为什么游戏制作者不会在Android上运行我的游戏?

时间:2016-07-08 00:39:38

标签: android adb android-5.0-lollipop game-maker

我从这里获得了专业版的Game Maker:http://www.yoyogames.com/gamemaker 我创建的游戏不会在我的手机上运行。我有android作为目标,我点击运行游戏,它编译然后卡住。继续完整的日志:

日志

"C:\Users\Nightwing\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /fU="C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\a97240.txt" /c /m=android /studio  /config="Default" /tgt=8 /tg="C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\\TextureGroups.txt" /to="C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\\TextureOptions.txt" /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1464 /gn="PaperRoids" /td="C:\Users\Nightwing\Documents\GameMaker\Projects" /cd="C:\Users\Nightwing\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /o="C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\PaperRoids" /optionsini="C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\gm_ttt_62571\PaperRoids.ini"   "C:\Users\Nightwing\Documents\GameMaker\Projects\PaperRoids.gmx\PaperRoids.project.gmx"
Reading project file....finished.
Remove DnD...finished.
Compile Constants...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Final Compile...finished.
Saving IFF file... C:\Users\Nightwing\Documents\GameMaker\Projects\gm_ttt_53223\PaperRoids\PaperRoids.zip
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png... 
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... STRG
Stats : GMA : Instance=5, Global=2
"C:\sdk\platform-tools\adb" get-state device
"C:\sdk\platform-tools\adb" shell echo $INTERNAL_STORAGE
"C:\sdk\platform-tools\adb" shell echo $EXTERNAL_STORAGE
/storage/emulated/legacy "C:\sdk\platform-tools\adb" get-state 
device
"C:\sdk\platform-tools\adb" shell echo $INTERNAL_STORAGE
"C:\sdk\platform-tools\adb" shell echo $EXTERNAL_STORAGE
/storage/emulated/legacy "C:\sdk\platform-tools\adb" shell [ -d /storage/emulated/legacy/GMstudio ] && cd /storage/emulated/legacy/GMstudio; rm -r *;  
override rwxr-xr-x root:root for 'acct'? 

它只是挂起“覆盖rwxr-xr-x root:root为'acct'?”直到我点击停止webserver。我三重检查Game Maker可以找到Android SDK,NDK和JDK,一切都很好。我遵循了本教程:http://help.yoyogames.com/hc/en-us/articles/216753498-GameMaker-Studio-Android-SDK-and-NDK-setup- 亚行识别我的设备,我在我的Galaxy S4和Nexus 7上尝试过,两者都运行Lollipop。我还卸载并重新安装了Game Maker和Android SDK。所有帮助表示感谢,提前感谢。

0 个答案:

没有答案