最近我决定开始学习如何使用JAVA(eclipse)制作2D游戏,所以我在网上找到了一个教程,展示了如何用java制作superMari游戏,我写了他写的相同代码,我一步一步跟着他做了,这不是一件很重要的事情,不幸的是他的代码显示,在一个窗口中有两个图像,然后我只显示没有图像的窗口,我确保你导入了将两张图片放在一个包中,以避免出现各种问题,但仍然没有显示任何问题。
我的代码有两个类," main"和#34;场景",在这里,希望有人会为我找到一个解决方案,谢谢你们!
Main.java:
package AiMEUR.AMiN.jeu;
import javax.swing.JFrame;
public class Main {
public static Scene scene;
public static void main(String[] args) {
JFrame fenetre = new JFrame("Naruto in mario World!!");
fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
fenetre.setSize(700, 360);
fenetre.setLocationRelativeTo(null);
fenetre.setResizable(false);
fenetre.setAlwaysOnTop(true);
scene = new Scene();
fenetre.setContentPane(scene);
fenetre.setVisible(true);
}
}
Scene.java:
package AiMEUR.AMiN.jeu;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
import javax.swing.JPanel;
@SuppressWarnings("serial")
public class Scene extends JPanel{
private ImageIcon icoFond;
private Image imgFond1;
private ImageIcon icoMario;
private Image imgMario;
private int xFond1;
public Scene(){
super();
this.xFond1 = -50;
icoFond = new ImageIcon(getClass().getResource("/Images/fond.gif"));
this.imgFond1 = this.icoFond.getImage();
icoMario = new ImageIcon(getClass().getResource("/Images/1.png"));
this.imgMario = this.icoMario.getImage();
// paintComponent(this.getGraphics());
}
public void paintCompenent(Graphics g){
super.paintComponent(g);
Graphics g2 = (Graphics2D)g;
g2.drawImage(this.imgFond1, this.xFond1, 0, null);
g2.drawImage(imgMario, 300, 245, null);
}
}
答案 0 :(得分:1)
您尚未正确命名paintComponent
方法,因此未被覆盖。
正确的名称是paintComponent
而不是paintCompenent
:
public class Example extends JPanel {
@Override
public void paintComponent(final Graphics g) {
super.paintComponent(g);
}
}
答案 1 :(得分:-1)
您可以通过执行以下操作来确定ImageIcon
的加载状态:
public Scene(){
super();
this.xFond1 = -50;
icoFond = new ImageIcon(getClass().getResource("/Images/fond.gif"));
int status = icoFond.getImageLoadStatus();
switch (status) {
case (MediaTracker.COMPLETE): {
System.out.println("icoFond image has successfully loaded");
}
case (MediaTracker.ERRORED): {
System.out.println("The icoFond image didn't load successfully");
// probably because the image isn't actually at "/Images/fond.gif"
}
}
this.imgFond1 = this.icoFond.getImage();
icoMario = new ImageIcon(getClass().getResource("/Images/1.png"));
this.imgMario = this.icoMario.getImage();
// paintComponent(this.getGraphics());
}