在我的iPhone应用程序中,我有一个带有自定义内容视图的UIScrollView。在某些点上,自定义弹出视图会动态添加到内容中,并且会显示和消失缩放动画。我正在使用基于块的动画和一个调用[self removeFromSuperView]的完成处理程序,如下所示:
- (void)dismissPopup {
CGRect rect = self.frame;
rect.origin.y += rect.size.height/2 * (pointingDown ? 1 : -1);
[UIView animateWithDuration:kZoomDuration
animations:^{
self.frame = rect;
self.transform = CGAffineTransformMakeScale(0.01, 0.01);
}
completion:^(BOOL finished) {
[self removeFromSuperview];
}];
}
大多数情况下这都有效,但是现在又一次跟随这个动画,UI完全锁定并且对任何触摸都没有响应。我很确定这个动画是问题的根源,就像动画代码注释掉我无法再现它。打破调试器,所有三个线程似乎都处于空闲状态:
Thread-1
#0 0x32fd1c98 in mach_msg_trap
#1 0x32fd3d6a in mach_msg
#2 0x34432c3e in __CFRunLoopServiceMachPort
#3 0x344324c8 in __CFRunLoopRun
#4 0x34432276 in CFRunLoopRunSpecific
#5 0x3443217e in CFRunLoopRunInMode
#6 0x3026b5f2 in GSEventRunModal
#7 0x3026b69e in GSEventRun
#8 0x31ad0122 in -[UIApplication _run]
#9 0x31ace12e in UIApplicationMain
#10 0x00002b06 in main at main.m:14
Thread-2
#0 0x32ffe330 in kevent
#1 0x330a7b74 in _dispatch_mgr_invoke
#2 0x330a75c4 in _dispatch_queue_invoke
#3 0x330a7764 in _dispatch_worker_thread2
#4 0x3304b680 in _pthread_wqthread
Thread-3
#0 0x32fd1c98 in mach_msg_trap
#1 0x32fd3d6a in mach_msg
#2 0x34432c3e in __CFRunLoopServiceMachPort
#3 0x344324c8 in __CFRunLoopRun
#4 0x34432276 in CFRunLoopRunSpecific
#5 0x3443217e in CFRunLoopRunInMode
#6 0x34b524e8 in RunWebThread
#7 0x3304b284 in _pthread_start
仪器显示我的应用程序没有占用CPU时间,因此它存在某种僵局。任何人都可以对这种行为有所了解,以及如何避免它?
更新:我已经做了一些挖掘并使用传统的动画API,这个bug似乎也已经消失了。这可能是新动画框架中的错误吗?
- (void)dismissPopup {
CGRect rect = self.frame;
rect.origin.y += rect.size.height/2 * (pointingDown ? 1 : -1);
[UIView beginAnimations:@"dismissPopup" context:nil];
[UIView setAnimationDuration:kZoomDuration];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)];
self.frame = rect;
self.transform = CGAffineTransformMakeScale(0.01, 0.01);
[UIView commitAnimations];
}
- (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[self removeFromSuperview];
}
答案 0 :(得分:2)
您可能应该为动画尝试此方法:
+animateWithDuration:delay:options:animations:completion:
带有选项:UIViewAnimationOptionAllowUserInteraction
答案 1 :(得分:0)
不确定这是否有任何帮助,但我已经看到很多不稳定的行为随时动画(或者任何有关于该问题的ui从主线程以外的线程调用)..为了确保这一点,我像这样调用我的动画功能
[self performSelectorOnMainThread:@selector(animationFunctionGoesHere)withObject:nil waitUntilDone:YES];