这段代码没有编译,可能听起来很愚蠢,但我会解释为什么它如此重要!
@objc protocol p {
optional func f1()
func f2()
}
extension p {
func f1() { }
func f2() { }
}
class foo: p {
}
编译器说Type c does not conform to protocol 'p'
,这可能是因为你不能同时使用@objc可选和扩展(并且在这种情况下也没有出现)。但请考虑以下示例:
我想在我的扩展中的协议中定义的非可选方法上设置一个选择器(我使用@objc的主要原因):
func f1() { }
- > func f1() { ... #selector(Self.f2) ... }
我还希望我的f2()
函数具有默认行为。如果我将f2()
标记为optional
,则无法在#selector
中使用它,因为编译器在需要时不知道此方法是否实际存在。当然有很多讨厌的解决方法,比如全局方法,将Selector
作为输入发送给方法等,但有没有一种干净的方法来实现它?
这是实际问题
@objc
protocol Refreshable {
weak var refreshControl: UIRefreshControl? { get set }
optional func setupRefreshControl()
func refresh()
}
@objc
protocol ContentLoader {
func load(reset: Bool)
}
extension Refreshable where Self: ContentLoader {
func refresh() {
delay(0.75) { [weak self] in
self?.load(true)
}
}
}
extension Refreshable where Self: UICollectionViewController {
func setupRefreshControl() {
let newRefreshControl = UIRefreshControl()
newRefreshControl.tintColor = UIColor.grayColor()
newRefreshControl.addTarget(self, action: #selector(Self.refresh), forControlEvents: .ValueChanged)
collectionView?.addSubview(newRefreshControl)
refreshControl = newRefreshControl
}
}
现在,如果ViewController实现Refreshable
和ContentLoader
,它就找不到默认的refresh
函数,但确实找到setupRefreshControl
。所以我想让我们将refresh
标记为可选,但通过这样做,你不能再将它发送给选择器了。
我甚至试过这个:
func refresh()
- > optional func refresh()
和
let str = "refresh"
let sel = Selector(str)
它使编译器静默,但不起作用......上升unrecognized selector sent to instance....
答案 0 :(得分:1)
我认为这在swift中是不可能的(因为它与@objc
协议的桥接方式)。但这是一个解决unrecognized selector sent to instance...
问题的工作(使用Obj-c关联对象)。
fileprivate class AssociatedObject: NSObject {
var closure: (() -> ())? = nil
func trigger() {
closure?()
}
}
// Keys should be global variables, do not use, static variables inside classes or structs.
private var associatedObjectKey = "storedObject"
protocol CustomProtocol: class {
func setup()
}
extension CustomProtocol where Self: NSObject {
fileprivate var associatedObject: AssociatedObject? {
get {
return objc_getAssociatedObject(self, &associatedObjectKey) as? AssociatedObject
}
set {
objc_setAssociatedObject(self, &associatedObjectKey, newValue, .OBJC_ASSOCIATION_RETAIN)
}
}
func setup() {
let object = AssociatedObject()
object.closure = { [weak self] in // Do not forget to use weak in order to avoid retain-cycle
self?.functionToCallIndirectlyWithSelector()
}
let selector = #selector(object.trigger)
// Uncomment next line to test it's functionality
object.perform(selector)
// Here, you must add selector to the target which needs to call the selector, for example:
// refreshControl.addTarget(object, action: selector, forControlEvents: .valueChanged)
self.associatedObject = object
}
func functionToCallIndirectlyWithSelector() {
print("Function got called indirectly.")
}
}
class CustomClass: NSObject, CustomProtocol {}
let instance = CustomClass()
instance.setup()
我添加了Self: NSObject
约束,以便能够在游乐场测试它的功能,我不确定它是否有必要。