我正在使用库Vis.js来显示网络。 对于我的应用程序,我需要全屏显示网络,节点几乎触及其容器的边框。
问题来自network.fit();它不会扩展到比规模1.0'
我写了一个小提琴来展示这个问题: http://jsfiddle.net/v1467x1d/12/
var nodeSet = [
{id:1,label:'big'},
{id:2,label:'big too'} ];
var edgeSet = [
{from:1, to:2} ];
var nodes = new vis.DataSet(nodeSet);
var edges = new vis.DataSet(edgeSet);
var container = document.getElementById('mynetwork');
var data = {
nodes: nodes,
edges: edges
};
var options = {};
var network = new vis.Network(container, data, options);
network.fit();
console.log( 'scale: '+ network.getScale() ); // Always 1
在网络全屏之前,如何强制Vis进行缩放?
答案 0 :(得分:2)
正如理查德所说 - 现在,这种方法不能按预期工作。您可以使用自定义方法作为概念:
function bestFit() {
network.moveTo({scale:1});
network.stopSimulation();
var bigBB = { top: Infinity, left: Infinity, right: -Infinity, bottom: -Infinity }
nodes.getIds().forEach( function(i) {
var bb = network.getBoundingBox(i);
if (bb.top < bigBB.top) bigBB.top = bb.top;
if (bb.left < bigBB.left) bigBB.left = bb.left;
if (bb.right > bigBB.right) bigBB.right = bb.right;
if (bb.bottom > bigBB.bottom) bigBB.bottom = bb.bottom;
})
var canvasWidth = network.canvas.body.container.clientWidth;
var canvasHeight = network.canvas.body.container.clientHeight;
var scaleX = canvasWidth/(bigBB.right - bigBB.left);
var scaleY = canvasHeight/(bigBB.bottom - bigBB.top);
var scale = scaleX;
if (scale * (bigBB.bottom - bigBB.top) > canvasWidth ) scale = scaleY;
if (scale>1) scale = 0.9*scale;
network.moveTo({
scale: scale,
position: {
x: (bigBB.right + bigBB.left)/2,
y: (bigBB.bottom + bigBB.top)/2
}
})
}
答案 1 :(得分:1)