我正在尝试使用Java图形方法绘制一种十字准线。我写了这个,但它似乎有点矫枉过正,我觉得它可以简化得相当多。我将包括一张它看起来像的图片。
我该如何简化?
graphics.setColor(mainColor);
graphics.drawRect(Mouse.getPos().x - 13, Mouse.getPos().y - 13, 27, 27); // Rectangle stroke.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y - 512, 1, 500); // Top y axis stroke.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y + 13, 1, 500); // Bottom y axis stroke.
graphics.drawRect(Mouse.getPos().x + 13, Mouse.getPos().y, 800, 1); // Right x axis stroke.
graphics.drawRect(Mouse.getPos().x - 812, Mouse.getPos().y, 800, 1); // left x axis stroke.
graphics.fillOval(Mouse.getPos().x - 3, Mouse.getPos().y - 3, 7, 7); // Center dot stroke.
graphics.setColor(offColor);
graphics.drawRect(Mouse.getPos().x - 12, Mouse.getPos().y - 12, 25, 25); // Rectangle.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y - 512, 0, 500); // Top y axis line.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y + 13, 0, 500); // Bottom y axis line.
graphics.drawRect(Mouse.getPos().x + 13, Mouse.getPos().y, 800, 0); // Right x axis line.
graphics.drawRect(Mouse.getPos().x - 812, Mouse.getPos().y, 800, 0); // left x axis line.
graphics.fillOval(Mouse.getPos().x - 2, Mouse.getPos().y - 2, 5, 5); // Center dot.
答案 0 :(得分:1)
一种简化方法是制作一个包装Graphics#drawRect
方法的方法。
示例强>:
private static void drawRect (Graphics g, int x, int y, int width, int height)
{
g.drawRect(Mouse.getPos().x + x, Mouse.getPos().y + y, width, height);
}
然后此调用代码来自:
graphics.drawRect(Mouse.getPos().x - 13, Mouse.getPos().y - 13, 27, 27); // Rectangle stroke.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y - 512, 1, 500); // Top y axis stroke.
graphics.drawRect(Mouse.getPos().x, Mouse.getPos().y + 13, 1, 500); // Bottom y axis stroke.
graphics.drawRect(Mouse.getPos().x + 13, Mouse.getPos().y, 800, 1); // Right x axis stroke.
graphics.drawRect(Mouse.getPos().x - 812, Mouse.getPos().y, 800, 1); // left x axis stroke.
要强>:
drawRect(graphics, -13, -13, 27, 27); // Rectangle stroke.
drawRect(graphics, 0, -512, 1, 500); // Top y axis stroke.
drawRect(graphics, 0, 13, 1, 500); // Bottom y axis stroke.
drawRect(graphics, 13, 0, 800, 1); // Right x axis stroke.
drawRect(graphics, -812, 0, 800, 1); // left x axis stroke.