将动画设置为反复淡入淡出。 'viewSmall'和'viewBig'是UIImageViews。
class TestViewController: UIViewController {
@IBOutlet weak var viewBig: UIImageView!
@IBOutlet weak var viewSmall: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
animate()
}
func animate() {
UIView.animateWithDuration(0.5,
delay: 0,
options: [.Repeat, .Autoreverse],
animations: {
self.viewSmall.alpha = 0
},
completion: nil)
UIView.animateWithDuration(0.5,
delay: 0,
options: [.Repeat, .Autoreverse],
animations: {
self.viewBig.alpha = 0
},
completion: nil)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
根据我的猜测,此代码不会在少数几个视图控制器上制作动画,并且视图控制器看起来是独立的,对其他视图控制器没有任何影响。因为此代码在连接到导航视图控制器的视图控制器上运行良好。
如何在独立视图控制器上创建它? 请帮忙。
答案 0 :(得分:0)
找到了一个出色的解决方案。 使用dispatch_after捕获持续时间和延迟。
Settings > Cloud Messaging > Server key
来自: Swift UIView animateWithDuration completion closure called immediately