我在WPF中慢慢学习MVVM。我编写了一个GBA游戏编辑器。编辑器由一个主窗口(Editor.xaml)组成,并且根据菜单中选择的编辑器,我想显示相应的持久视图(切换时不是驱逐舰)。
我试图使用here和here上的一些帖子找到TabControlEx课程。
但是我遇到了两个问题:首先, tabControlEx selectedItem不会改变(修复见编辑),第二个似乎在TabItem OnMouseOver上我丢失了视图(具有TabItem的颜色背景属性)将切换为白色)。
现在我很确定我错过了一些或多或少不明显的东西,但是对MVVM不熟悉我真的不知道在哪里看。所以这里是代码细分。
TabControlEx.cs
[TemplatePart(Name = "PART_ItemsHolder", Type = typeof(Panel))]
public class TabControlEx : System.Windows.Controls.TabControl
{
// Holds all items, but only marks the current tab's item as visible
private Panel _itemsHolder = null;
// Temporaily holds deleted item in case this was a drag/drop operation
private object _deletedObject = null;
public TabControlEx()
: base()
{
// this is necessary so that we get the initial databound selected item
this.ItemContainerGenerator.StatusChanged += ItemContainerGenerator_StatusChanged;
}
/// <summary>
/// if containers are done, generate the selected item
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void ItemContainerGenerator_StatusChanged(object sender, EventArgs e)
{
if (this.ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated)
{
this.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged;
UpdateSelectedItem();
}
}
/// <summary>
/// get the ItemsHolder and generate any children
/// </summary>
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
_itemsHolder = GetTemplateChild("PART_ItemsHolder") as Panel;
UpdateSelectedItem();
}
/// <summary>
/// when the items change we remove any generated panel children and add any new ones as necessary
/// </summary>
/// <param name="e"></param>
protected override void OnItemsChanged(NotifyCollectionChangedEventArgs e)
{
base.OnItemsChanged(e);
if (_itemsHolder == null)
{
return;
}
switch (e.Action)
{
case NotifyCollectionChangedAction.Reset:
_itemsHolder.Children.Clear();
if (base.Items.Count > 0)
{
base.SelectedItem = base.Items[0];
UpdateSelectedItem();
}
break;
case NotifyCollectionChangedAction.Add:
case NotifyCollectionChangedAction.Remove:
// Search for recently deleted items caused by a Drag/Drop operation
if (e.NewItems != null && _deletedObject != null)
{
foreach (var item in e.NewItems)
{
if (_deletedObject == item)
{
// If the new item is the same as the recently deleted one (i.e. a drag/drop event)
// then cancel the deletion and reuse the ContentPresenter so it doesn't have to be
// redrawn. We do need to link the presenter to the new item though (using the Tag)
ContentPresenter cp = FindChildContentPresenter(_deletedObject);
if (cp != null)
{
int index = _itemsHolder.Children.IndexOf(cp);
(_itemsHolder.Children[index] as ContentPresenter).Tag =
(item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
}
_deletedObject = null;
}
}
}
if (e.OldItems != null)
{
foreach (var item in e.OldItems)
{
_deletedObject = item;
// We want to run this at a slightly later priority in case this
// is a drag/drop operation so that we can reuse the template
this.Dispatcher.BeginInvoke(DispatcherPriority.DataBind,
new Action(delegate ()
{
if (_deletedObject != null)
{
ContentPresenter cp = FindChildContentPresenter(_deletedObject);
if (cp != null)
{
this._itemsHolder.Children.Remove(cp);
}
}
}
));
}
}
UpdateSelectedItem();
break;
case NotifyCollectionChangedAction.Replace:
throw new NotImplementedException("Replace not implemented yet");
}
}
/// <summary>
/// update the visible child in the ItemsHolder
