我几天前才开始学习React所以请原谅我,如果这个问题听起来很愚蠢。
在这项工作任务中,我必须使用material-ui的GridList实现一个'Like'系统。用户可以通过点击“赞”按钮共同观看八张图片。在我当前的代码中,用户可以点击“赞”按钮,但所有类似的按钮都会受到影响,而不仅仅是一个。此外,喜欢的数量不会增加。
所以我的问题是,当用户点击“赞”按钮并确保只有1个按钮受影响时,如何更改喜欢的数量?我试过道具甚至是lodash,但我似乎无法弄清楚问题。下面是我对GridList部分的整个代码。任何帮助将不胜感激。
import _ from 'lodash';
import React from 'react';
import {GridList, GridTile} from 'material-ui/GridList';
import Subheader from 'material-ui/Subheader';
import baseTheme from 'material-ui/styles/baseThemes/lightBaseTheme';
import getMuiTheme from 'material-ui/styles/getMuiTheme';
//GridList style
const styles = {
root: {
display: 'flex',
flexWrap: 'wrap',
justifyContent: 'space-around',
},
gridList: {
width: 1000,
height: 500,
},
};
//data for the GridList
var tilesData = [
{
img: './images/image_01.jpg',
title: 'Breakfast',
likes: 0,
},
{
img: './images/image_02.jpg',
title: 'Tasty burger',
likes: 0,
},
{
img: './images/image_03.jpg',
title: 'Camera',
likes: 0,
},
{
img: './images/image_04.jpg',
title: 'Morning',
likes: 0,
},
{
img: './images/image_05.jpg',
title: 'Hats',
likes: 0,
},
{
img: './images/image_06.jpg',
title: 'Honey',
likes: 0,
},
{
img: './images/image_07.jpg',
title: 'Vegetables',
likes: 0,
},
{
img: './images/image_08.jpg',
title: 'Water plant',
likes: 0,
},
];
export default class Grid extends React.Component {
constructor(props){
super(props);
this.state = {
like: false,
likes: tilesData.likes,
};
this.post = this.post.bind(this);
this.delete = this.delete.bind(this);
}
//if Like button is clicked
post(){
this.setState({ like: true});
let likes = this.state.likes;
likes++;
this.setState({likes: likes});
//this.tilesData.likes = likes;
}
//if Like button is "unclicked"
delete(){
this.setState({ like: false});
let likes = this.state.likes;
likes--;
this.setState({likes: likes});
//this.tilesData.likes = likes;
}
getChildContext() {
return { muiTheme: getMuiTheme(baseTheme) };
}
render(){
const likeBtn = this.state.like ? <img src="./images/icons/icon_2.png" onClick={this.delete} /> : <img src="./images/icons/icon_1.png" onClick={this.post} />;
return (
<div style={styles.root}>
<GridList
cellHeight={200}
cols={4}
style={styles.gridList}
>
<Subheader>December</Subheader>
{tilesData.map((tile) => (
<GridTile
key={tile.img}
title={tile.title}
subtitle={<span>Likes: <b>{tile.likes}</b></span>}
actionIcon={likeBtn}
>
<img src={tile.img} />
</GridTile>
))}
</GridList>
</div>
);
}
}
Grid.childContextTypes = {
muiTheme: React.PropTypes.object.isRequired,
}
答案 0 :(得分:0)
<强>问题强>
喜欢按钮的“状态”在循环外定义意味着所有 GridTile 组件共享“状态”(对于所有图像)。
当您点击“喜欢”按钮时,您正在更改“网格的父组件中的”喜欢“按钮的”状态“,并且所有类似的”状态“用于按钮。
这就是它影响所有喜欢按钮的原因。
<强>解决方案强>
'state'应该为每个类按钮单独定义。此外,删除和帖子方法应在GridTile中的循环方式内定义。
但是GridTile是material-ui库的一部分,所以不要改变这个库,而是在GridTile组件上创建一个包装器。 Grid组件将调用组件,让它在循环内部说GridTileCustom组件。
在GridTileCustom内部组件中,您需要定义在'onClick'事件中使用的删除和发布方法 所以你的最终代码看起来像
import React from 'react';
import {GridList, GridTile} from 'material-ui/GridList';
import Subheader from 'material-ui/Subheader';
import baseTheme from 'material-ui/styles/baseThemes/lightBaseTheme';
import getMuiTheme from 'material-ui/styles/getMuiTheme';
import IconButton from 'material-ui/IconButton';
const thumbsIcon = "glyphicon glyphicon-thumbs-up";
const styles = {
root: {
display: 'flex',
flexWrap: 'wrap',
justifyContent: 'space-around',
},
gridList: {
width: 1000,
height: 500,
},
};
var tilesData = [
{
img: './images/image_01.jpg',
title: 'Breakfast',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_02.jpg',
title: 'Tasty burger',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_03.jpg',
title: 'Camera',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_04.jpg',
title: 'Morning',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_05.jpg',
title: 'Hats',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_06.jpg',
title: 'Honey',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_07.jpg',
title: 'Vegetables',
likes: 0,
icon: './images/icons/icon_1.png',
},
{
img: './images/image_08.jpg',
title: 'Water plant',
likes: 0,
icon: './images/icons/icon_1.png',
},
];
export default class Grid extends React.Component {
constructor(props){
super(props);
this.state = {
like: false,
likes: tilesData.likes,
};
// this.post = this.post.bind(this);
// this.delete = this.delete.bind(this);
}
// post(){
// this.setState({ like: true});
// let likes = this.state.likes;
// likes++;
// this.setState({likes: likes});
// //this.tilesData.likes = likes;
// }
// delete(){
// this.setState({ like: false});
// let likes = this.state.likes;
// likes--;
// this.setState({likes: likes});
// //this.tilesData.likes = likes;
// }
getChildContext() {
return { muiTheme: getMuiTheme(baseTheme) };
}
render(){
return (
<div style={styles.root}>
<GridList
cellHeight={200}
cols={4}
style={styles.gridList}
>
<Subheader>December</Subheader>
{tilesData.map((tile) => (
<GridTileInternal
key={tile.img}
img={tile.img}
title={tile.title}
subtitle={tile.likes}
// actionIcon={likeBtn}
>
</GridTileInternal>
))}
</GridList>
</div>
);
}
}
class GridTileInternal extends React.Component {
constructor(props){
super(props);
this.state = {
like: false,
likes: tilesData.likes,
};
this.post = this.post.bind(this);
this.delete = this.delete.bind(this);
}
post(){
this.setState({ like: true});
let likes = this.state.likes;
likes++;
this.setState({likes: likes});
//this.tilesData.likes = likes;
}
delete(){
this.setState({ like: false});
let likes = this.state.likes;
likes--;
this.setState({likes: likes});
//this.tilesData.likes = likes;
}
render(){
const likeBtn = this.state.like ? <img src="./images/icons/icon_2.png" onClick={this.delete} /> : <img src="./images/icons/icon_1.png" onClick={this.post} />;
return (
<GridTile
key={this.props.img}
title={this.props.title}
subtitle={<span>Likes: <b>{this.props.subtitle}</b></span>}
actionIcon={likeBtn}
>
<img src={this.props.img} />
</GridTile>
);
}
}
Grid.childContextTypes = {
muiTheme: React.PropTypes.object.isRequired,
}