我是java的新手,我想使用java swing来处理一个简单的绘图程序。 每当我点击按钮时,我的简单绘画程序应绘制三角形,圆形和方形等形状。 我设法绘制这些形状并打印它没有按钮但我不能使用ActionListener吗?
如你所见,我现在只有一个按钮,我想在点击此按钮时绘制椭圆。 到目前为止,这是我正在处理的代码:
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class PaintProject extends JComponent implements ActionListener{
public static void main(String[] args) {
JFrame frame=new JFrame("NEW PAINT PROGRAME!");
JButton button1=new JButton("ADD");
PaintProject paint=new PaintProject();
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setLayout(new FlowLayout());
frame.add(paint);
frame.add(button1);
frame.pack();
frame.setVisible(true);
}
@Override
public Dimension getPreferredSize(){
return new Dimension(500,500);
}
@Override
protected void paintComponent(Graphics g){
super.paintComponent(g);
g.setColor(Color.red);
g.fillOval(0,0, 100, 100);
}
@Override
public void actionPerformed(ActionEvent e) {
}
}
答案 0 :(得分:0)
请你采取以下步骤:
第1步:
button1.addActionListener(paint);
PaintProject paint=new PaintProject();
main
方法PaintProject.java
后面protected void paintComponent(Graphics g)
插入 private void drawOval(){
Graphics g = this.getGraphics();
g.setColor(Color.red);
g.fillOval(0,0, 100, 100);
}
第2步:
删除名为@Override
public void actionPerformed(ActionEvent e) {
drawOval();
}
的方法。而是创建以下方法:
import java.awt.Color;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.WindowConstants;
public class PaintProject extends JComponent implements ActionListener {
public static void main(String[] args) {
JFrame frame = new JFrame("NEW PAINT PROGRAME!");
JButton ovalButton = new JButton("Oval");
ovalButton.setActionCommand("Oval");
JButton rectangleButton = new JButton("Rectangle");
rectangleButton.setActionCommand("Rectangle");
PaintProject paint = new PaintProject();
ovalButton.addActionListener(paint);
rectangleButton.addActionListener(paint);
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setLayout(new FlowLayout());
frame.add(paint);
frame.add(ovalButton);
frame.add(rectangleButton);
frame.pack();
frame.setVisible(true);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(500, 500);
}
private void drawOval() {
Graphics g = this.getGraphics();
g.setColor(Color.red);
g.fillOval(0, 0, 100, 100);
}
private void drawRectangle() {
Graphics g = this.getGraphics();
g.setColor(Color.green);
g.fillRect(150, 150, 100, 100);
}
@Override
public void actionPerformed(ActionEvent e) {
String command = e.getActionCommand();
if (command.equals("Oval")) {
drawOval();
} else if (command.equals("Rectangle")) {
drawRectangle();
}
}
}
第3步:
按如下方式调用上述方法:
{{1}}
修改强>
以下示例演示了在单击相应按钮时如何绘制两个形状:
{{1}}