我已经得到了很多错误,无论我是在一个快速的游戏场地,还是Xcode项目:“:调用-display没有效果。”还有其他人得到这个问题吗?有没有人能够纠正它?我使用的是7.3.1版本。我试图在屏幕上创建形状来练习物理用法。继承我的代码:
import SpriteKit
import UIKit
import XCPlayground
let sceneView = SKView(frame: CGRect(x: 0, y: 0, width: 480, height:320))
let scene = SKScene(size: CGSize(width: 480, height: 320))
sceneView.showsFPS = true
sceneView.presentScene(scene)
XCPlaygroundPage.currentPage.needsIndefiniteExecution = true
XCPlaygroundPage.currentPage.liveView = sceneView
let square = SKSpriteNode(imageNamed: "square")
square.name = "shape"
square.position = CGPoint(x: scene.size.width * 0.25, y: scene.size.height * 0.50)
let circle = SKSpriteNode(imageNamed: "circle")
circle.name = "shape"
circle.position = CGPoint(x: scene.size.width * 0.50, y: scene.size.height * 0.50)
let triangle = SKSpriteNode(imageNamed: "triangle")
triangle.name = "shape"
triangle.position = CGPoint(x: scene.size.width * 0.75, y: scene.size.height * 0.50)
scene.addChild(square)
scene.addChild(circle)
scene.addChild(triangle)