我正在尝试使用进度条。我有这个(下面)简单的活动,当我调用Progress(N)时,它会一个接一个地运行进度条N次。它工作得很好,但我面临的问题是,如果我按下后退按钮。我进入mainActivity,但进度条(线程)仍在后台依次运行。一旦他们完成了N个循环,就会调用intent,而我将要做的任何事情都会被这个LOOP_OVER活动中断。
我试过自己解决这个问题。我尝试使用Thread类的变量(在我直接执行之前)。并尝试在onDestroy()中或者甚至在调用intent之前中断()但它没有帮助。我该怎么办呢?
public class Loop extends Activity {
private ProgressBar progressBar;
private CircleProgress circleProgress;
private int progressStatus = 0;
private Handler handler = new Handler();
private TextView myView;
private int started = 0, doneLoop=0;
private Thread th;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_loop);
progressBar = (ProgressBar) findViewById(R.id.progressBar1);
circleProgress = (CircleProgress) findViewById(R.id.circle_progress);
myView = (TextView) findViewById(R.id.instruction);
progressBar.setScaleY(3f);
// Start long running operation in a background thread
Progress(3);
}
@Override
public void onDestroy() {
// Below, everything I am just
th.interrupt();
Loop.this.finish();
Thread.currentThread().interrupt();
super.onDestroy();
}
public void Progress(final int numberOfRuns){
// QueView.setText(Que);
if(numberOfRuns == 0){
th.interrupt();
Intent myIntent = new Intent(Loop.this, LOOP_OVER.class);
startActivity(myIntent);
super.onDestroy();
finish();
}
th = new Thread(new Runnable() {
public void run() {
genNextSet();
while (progressStatus < 100) {
progressStatus += 1;
// Update the progress bar and display the
//current value in the text view
handler.post(new Runnable() {
public void run() {
circleProgress.setProgress(progressStatus);
progressBar.setProgress(progressStatus);
textView.setText(progressStatus+"/"+progressBar.getMax());
}
});
try {
runOnUiThread(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
myView.setText(Que);
}
});
// Sleep for 200 milliseconds.
//Just to display the progress slowly
Thread.sleep(30);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
progressStatus = 0;
Progress(numberOfRuns - 1);
}
});
th.start();
}
private void genNextSet() {
// so some cool here!
}
}
答案 0 :(得分:1)
您可以想到在所有线程之间共享的类变量。
尝试添加以下内容:
private Boolean LOOP = true;
然后
while (progressStatus < 100 && LOOP) {
和
@Override
public void onBackPressed() {
LOOP = false
}
也
if(LOOP == true){
// call intent
}
finish();
答案 1 :(得分:0)
如果您按下&#34;后退&#34; -key,您的活动不会被销毁,因此onDestroy()
将不会被调用。
我将覆盖{{1} },如果我在哪里。
或者,您可以尝试将其放入onBackPressed()
- 方法。
答案 2 :(得分:0)
你没有覆盖按下的后退按钮..这个
packagingOptions {
exclude 'META-INF/LICENSE-FIREBASE.txt'
}
dependencies {
compile 'com.android.support:multidex:1.0.1'
compile 'com.google.android.gms:play-services:9.0.2'
compile 'com.google.firebase:firebase-core:9.0.2'
}
apply plugin: 'com.google.gms.google-services'