我需要在中心开始两个圆形位图的活动,它应该立即动画并稍微向侧面移动,这样一个位图的一部分在屏幕外并且不可见。稍后,当用户离开活动时,它应该以相同的方式动画,但是向后(从一侧移动到另一个中心)。
所以我实现了一个在主要位置(侧面)绘制这些位图的类,我现在遇到的问题是,当我动画那些时,位图的屏幕外部分从不显示,所以在我的屏幕上,我看到一个丑陋的移动位图丢失了一块。
这是位图的绘制方式:
public class MyImageView extends ImageView {
private Canvas offscreen;
private static Bitmap pattern;
private static Bitmap logo;
private static int screenWidth, screenHeight; //The real size of the screen
private static int patternDiameter, logoDiameter; //bitmaps' dimensions, both images are circles
private static float topPatternMargin, leftPatternMargin;
private static float topLogoMargin, leftLogoMargin;
public MyImageView (Context context, AttributeSet attrs) {
super(context, attrs);
screenWidth = getSize(context)[0];
screenHeight = getSize(context)[1];
patternDiameter = (int)(screenWidth * (1005.0/1280.0));
logoDiameter = (int)(patternDiameter * (230.0/502.5));
pattern = BitmapFactory.decodeResource(context.getResources(), R.drawable.start_pattern);
pattern = Bitmap.createScaledBitmap(pattern, patternDiameter, patternDiameter, false);
logo = BitmapFactory.decodeResource(context.getResources(), R.drawable.start_logo);
logo = Bitmap.createScaledBitmap(logo, logoDiameter, logoDiameter, false);
leftPatternMargin = (float) ((screenWidth) * (430.0/1280.0) - (patternDiameter/2.0));
topPatternMargin = (float) ((screenHeight - patternDiameter)/2.0);
leftLogoMargin = (float) (leftPatternMargin + patternDiameter/2.0 - logoDiameter/2.0);
topLogoMargin = (float)(topPatternMargin + patternDiameter/2.0 - logoDiameter/2.0);
offscreen = new Canvas(pattern);
}
@Override
protected void onDraw(Canvas canvas) {
if(canvas==offscreen)
super.onDraw(offscreen);
else {
super.draw(offscreen);
canvas.drawBitmap(pattern, leftPatternMargin, topPatternMargin, null);
canvas.drawBitmap(logo, leftLogoMargin, topLogoMargin, null);
}
}
}
所以我的问题是如何更改此代码(或者其他一些代码),以便当我让这个类的实例移动时,用户可以看到它的所有部分?
答案 0 :(得分:0)
我在这里找到了答案:
解决方案是将此行添加到布局中:
android:clipChildren="false"