Android Studio GridLayout onTouch事件

时间:2016-06-14 15:59:27

标签: android background-color grid-layout ontouch

我想创建一个App,我可以在其中更改GridLayout手势的颜色。 My_GridLayout 它适用于以下代码:

@Override
public void onDraw(Canvas canvas) {
    if (touchOn) {
        canvas.drawColor(Color.RED);
    } else {
        canvas.drawColor(Color.GRAY);
    }
}

@Override
public boolean onTouchEvent(MotionEvent event) {
    super.onTouchEvent(event);
    touchOn = true;
    invalidate();
    return true;
}

使用xml代码:

<GridLayout
    android:id="@+id/mygrid"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="horizontal"
    android:columnCount="8"
    android:rowCount="8"
    android:layout_gravity="center"
    android:background="@android:color/background_light"
    android:layout_below="@+id/linearLayout3">
</GridLayout>

但我只能通过触摸网格来改变一个手势的颜色。是否有一个MotionEvent或其他东西检测到我触摸了一个手势并移动(没有取下手指)到下一个手势?这样我就可以用手指在网格上移动,颜色会一个接一个地改变。

感谢!!!

1 个答案:

答案 0 :(得分:1)

您可以通过在GestureDetector.OnGestureListener中实施GestureDetector.OnDoubleTapListenerMainActivity方法来检测手势,并更改每个手势的颜色:

public class MainActivity extends Activity implements 
        GestureDetector.OnGestureListener,
        GestureDetector.OnDoubleTapListener{

    private static final String DEBUG_TAG = "Gestures";
    private GestureDetectorCompat mDetector; 

    // Called when the activity is first created. 
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        // Instantiate the gesture detector with the
        // application context and an implementation of
        // GestureDetector.OnGestureListener
        mDetector = new GestureDetectorCompat(this,this);
        // Set the gesture detector as the double tap
        // listener.
        mDetector.setOnDoubleTapListener(this);
    }

    @Override 
    public boolean onTouchEvent(MotionEvent event){ 
        this.mDetector.onTouchEvent(event);
        // Be sure to call the superclass implementation
        return super.onTouchEvent(event);
    }

    @Override
    public boolean onDown(MotionEvent event) { 
        Log.d(DEBUG_TAG,"onDown: " + event.toString()); 
        return true;
    }

    @Override
    public boolean onFling(MotionEvent event1, MotionEvent event2, 
            float velocityX, float velocityY) {
        Log.d(DEBUG_TAG, "onFling: " + event1.toString()+event2.toString());
        return true;
    }

    @Override
    public void onLongPress(MotionEvent event) {
        Log.d(DEBUG_TAG, "onLongPress: " + event.toString()); 
    }

    @Override
    public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
            float distanceY) {
        Log.d(DEBUG_TAG, "onScroll: " + e1.toString()+e2.toString());
        return true;
    }

    @Override
    public void onShowPress(MotionEvent event) {
        Log.d(DEBUG_TAG, "onShowPress: " + event.toString());
    }

    @Override
    public boolean onSingleTapUp(MotionEvent event) {
        Log.d(DEBUG_TAG, "onSingleTapUp: " + event.toString());
        return true;
    }

    @Override
    public boolean onDoubleTap(MotionEvent event) {
        Log.d(DEBUG_TAG, "onDoubleTap: " + event.toString());
        return true;
    }

    @Override
    public boolean onDoubleTapEvent(MotionEvent event) {
        Log.d(DEBUG_TAG, "onDoubleTapEvent: " + event.toString());
        return true;
    }

    @Override
    public boolean onSingleTapConfirmed(MotionEvent event) {
        Log.d(DEBUG_TAG, "onSingleTapConfirmed: " + event.toString());
        return true;
    }
}

您还可以跟踪触摸事件中的移动。

  

你可以有一个基于动作的手势,它只是基于   指针行进的距离和/或方向。但速度往往是   追踪手势特征的决定因素甚至是   决定手势是否发生。进行速度计算   更容易,Android提供了VelocityTracker类和   支持库中的VelocityTrackerCompat类。 VelocityTracker   帮助您跟踪触摸事件的速度。这很有用   手势,其中速度是手势标准的一部分,   比如一时冲动。

这是一个例子。

public class MainActivity extends Activity {
    private static final String DEBUG_TAG = "Velocity";
        ...
    private VelocityTracker mVelocityTracker = null;
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int index = event.getActionIndex();
        int action = event.getActionMasked();
        int pointerId = event.getPointerId(index);

        switch(action) {
            case MotionEvent.ACTION_DOWN:
                if(mVelocityTracker == null) {
                    // Retrieve a new VelocityTracker object to watch the velocity of a motion.
                    mVelocityTracker = VelocityTracker.obtain();
                }
                else {
                    // Reset the velocity tracker back to its initial state.
                    mVelocityTracker.clear();
                }
                // Add a user's movement to the tracker.
                mVelocityTracker.addMovement(event);
                break;
            case MotionEvent.ACTION_MOVE:
                mVelocityTracker.addMovement(event);
                // When you want to determine the velocity, call 
                // computeCurrentVelocity(). Then call getXVelocity() 
                // and getYVelocity() to retrieve the velocity for each pointer ID. 
                mVelocityTracker.computeCurrentVelocity(1000);
                // Log velocity of pixels per second
                // Best practice to use VelocityTrackerCompat where possible.
                Log.d("", "X velocity: " + 
                        VelocityTrackerCompat.getXVelocity(mVelocityTracker, 
                        pointerId));
                Log.d("", "Y velocity: " + 
                        VelocityTrackerCompat.getYVelocity(mVelocityTracker,
                        pointerId));
                break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                // Return a VelocityTracker object back to be re-used by others.
                mVelocityTracker.recycle();
                break;
        }
        return true;
    }
}

请参阅 https://developer.android.com/training/gestures/detector.html

  

A&#34;触摸手势&#34;当用户将一个或多个手指放在触摸屏上,并且您的应用程序解释该模式时,就会发生这种情况   触动作为一种特定的姿势。相应地有两个阶段   手势检测:

     
      
  • 收集有关触摸事件的数据。
  •   
  • 解释数据,看它是否符合您的应用支持的任何手势的条件。
  •   

https://developer.android.com/training/gestures/movement.html#velocity

  

每当当前触摸接触位置,压力或大小发生变化时,都会通过ACTION_MOVE事件触发新的onTouchEvent()。如检测常见手势中所述,所有这些事件都记录在onTouchEvent()的MotionEvent参数中。