每次.sks file
添加.sks file
我的 Xcode版本8.0测试版(8S128d)退出。
将Process: Xcode [13184]
Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 8.0 (11160.22)
Build Info: IDEFrameworks-11160022000000000~6
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [13184]
User ID: 501
Date/Time: 2016-07-03 23:28:36.746 +0200
OS Version: Mac OS X 10.11.5 (15F34)
Report Version: 11
Anonymous UUID: 8DC6473C-B559-3B8F-E89B-804956710C20
Sleep/Wake UUID: F1951D94-FD7F-4776-9FEB-53E99E5D1EE0
Time Awake Since Boot: 98000 seconds
Time Since Wake: 11000 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
ProductBuildVersion: 8S128d
UNCAUGHT EXCEPTION (NSInvalidUnarchiveOperationException): *** -[NSKeyedUnarchiver decodeObjectForKey:]: cannot decode object of class (Field) for key (NS.objects); the class may be defined in source code or a library that is not linked
UserInfo: {
"__NSCoderInternalErrorCode" = 4864;
}
Hints: None
Backtrace:
0 __exceptionPreprocess (in CoreFoundation)
1 DVTFailureHintExceptionPreprocessor (in DVTFoundation)
2 objc_exception_throw (in libobjc.A.dylib)
3 -[NSCoder(Exceptions) __failWithExceptionName:errorCode:format:] (in Foundation)
4 -[NSCoder(Exceptions) __failWithExceptionName:errorCode:format:] (in Foundation)
5 _decodeObjectBinary (in Foundation)
6 _decodeObject (in Foundation)
7 -[SKSceneEditor sceneEditController:didPerformDragOperation:atLocation:] (in IDESpriteKitParticleEditor)
8 -[SKSceneEditController inputView:didPerformDragOperation:atLocation:] (in IDESpriteKitParticleEditor)
9 -[SKInputView _tryAcceptFilenameListDrop:sender:] (in IDESpriteKitParticleEditor)
10 -[SKInputView performDragOperation:] (in IDESpriteKitParticleEditor)
11 NSCoreDragReceiveMessageProc (in AppKit)
12 DoMultipartDropMessage (in HIServices)
13 DoDropMessage (in HIServices)
14 SendDropMessage (in HIServices)
15 DragInApplication (in HIServices)
16 CoreDragStartDragging (in HIServices)
17 -[NSCoreDragManager _dragUntilMouseUp:accepted:] (in AppKit)
18 -[NSCoreDragManager dragImage:fromWindow:at:offset:event:pasteboard:source:slideBack:] (in AppKit)
19 -[NSWindow(NSDrag) dragImage:at:offset:event:pasteboard:source:slideBack:] (in AppKit)
20 -[NSOutlineView dragImage:at:offset:event:pasteboard:source:slideBack:] (in AppKit)
21 -[NSTableView _doImageDragUsingRowsWithIndexes:event:pasteboard:source:slideBack:startRow:] (in AppKit)
22 -[NSTableView _performClassicDragOfIndexes:hitRow:event:] (in AppKit)
23 -[NSTableView _performDragFromMouseDown:] (in AppKit)
24 -[NSTableView mouseDown:] (in AppKit)
25 -[NSOutlineView mouseDown:] (in AppKit)
26 -[IDENavigatorOutlineView mouseDown:] (in IDEKit)
27 -[NSWindow _handleMouseDownEvent:isDelayedEvent:] (in AppKit)
28 -[NSWindow _reallySendEvent:isDelayedEvent:] (in AppKit)
29 -[NSWindow sendEvent:] (in AppKit)
30 -[IDEWorkspaceWindow sendEvent:] (in IDEKit)
31 -[NSApplication sendEvent:] (in AppKit)
32 -[IDEApplication sendEvent:] (in IDEKit)
33 -[NSApplication run] (in AppKit)
34 NSApplicationMain (in AppKit)
35 start (in libdyld.dylib)
abort() called
Application Specific Signatures:
NSInvalidUnarchiveOperationException
拖动到场景编辑器中以及在场景编辑器的实用工具面板中设置引用时会发生这种情况。
对此还有一个已知的解决方法,还是仅仅发生在我身上?
问题详细信息:
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 3
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 69518
thread_create: 0
thread_set_state: 2960
VM Region Summary:
ReadOnly portion of Libraries: Total=593.7M resident=0K(0%) swapped_out_or_unallocated=593.7M(100%)
Writable regions: Total=1.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.5G(100%)
VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate.framework 256K 3
Activity Tracing 2048K 2
CG backing stores 29.2M 5
CG image 24.8M 173
CG shared images 368K 12
CoreAnimation 105.5M 364
CoreData Object IDs 4100K 3
CoreUI image data 5824K 44
CoreUI image file 444K 12
Dispatch continuations 16.0M 2
Foundation 40K 7
IOKit 7940K 2
Image IO 1164K 18
JS JIT generated code 256.0M 5
JS JIT generated code (reserved) 768.0M 2 reserved VM address space (unallocated)
Kernel Alloc Once 8K 3
MALLOC 270.6M 118
MALLOC guard page 32K 7
Memory Tag 242 12K 2
Memory Tag 251 60K 4
Memory Tag 83 492K 40
OpenCL 32K 5
Process Corpse Info 2048K 2
SQLite page cache 1024K 8
STACK GUARD 56.1M 31
Stack 22.3M 33
VM_ALLOCATE 116K 17
WebKit Malloc 16.6M 48
__DATA 61.4M 524
__IMAGE 528K 2
__LINKEDIT 150.9M 266
__TEXT 443.8M 504
__UNICODE 552K 2
mapped file 263.9M 90
shared memory 16.3M 11
=========== ======= =======
TOTAL 2.5G 2336
TOTAL, minus reserved VM space 1.7G 2336
Model: MacBookPro11,2, BootROM MBP112.0138.B17, 4 processors, Intel Core i7, 2,2 GHz, 16 GB, SMC 2.18f15
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x134), Broadcom BCM43xx 1.0 (7.21.95.175.1a6)
Bluetooth: Version 4.4.5f3 17904, 3 services, 27 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SM0256F, 251 GB
USB Device: USB 3.0 Bus
USB Device: Apple Internal Keyboard / Trackpad
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 17.1
[...]
let parameters = [
"foo": [1,2,3],
"bar": [
"baz": "qux"
]
]
Alamofire.request(.POST, "https://httpbin.org/post", parameters: parameters, encoding: .JSON)
// HTTP body: {"foo": [1, 2, 3], "bar": {"baz": "qux"}}
答案 0 :(得分:-1)
自Xcode 7.3.1 Beta版以来,这实际上是.Sks文件的一个问题。请访问Apple开发人员论坛。
https://forums.developer.apple.com/thread/47511
如果您要报告错误,请在“图形与放大”下报告。游戏> SpriteKit
希望这会有所帮助。感谢。