/// </summary>
/// <param name="e"></param>
protected override void OnSelectionChanged(SelectionChangedEventArgs e)
{
base.OnSelectionChanged(e);
UpdateSelectedItem();
}
/// <summary>
/// generate a ContentPresenter for the selected item
/// </summary>
void UpdateSelectedItem()
{
if (_itemsHolder == null)
{
return;
}
// generate a ContentPresenter if necessary
TabItem item = GetSelectedTabItem();
if (item != null)
{
CreateChildContentPresenter(item);
}
// show the right child
foreach (ContentPresenter child in _itemsHolder.Children)
{
child.Visibility = ((child.Tag as TabItem).IsSelected) ? Visibility.Visible : Visibility.Collapsed;
}
}
/// <summary>
/// create the child ContentPresenter for the given item (could be data or a TabItem)
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
ContentPresenter CreateChildContentPresenter(object item)
{
if (item == null)
{
return null;
}
ContentPresenter cp = FindChildContentPresenter(item);
if (cp != null)
{
return cp;
}
// the actual child to be added. cp.Tag is a reference to the TabItem
cp = new ContentPresenter();
cp.Content = (item is TabItem) ? (item as TabItem).Content : item;
cp.ContentTemplate = this.SelectedContentTemplate;
cp.ContentTemplateSelector = this.SelectedContentTemplateSelector;
cp.ContentStringFormat = this.SelectedContentStringFormat;
cp.Visibility = Visibility.Collapsed;
cp.Tag = (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
_itemsHolder.Children.Add(cp);
return cp;
}
/// <summary>
/// Find the CP for the given object. data could be a TabItem or a piece of data
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
ContentPresenter FindChildContentPresenter(object data)
{
if (data is TabItem)
{
data = (data as TabItem).Content;
}
if (data == null)
{
return null;
}
if (_itemsHolder == null)
{
return null;
}
foreach (ContentPresenter cp in _itemsHolder.Children)
{
if (cp.Content == data)
{
return cp;
}
}
return null;
}
/// <summary>
/// copied from TabControl; wish it were protected in that class instead of private
/// </summary>
/// <returns></returns>
protected TabItem GetSelectedTabItem()
{
object selectedItem = base.SelectedItem;
if (selectedItem == null)
{
return null;
}
if (_deletedObject == selectedItem)
{
}
TabItem item = selectedItem as TabItem;
if (item == null)
{
item = base.ItemContainerGenerator.ContainerFromIndex(base.SelectedIndex) as TabItem;
}
return item;
}
}
我的主要观点:
Editor.xaml
<Window.Resources>
<ResourceDictionary Source="Resources/GlobalDictionary.xaml" />
</Window.Resources>
<DockPanel>
<DockPanel DockPanel.Dock="Top" KeyboardNavigation.TabNavigation="None">
<Menu Height="20" KeyboardNavigation.TabNavigation="Cycle">
<MenuItem Header="{StaticResource MenuFile}">
<MenuItem Header="{StaticResource MenuOpen}" />
<MenuItem Header="{StaticResource MenuSave}" />
<MenuItem Header="{StaticResource MenuExit}" Command="{Binding Path=CloseCommand}" />
</MenuItem>
<MenuItem Header="{StaticResource MenuEditors}">
<MenuItem Header="{StaticResource MenuMonster}" Command="{Binding Path=OpenMonsterEditor}"/>
</MenuItem>
<MenuItem Header="{StaticResource MenuHelp}">
<MenuItem Header="{StaticResource MenuAbout}" />
<MenuItem Header="{StaticResource MenuContact}" />
</MenuItem>
</Menu>
</DockPanel>
<controls:TabControlEx ItemsSource="{Binding AvailableEditors}"
SelectedItem="{Binding CurrentEditor}"
Style="{StaticResource BlankTabControlTemplate}">
