我正在创建一个你最终必须签名的应用程序,我想知道如果他们搞砸了你会如何清除签名?
修改
线类:
#import "LinearInterpView.h"
@implementation LinearInterpView
{
UIBezierPath *path; // (3)
}
- (id)initWithCoder:(NSCoder *)aDecoder // (1)
{
if (self = [super initWithCoder:aDecoder])
{
self.backgroundColor = UIColor.whiteColor;
[self setMultipleTouchEnabled:NO]; // (2)
[self setBackgroundColor:[UIColor whiteColor]];
path = [UIBezierPath bezierPath];
[path setLineWidth:2.0];
}
return self;
}
- (void)drawRect:(CGRect)rect // (5)
{
[[UIColor blackColor] setStroke];
[path stroke];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path moveToPoint:p];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path addLineToPoint:p]; // (4)
[self setNeedsDisplay];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[self touchesMoved:touches withEvent:event];
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[self touchesEnded:touches withEvent:event];
}
-(void) clearPath{
path = nil;
path = [UIBezierPath bezierPath];
[self setNeedsDisplay];
}
@end
然后在我的另一个类“SecondViewController”中,我有一个连接到IBAction clearMethod的按钮:
-(IBAction)clearMethod:(id)sender{
LinearInterpView *theInstance = [[LinearInterpView alloc] init];
[theInstance clearPath];
}
它包含Line Class并调用clearPath方法。
无效的部分是clearPath函数内部的部分:
-(void) clearPath{
path = nil;
[self setNeedsDisplay];
}
答案 0 :(得分:2)
要重置UIBezierPath,您应该使用-removeAllPoints
答案 1 :(得分:1)
将bezierPath
设置为nil
,清除旧的bezier路径!并在您绘制签名的视图上调用[self setNeedsDisplay]
!
答案 2 :(得分:1)
据推测,您正在使用drawRect
渲染贝塞尔曲线路径,并在将路径绘制到上下文之前清除文本。所以,如果你清理了路径(扔掉旧的路径并创建一个新的路径),那么你只需绘制一个清晰的矩形......