当我显示UIAlertController
的提醒时,提醒本身会显示在新窗口中。 (至少现在)当警报窗口解散时,系统似乎设置了一个随机窗口键窗口。
我正在展示一个新的横幅"窗口在状态栏上呈现一些横幅(AppStore兼容性不在此处),通常,这个" banner"窗口成为下一个关键窗口,并在用户输入和第一响应者管理方面造成许多问题。
所以,我想阻止这个" banner"窗口成为关键窗口,但我无法弄清楚如何。现在,作为一种解决方法,我只是将我的主窗口重新设置为一个关键窗口,并且#34; banner"窗口成为关键窗口。但它并没有感觉真的很好。
如何防止窗口成为关键窗口?
答案 0 :(得分:1)
作为一种解决方法,我们可以在" banner"之后再次设置主窗口密钥。窗口变成这样的关键。
class BannerWindow: UIWindow {
weak var mainWindow: UIWindow?
override func becomeKeyWindow() {
super.becomeKeyWindow()
mainWindow?.makeKeyWindow()
}
}
答案 1 :(得分:0)
我多年来一直试图解决这个问题。我终于报告了雷达:http://www.openradar.me/30064691
我的解决方法看起来像这样:
// a UIWindow subclass that I use for my overlay windows
@implementation GFStatusLevelWindow
...
#pragma mark - Never become key
// http://www.openradar.me/30064691
// these don't actually help
- (BOOL)canBecomeFirstResponder
{
return NO;
}
- (BOOL)becomeFirstResponder
{
return NO;
}
- (void)becomeKeyWindow
{
LookbackStatusWindowBecameKey(self, @"become key window");
[[self class] findAndSetSuitableKeyWindow];
}
- (void)makeKeyWindow
{
LookbackStatusWindowBecameKey(self, @"make key window");
}
- (void)makeKeyAndVisible
{
LookbackStatusWindowBecameKey(self, @"make key and visible window");
}
#pragma mark - Private API overrides for status bar appearance
// http://www.openradar.me/15573442
- (BOOL)_canAffectStatusBarAppearance
{
return NO;
}
#pragma mark - Finding better key windows
static BOOL IsAllowedKeyWindow(UIWindow *window)
{
NSString *className = [[window class] description];
if([className isEqual:@"_GFRecordingIndicatorWindow"])
return NO;
if([className isEqual:@"UIRemoteKeyboardWindow"])
return NO;
if([window isKindOfClass:[GFStatusLevelWindow class]])
return NO;
return YES;
}
void LookbackStatusWindowBecameKey(GFStatusLevelWindow *self, NSString *where)
{
GFLog(GFError, @"This window should never be key window!! %@ when in %@", self, where);
GFLog(GFError, @"To developer of %@: This is likely a bug in UIKit. If you can get a stack trace at this point (by setting a breakpoint at LookbackStatusWindowBecameKey) and sending that stack trace to nevyn@lookback.io or support@lookback.io, I will report it to Apple, and there will be rainbows, unicorns and a happier world for all :) thanks!", [[NSBundle mainBundle] gf_displayName]);
}
+ (UIWindow*)suitableWindowToMakeKeyExcluding:(UIWindow*)notThis
{
NSArray *windows = [UIApplication sharedApplication].windows;
NSInteger index = windows.count-1;
UIWindow *nextWindow = [windows objectAtIndex:index];
while((!IsAllowedKeyWindow(nextWindow) || nextWindow == notThis) && index >= 0) {
nextWindow = windows[--index];
}
return nextWindow;
}
+ (UIWindow*)findAndSetSuitableKeyWindow
{
UIWindow *nextWindow = [[self class] suitableWindowToMakeKeyExcluding:nil];
GFLog(GFError, @"Choosing this as key window instead: %@", nextWindow);
[nextWindow makeKeyWindow];
return nextWindow;
}
答案 2 :(得分:0)
也面对这个问题。看来只需制作就足够了:
class BannerWindow: UIWindow {
override func makeKey() {
// Do nothing
}
}
这样,您无需保留对先前keyWindow的引用,如果它可能会被更改,这将非常酷。
对于Objective-C,它是:
@implementation BannerWindow
- (void)makeKeyWindow {
// Do nothing
}
@end