我是Javascript的新手,对我的一个函数(checkOrBet)有疑问。我正在尝试制作德州扑克游戏,而那些似乎无法正常工作的部分是我测试常规对的地方。当牌被发给牌组时,它似乎并没有意识到已经制造了一对牌。
function game() {
function Playert(name, chips) {
this.name = name;
this.chips = chips;
this.firstCard = [];
this.secondCard = [];
this.blind = {};
// this.turnpos = 0; //1 for current turn
//will be computer's response when prompted during the flop
this.checkOrBet = function checkOrBet() {
var response;
//Ace High
if (this.firstCard.rank == "A") {
response = "call";
console.log("Ace High!");
} else if (this.secondCard.rank == "A") {
response = "call";
console.log("Ace High!");
}
//Tests for a pocket pair
if (this.firstCard.rank == this.secondCard.rank) {
response = "call";
console.log("Pocket pairs!");
}
//Test for a regular pair
if (this.firstCard.rank == communityCards.cards[0].rank || communityCards.cards[1].rank || communityCards.cards[2].rank) {
response = "call";
console.log("pairs");
} else if (this.secondCard.rank == communityCards.cards[
0]) {
response = "call";
console.log("pairs");
}
}
}
function Pot(chipsp) {
this.chipsp = 0;
}
//clears text every time start button is pressed
function clearBox() {
document.getElementById("computer").innerHTML = "";
document.getElementById("flop").innerHTML = "";
document.getElementById("hand1").innerHTML = "";
}
clearBox();
//players start with chips, low blind, big blind.
var computer = new Playert("Computer", 200);
var player = new Playert("Player1", 200);
//Need a deck to deal the cards for the players.
var deck = new Stack();
//player's hand
var phand = new Stack();
//computer's hand
var chand = new Stack();
//game cards
var gamehand = new Stack();
//make pot
var pot1 = new Pot();
//community cards variable
var communityCards = new Stack();
deck.makeDeck(1);
deck.shuffle(1);
//deal 2 cards to player hand
if (phand.cardCount < 2) {
alert("Not enough cards in deck");
} else {
for (i = 0; i < 2; i++) {
phand.addCard(deck.deal());
}
}
//grab player div by the ID
playerhand = document.getElementById("hand1");
//create p element to show cards in player div
var pdoc = document.createElement("p");
//create text node to append to p element
var ptext = document.createTextNode(phand.cards);
//append text node to p element
pdoc.appendChild(ptext);
//append p element with cards to the hand1 div
playerhand.appendChild(pdoc);
//deal cards to computer's hand
if (chand.cardCount < 2) {
alert("Not enough cards in deck");
} else {
for (i = 0; i < 2; i++) {
chand.addCard(deck.deal());
}
}
//tie computer's hand to firstCard/secondCard
computer.firstCard = chand.cards[0];
computer.secondCard = chand.cards[1];
console.log(computer.firstCard.rank);
console.log(computer.secondCard.rank);
//grab computer div by id
d = document.getElementById("computer");
//create p element to show cards in computer div
var cdoc = document.createElement("p");
//create text node to append to p element
var ctext = document.createTextNode(chand.cards.toString());
//append text node to p element
cdoc.appendChild(ctext);
//append p element to computer div
d.appendChild(cdoc);
//grab game cards div
g = document.getElementById("flop");
//create p element for appending
var fdoc = document.createElement("p");
//create text node to append to paragraph element
//choose which player has the blind
function blinds() {
var small = 5;
var big = 10;
var random = Math.floor(Math.random() * 2) + 1;
if (random == 1) {
player.blind = small;
player.chips -= small;
computer.blind = big;
computer.chips -= big;
pot1.chipsp += 15;
} else if (random == 2) {
player.blind = big;
player.chips -= big;
computer.blind = small;
computer.chips -= small;
pot1.chipsp += 15;
}
}
blinds();
//Show chips for player
var chips = document.getElementById("hand1");
var chipsp = document.createElement("p");
var chipsn = document.createTextNode("You have " + player.chips +
" chips");
chipsp.appendChild(chipsn);
chips.appendChild(chipsp);
//Show chips for the computer
var cchips = document.getElementById("computer");
var pchips = document.createElement("p");
var chipsnc = document.createTextNode("You have " + computer.chips +
" chips");
pchips.appendChild(chipsnc);
cchips.appendChild(pchips);
//grab computer hand div for printing out chips
function grab(x) {
d = document.getElementById(x);
return d;
}
//grab computer div
var cblind = grab("computer");
//create p element
var cpblind = document.createElement("p");
//create text node
var ctblind = document.createTextNode("Computer's blind is" + " " +
computer.blind);
//append text to p
cpblind.appendChild(ctblind);
//append p to computer div
cblind.appendChild(cpblind);
//grab hand1 for showing player blind
var ghand1 = grab("hand1");
//create element
var ghand2 = document.createElement("p");
//create text node
var ghand3 = document.createTextNode("Player's blind is" + " " + player
.blind);
//append text to para
ghand2.appendChild(ghand3);
//append p to div
ghand1.appendChild(ghand2);
//if computer gets the blind of 5,call no matter what
if (computer.blind = 5) {
computer.chips -= 5;
}
//if player is low blind, prompt for call, fold, or bet
if (player.blind == 5) {
var cfb = prompt("Would you like to call, fold, or bet?");
switch (cfb) {
case "call":
//do something
//draw 3 cards from the deck and append
for (i = 0; i < 3; i++) {
communityCards.addCard(deck.draw(1));
}
player.chips -= 5;
pot1.chipsp += 5;
chipsn.nodeValue = "You have " + player.chips + " chips";
player.turnpos = 1; //has acted
break;
case "fold":
//do something
computer.chips += pot1.chipsp;
break;
case "bet":
//do something
break;
default:
//do something
}
//start flop round
//draw 3 cards from the deck / switch statement for check,fold, bet?
//prompt computer and player on what they want to do
} else if (player.chips = 10) {
//draw 3 cards from the deck and append
for (i = 0; i < 3; i++) {
communityCards.addCard(deck.draw(1));
}
player.chips -= 5;
pot1.chipsp += 5;
}
//print flop cards to flop div
var flopc = document.getElementById("flop");
var flopcr = document.createElement("p");
var floptn = document.createTextNode(communityCards.cards.toString());
flopcr.appendChild(floptn);
flopc.appendChild(flopcr);
//print pot to flop div
var potf = document.createElement("p");
var pottn = document.createTextNode("The pot is " + pot1.chipsp);
potf.appendChild(pottn);
flopc.appendChild(potf);
//if player has acted, prompt computer to check, bet or fold
// if (player.turnpos == 1) {
//computer evaluates hands
//}
//test function
computer.checkOrBet();
}
答案 0 :(得分:0)
坚持下去:
//Test for a regular pair
if (this.firstCard.rank == communityCards.cards[0].rank || this.firstCard.rank == communityCards.cards[1].rank || this.firstCard.rank == communityCards.cards[2].rank) {
response = "call";
console.log("pairs");
} else if (this.secondCard.rank == communityCards.cards[
0]) {
response = "call";
console.log("pairs");
}
第二张卡也一样。