所以我一直坚持使用此图像调整大小问题一段时间:程序显示图像然后根据用户拖动边框时提供的大小调整大小,而不是在图像时剪切图像边框向内拖动或向外拖动时保持原样。
我在主WinAPI中使用了一个显示窗口算法,并在WM_PAINT中提供了缩放算法实例的声明。
我必须从单独的类链接到同一项目中的单独文件中的缩放算法,我已将其包含在标题中(#include" scaling.h")。缩放图像后,我再次将显示调用到窗口,但拖动边框后尺寸没有任何变化。我必须对代码做出哪些更改?
#include <windows.h>
#include <windows.h>
#include <tchar.h>
#include "scaling.h"
HBITMAP hBitmap;
HDC localDC;
HBITMAP hOld;
BITMAP qB;
HDC hDC; // Handle (virtual memory pointer) to drawing characteristics
RECT rect;
PAINTSTRUCT ps;
HDC MemDC;
HBITMAP bmp;
BITMAP bm;
LRESULT CALLBACK fnWndProc(HWND hwnd, unsigned int msg, WPARAM wParam, LPARAM lParam){
switch(msg){
case WM_CREATE:{
//MessageBox(hwnd,_T("Window Procedure Received WM_CREATE Message!"),_T("Message Report!"),MB_OK);
return 0;
}
case WM_LBUTTONDOWN: {
//MessageBox(hwnd,_T("Window Procedure Received WM_LBUTTONDOWN Message!"),_T("Message Report!"),MB_OK);
return 0;
}
case WM_PAINT: { //At program start up the whole window is invalid so must be drawn.
//TCHAR tmpText[]=_T("TempText");
PAINTSTRUCT ps;
hDC = BeginPaint(hwnd,&ps);
BOOL qRetBlit = ::BitBlt(hDC,0,0,qB.bmWidth,qB.bmHeight,localDC,0,0,SRCCOPY);
::GetClientRect(hwnd, &rect);
// Create a memory device compatible with the above DC variable
MemDC = CreateCompatibleDC(hDC);
// Select the new bitmap
SelectObject(MemDC, hBitmap);
GetObject(hBitmap, sizeof(bm), &bm);
int w2,h2;
if(GetClientRect(hwnd, &rect)) //In order to obtain the current window's parameters
{
w2 = rect.right - rect.left;
h2 = rect.bottom - rect.top;
}
BYTE *pixels_old = (BYTE *)qB.bmBits;
scaling sc;
BYTE *pixels = sc.resizePixels(pixels_old, qB.bmWidth, qB.bmHeight, w2, h2);
qB.bmBits = pixels;
MemDC = CreateCompatibleDC(hDC);
SelectObject(MemDC, &qB);
hDC = BeginPaint(hwnd,&ps);
qRetBlit = ::BitBlt(hDC,w2,h2,qB.bmWidth,qB.bmHeight,localDC,0,0,SRCCOPY);
delete []pixels;
// Return Drawing Context To Original State
EndPaint(hwnd, &ps);
return 0;
}
case WM_DESTROY: {
::SelectObject(localDC,hOld);
::DeleteDC(localDC);
::DeleteObject(hBitmap);
PostQuitMessage(0);
return 0;
}
}
return (DefWindowProc(hwnd, msg, wParam, lParam));
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int iShow){
TCHAR szClassName[]=_T("Name");
WNDCLASSEX wc;
MSG messages;
HWND hWnd;
wc.lpszClassName = szClassName;
wc.lpfnWndProc = fnWndProc;
wc.cbSize = sizeof (WNDCLASSEX);
wc.style = 0;
wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wc.hInstance = hInstance;
wc.hIconSm = 0; //LoadIcon(wc.hInstance, MAKEINTRESOURCE(IDI_SMALL));
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.hbrBackground = (HBRUSH)COLOR_BTNSHADOW;
wc.cbWndExtra = 0;
wc.cbClsExtra = 0;
wc.lpszMenuName = NULL;
RegisterClassEx(&wc);
hBitmap = (HBITMAP)::LoadImage(NULL, _T("D:\\Chrysanthemum.bmp"),IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE|LR_CREATEDIBSECTION);
GetObject(reinterpret_cast<HGDIOBJ>(hBitmap),sizeof(BITMAP),reinterpret_cast<LPVOID>(&qB));
localDC = ::CreateCompatibleDC(hDC);
hOld = (HBITMAP)::SelectObject(localDC,hBitmap);
hWnd = CreateWindowEx(0,szClassName,szClassName,WS_OVERLAPPEDWINDOW,0,0,qB.bmWidth,qB.bmHeight,HWND_DESKTOP,0,hInstance,0);
ShowWindow(hWnd,iShow);
while(GetMessage(&messages,NULL,0,0)){
TranslateMessage(&messages);
DispatchMessage(&messages);
}
return (int)messages.wParam;
}
来自&#34; Scaling.h&#34;的缩放算法如下:(最近邻居)
#include <iostream>
class scaling{
public:
BYTE* resizePixels(BYTE* pixels,int w1,int h1,int w2,int h2)
{
BYTE* retval = new BYTE[w2*h2] ;
// EDIT: added +1 to remedy an early rounding problem
int x_ratio = (int)((w1<<16)/w2) +1;
int y_ratio = (int)((h1<<16)/h2) +1;
//int x_ratio = (int)((w1<<16)/w2) ;
//int y_ratio = (int)((h1<<16)/h2) ;
int x2, y2 ;
for (int i=0;i<h2;i++) {
for (int j=0;j<w2;j++) {
x2 = ((j*x_ratio)>>16) ;
y2 = ((i*y_ratio)>>16) ;
retval[(i*w2)+j] = pixels[(y2*w1)+x2] ;
}
}
return retval;
}
};
提前致谢!
答案 0 :(得分:0)
在询问之前阅读: Image scaling and rotating in C/C++ http://www.cplusplus.com/forum/general/2615/
https://msdn.microsoft.com/ru-ru/library/windows/desktop/dd183402(v=vs.85).aspx
答案 1 :(得分:0)
使用StretchBlt轻松自如。我认为你的伸展算法是错误的。
https://msdn.microsoft.com/en-us/library/windows/desktop/dd145120(v=vs.85).aspx