我尝试使用RestSharp向Stripe API发送请求。我构建了我的请求,但由于身份验证错误而无法发送。请求返回0错误代码。
这是我的代码:
var client = new RestClient("https://api.stripe.com");
client.Authenticator = new HttpBasicAuthenticator (stripe_key, "");
var request = new RestRequest("v1/tokens", Method.POST);
request.AddParameter("card[number]", card.number);
request.AddParameter("card[exp_month]", card.expMonth);
request.AddParameter("card[exp_year]", card.expYear);
request.AddParameter("card[cvc]", card.cvc);
IRestResponse response = client.Execute(request);
Log.trace ("Content : " + response.Content);
Log.trace ("Status code : " + response.StatusCode.ToString ());
Log.trace ("Error message : " + response.ErrorMessage);
我的输出:
Content :
Status code : 0
Error message : Error getting response stream (Write: The authentication or decryption has failed.): SendFailure
答案 0 :(得分:0)
正如我在评论中所说,我使用Unity 5.3,它使用.NET 2.0。这个版本的.NET似乎很难验证SSL证书。这个问题禁止SSL连接,这就是为什么我有一个" 0"回应状态。要覆盖此验证,我这样做了:
ServicePointManager.ServerCertificateValidationCallback = new System.Net.Security.RemoteCertificateValidationCallback(AcceptAllCertifications);
public bool AcceptAllCertifications(object sender, System.Security.Cryptography.X509Certificates.X509Certificate certification, System.Security.Cryptography.X509Certificates.X509Chain chain, System.Net.Security.SslPolicyErrors sslPolicyErrors)
{
return true;
}
所有证书都将被验证,所以要小心......在我的情况下,我与Stripe API沟通,所以在我看来它没关系! ;)