As the title says i want to pass structure to function and allocate memory, maybe it's a stupid question but i can't find the answer..
structName *allocate_memory( int *numPlayers,structName )
{
structName *retVal = malloc( sizeof(struct structName) * (*numPlayers) );
return retVal;
}
The problem is in parameters structName what should go there? if you need the full code i can post it but i think there is no need..
答案 0 :(得分:2)
You can't pass in a type as a parameter. But you can pass in its size:
void *allocate_memory( int *numPlayers, size_t struct_size)
{
void *retVal = malloc( struct_size * (*numPlayers) );
if (!retVal) {
perror("malloc failed!");
exit(1);
}
return retVal;
}
Then call it like this:
struct mystruct *s = allocate_memory(&numPlayers, sizeof(struct mystruct));
Or you just do this instead, assuming you want the memory initialized to all 0:
struct mystruct *s = calloc(numPlayers, sizeof(struct mystruct));
答案 1 :(得分:1)
You can use a void pointer there, void can take anything...hope it helps....
答案 2 :(得分:0)
You have two options, the first returning a new pointer (see allocate_memory
) and the second is to fill in an existing pointer (see allocate_memory2
. In both cases I converted numPlayers
to int
because it isn't necessary to provide by reference
struct structName *allocate_memory(int numPlayers)
{
struct structName *retVal = malloc(sizeof(struct structName) * numPlayers);
return retVal;
}
void allocate_memory2(struct structName **target, int numPlayers)
{
*target = malloc(sizeof(struct structName) * numPlayers);
}
int main(int argc, char** argv)
{
struct structName *str;
struct structName *str2;
//After this line str is a valid pointer of size 20*sizeof(struct structName)
str = allocate_memory(20);
//After this line str2 is a valid pointer of size 20*sizeof(struct structName)
allocate_memory2(&str2, 20);
}
答案 3 :(得分:0)
You cannot pass a type as a parameter to a function.
You basically have two options realizing your allocate_memory
function:
void *allocate_memory( int *numPlayers, size_t size)
. But this is only a trivial wrapper for malloc
.#define allocate_memory(num, type) (malloc(num * sizeof(type)))
to do the job.Maybe you're looking for a combination of both if you want to track some statistics of the memory allocated or do additional checks:
#define allocate_memory(num, type) (my_malloc((num), sizeof((type))))
void *my_malloc(int num, size_t size)
{
void *pMem = malloc(num * size);
if (pMem == NULL)
{
/* do error handling */
}
return (pMem);
}
You can use the above macro as follows:
pInt = allocate_memory(5, int); // allocates 5 integers
pStruct = allocate_memory(10, some_struct); // allocates 10 some_structs