我想修改数字数组并使用d3.scale
将其输出到新范围,但使用自定义插值函数。插值函数应该是转换中使用的缓动函数之一,例如, easeInOutQuad
:
easeInOutQuad = function (x, t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t + b;
return -c/2 * ((--t)*(t-2) - 1) + b;
}
所以我的输入数组[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
会变得更像[0, 2, 5, 10, 20, 40, 70, 90, 95, 98, 100]
,其中数字在数组开始时增长较慢,然后逐渐加快到中间,然后再慢慢地结束。
到目前为止我的代码:
var inputArr = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
linearArr = [],
easingArr = [],
easing = d3.interpolate, // ?
min = d3.min(inputArr),
max = d3.max(inputArr),
linearScale = d3.scale.linear()
.domain([min,max])
.range([0,100]),
easingScale = d3.scale.linear()
.domain([min,max])
.interpolate(easing) // ?
.range([0,100]);
for (var i = 0; i < inputArr.length; i++) {
linearArr[i] = linearScale(inputArr[i]);
easingArr[i] = easingScale(inputArr[i]);
}
console.log(linearArr); // 0,10,20,30,40,50,60,70,80,90,100
console.log(easingArr); // 0,10,20,30,40,50,60,70,80,90,100
感谢您提供有关d3.interpolate
如何使用此类缓动功能的任何建议/示例。
答案 0 :(得分:2)
感谢this helpful example,它现在已经解决了,所以可以轻松排列一系列数字&#39;:
linear = [0,25,50,75,100]
- &gt; eased = [0,12.5,50,87.5,100]
这里是code:
var steps = 5,
zStart = 0,
zEnd = 100,
linearArr = [],
easingArr = [],
linearScale = d3.scaleLinear()
.domain([0,1])
.range([zStart,zEnd]),
easingScale = d3.scaleLinear()
.domain([0,1])
.interpolate(easeInterpolate(d3.easeQuadInOut))
.range([zStart,zEnd]);
for (var i = 0; i < steps; i++) {
linearArr[i] = linearScale(i/(steps-1));
easingArr[i] = easingScale(i/(steps-1));
}
console.log("linear (" + linearArr.length + "): " + linearArr);
console.log("easing (" + easingArr.length + "): " + easingArr);
function easeInterpolate(ease) {
return function(a, b) {
var i = d3.interpolate(a, b);
return function(t) {
return i(ease(t));
};
};
}