DragEventListener无法在Samsung S7(6.0)上运行

时间:2016-06-26 23:32:18

标签: android drag-and-drop android-6.0-marshmallow samsung-mobile

我正在寻找一个方向来配合这个。我有一个卡片融合游戏(Five Kings)已经持续了大约6个月;我的最新版本0.9.22自3月以来一直保持稳定。但是,最近我收到的报告显示用户无法将丢弃物拖到丢弃堆中,并且通用线程似乎是带有Android 6.0的Samsung S7。当您从手中拖动卡片时,您可以拖动的位置变为透明,当您拖动它们时,它们将恢复正常(alpha = 1)。你可以拖动的其他地方似乎工作正常,但丢弃堆不会变暗或变亮,这让我觉得Drag Event监听器无效。

这是DiscardPileDragEventListener

class DiscardPileDragEventListener implements View.OnDragListener {

    // This is the method that the system calls when it dispatches a drag event to the
    // listener.
    @Override
    public boolean onDrag(final View v, final DragEvent event) {
        //that we are not ready to accept the drag if not at the right point of the play
        CardView cv = (CardView)v;

        // Defines a variable to store the action type for the incoming event
        final int action = event.getAction();

        // Handles each of the expected events
        switch(action) {
            case DragEvent.ACTION_DRAG_STARTED:
                // Determines if this View can accept the dragged data
                if (cv.isAcceptDrag() && event.getClipDescription().hasMimeType(ClipDescription.MIMETYPE_TEXT_PLAIN)) {
                    //fades out of the draw pile
                    cv.startAnimation(Utilities.instantFade(FiveKings.HALF_TRANSPARENT_ALPHA, FiveKings.HALF_TRANSPARENT_ALPHA));
                    // returns true to indicate that the View can accept the dragged data.
                    return true;
                } else {
                    //remind user what they should be doing if in the first few rounds
                    ((FiveKings) cv.getContext()).setShowHint(null, FiveKings.HandleHint.SHOW_HINT, FiveKings.GameDifficulty.EASY);
                    // Returns false. During the current drag and drop operation, this View will
                    // not receive events again until ACTION_DRAG_ENDED is sent.
                    return false;
                }

            case DragEvent.ACTION_DRAG_ENTERED:
                cv.clearAnimation();
                return true;

            case DragEvent.ACTION_DRAG_LOCATION:
                // Ignore the event
                return true;

            case DragEvent.ACTION_DRAG_EXITED:
                cv.startAnimation(Utilities.instantFade(FiveKings.HALF_TRANSPARENT_ALPHA, FiveKings.HALF_TRANSPARENT_ALPHA));
                return true;

            case DragEvent.ACTION_DROP:
                cv.clearAnimation();
                // Gets the item containing the dragged data
                ClipData.Item item = event.getClipData().getItemAt(0); //this is the View index to recover which card

                // Gets the text data from the item.
                String dragData = item.getText().toString();

                //Handle exception here and return false (drop wasn't handled) if it wasn't found
                int iView = -1;
                try {
                    iView = Integer.parseInt(dragData);
                }catch (NumberFormatException e) {
                    return false;
                }
                return ((FiveKings)cv.getContext()).discardedCard(iView);

            case DragEvent.ACTION_DRAG_ENDED:
                if (cv.isAcceptDrag()) cv.clearAnimation();
                return true;

            // An unknown action type was received.
            default:
                Log.e("DiscardPileDragEventListener", "Unknown action type received by OnDragListener.");
        }

        return false;
    }
}

这是设置实际拖动卡片的代码片段;在这个CardView中是ImageView的子类:

            for (Card card : meld) {
                //highlight wildcards unless no dragging (Computer turn, or Human final turn)
                CardView cv = new CardView(this, card, iView, allowDragging ? highlightWildCardRank : null);
                cv.setTag(iView); //allows us to pass the index into the dragData without dealing with messy object passing
...
                cv.bringToFront();
                cv.setClickable(false); //TODO:B: Allow selection by clicking for multi-drag?
                if (allowDragging) {//no dragging of computer cards or Human cards after final turn
                    cv.setOnDragListener(new CardViewDragEventListener()); //needed per-card to reset the dragged card to normal visibility (alpha)
                    cv.setOnTouchListener(new View.OnTouchListener() {
                        @Override
                        public boolean onTouch(View v, MotionEvent event) {
                            if (event.getAction() != MotionEvent.ACTION_DOWN) return false;
                            // Create a new ClipData using the tag as a label, the plain text MIME type, and
                            // the string containing the View index. This will create a new ClipDescription object within the
                            // ClipData, and set its MIME type entry to "text/plain"
                            ClipData dragData = ClipData.newPlainText("Discard", v.getTag().toString());
                            View.DragShadowBuilder cardDragShadow = new CardViewDragShadowBuilder(v);

                            v.startAnimation(Utilities.instantFade(FiveKings.HALF_TRANSPARENT_ALPHA, FiveKings.HALF_TRANSPARENT_ALPHA));
                            // Starts the drag
                            v.startDrag(dragData, cardDragShadow, null, 0);
                            return true;
                        }//end onClick
                    });
                }//end if allowDragging
...

在onCreate中,我设置了Discard Pile onDragListener:

...
        mDiscardPile.setOnDragListener(new DiscardPileDragEventListener());
...

一个问题是,我在弃牌堆的父视图中也有一个onDragListener,在您将卡片拖到弃牌堆时提供一条消息。这在我的测试中运行良好,但我只是想知道它是否与某种方式相关。

对于前往哪个方向的任何建议表示赞赏。

2 个答案:

答案 0 :(得分:3)

事实证明,三星推出了一款名为Game Tuner for S7的功能,并将其反向移植到S6和其他设备。它会自动更改标记为"游戏"的所有已安装应用的分辨率。在市场上。这对于图形驱动的游戏来说非常有用,但是通过拖放操作完全搞砸了像我这样的纸牌游戏。请注意,即使您从未进入Game Tuner应用程序,也会发生这种情况。

因此,如果您在游戏或应用程序中遇到此问题,请询问用户是否安装了游戏调谐器并要求他们将分辨率设置为100%(他们可以逐个游戏地执行此操作)。

2017年3月更新: 我现在有99%的解决方案。即使没有安装Game Tuner,三星也会对游戏进行扩展(显然为75%)。因此,您必须安装游戏调谐器,然后将分辨率重置为100%,以使拖放正常工作。

1%我不知道为什么他们会做这样愚蠢的事情。

答案 1 :(得分:0)

Samsung Display Scaling选项:它会缩小某些屏幕上的内容。

例如,在主屏幕上打开文件夹时,您会看到更多图标。

我相信三星最近(2016年7月)发布了具有此功能的OTA更新。如果在“设置/显示”中提供此功能,则表示已安装OTA更新,该更新似乎可解决拖放问题。