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
                                            <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.5"/>
                                        </DoubleAnimationUsingKeyFrames>
                                    </Storyboard>
                                </vsm:VisualState>
                                <vsm:VisualState x:Name="Disabled"/>
                            </vsm:VisualStateGroup>
                        </vsm:VisualStateManager.VisualStateGroups>
                        <Image Cursor="Hand" x:Name="image" RenderTransformOrigin="0.5,0.5" Source="11_64x64.png" Stretch="Fill" OpacityMask="#FF000000">
                            <Image.RenderTransform>
                                <TransformGroup>
                                    <ScaleTransform/>
                                    <SkewTransform/>
                                    <RotateTransform/>
                                    <TranslateTransform/>
                                </TransformGroup>
                            </Image.RenderTransform>
                        </Image>
                        <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
                    </Grid>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>
</UserControl.Resources>;

2 个答案:

答案 0 :(得分:1)

当你按下它时会变得专注,无法做任何事情......你可以清除视觉状态管理器的焦点内容然后它不会看起来聚焦,但它会得到关注无论你做什么,都可以通过鼠标进行交互。

答案 1 :(得分:0)

我成功将IsTabStop设置为False。我不希望它在点击后阻止焦点,但这似乎是它的作用。单击按钮后,不会捕获空格键。