</controls:TabControlEx>
</DockPanel>
GlobalDictionary.xaml
<DataTemplate DataType="{x:Type vm:GBARomViewModel}">
<vw:GBARomView />
</DataTemplate>
<DataTemplate DataType="{x:Type vm:MonsterViewModel}">
<vw:MonsterView />
</DataTemplate>
<Style x:Key="BlankTabControlTemplate" TargetType="{x:Type control:TabControlEx}">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type control:TabControlEx}">
<DockPanel>
<!-- This is needed to draw TabControls with Bound items -->
<StackPanel IsItemsHost="True" Height="0" Width="0" />
<Grid x:Name="PART_ItemsHolder" />
</DockPanel>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
我不确定以下是否正确,但每个视图范围TabItem如下。启动时的第一个视图显示正确。
GBARomView.xaml
<TabItem x:Class="FF6AE.View.GBARomView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:FF6AE.View"
mc:Ignorable="d"
d:DesignHeight="380" d:DesignWidth="646"
Background="BlueViolet">
<Grid >
</Grid>
</TabItem>
GBARomView.xaml.cs
public partial class GBARomView : TabItem
{
public GBARomView()
{
InitializeComponent();
}
}
最后我的主要viewModel:
EDitorViewModel.cs
public class EditorViewModel: ViewModelBase
{
ViewModelBase _currentEditor;
ObservableCollection<ViewModelBase> _availableEditors;
RelayCommand _closeCommand;
RelayCommand _OpenMonsEditorCommand;
public EditorViewModel()
{
base.DisplayName = (string)AppInst.GetResource("EditorName");
_availableEditors = new ObservableCollection<ViewModelBase>();
_availableEditors.Add(new GBARomViewModel());
_availableEditors.Add(new MonsterViewModel());
_availableEditors.CollectionChanged += this.OnAvailableEditorsChanged;
_currentEditor = _availableEditors[0];
_currentEditor.PropertyChanged += this.OnSubEditorChanged;
}
public ViewModelBase CurrentEditor
{
get
{
if (_currentEditor == null)
{
_currentEditor = new GBARomViewModel();
_currentEditor.PropertyChanged += this.OnSubEditorChanged;
}
return _currentEditor;
}
set
{
_currentEditor = value;
// this is the thing I was missing
OnPropertyChanged("CurrentEditor");
}
}
void OnSubEditorChanged(object sender, PropertyChangedEventArgs e)
{
// For future use
}
public ObservableCollection<ViewModelBase> AvailableEditors
{
get
{
return _availableEditors;
}
}
void OnAvailableEditorsChanged(object sender, NotifyCollectionChangedEventArgs e)
{
// For future use
}
public ICommand OpenMonsterEditor
{
get
{
if (_OpenMonsEditorCommand == null)
_OpenMonsEditorCommand = new RelayCommand(param => this.OpenRequestOpen());
return _OpenMonsEditorCommand;
}
}
void OpenRequestOpen()
{
_currentEditor = _availableEditors[1];
}
public ICommand CloseCommand
{
get
{
if (_closeCommand == null)
_closeCommand = new RelayCommand(param => this.OnRequestClose());
return _closeCommand;
}
}
public event EventHandler RequestClose;
void OnRequestClose()
{
EventHandler handler = this.RequestClose;
if (handler != null)
handler(this, EventArgs.Empty);
}
}
所以基本上我迷失了为什么单击菜单中的怪物编辑器不会切换视图虽然currentEditor值已更改(已修复)以及为什么鼠标悬停在tabItem上我丢失了后台测试视图的颜色(变成白色)。 &lt; - 仍未解决!
任何帮助将不胜感激。提前谢谢。
编辑:我在 CurrentEditor 的设置器中缺少 OnPropertyChanged(&#34; CurrentEditor&#34;); 。
答案 0 :(得分:0)
基本上我的两个问题是误解。首先,CurrentEditor属性需要在EditorViewModel.cs中调用OnPropertyChanged,如下所示。这将调用ViewModelBase类OnPropertyChanged方法:
public ViewModelBase CurrentEditor
{
get
{
if (_currentEditor == null)
{
_currentEditor = new GBARomViewModel();
_currentEditor.PropertyChanged += this.OnSubEditorChanged;
}
return _currentEditor;
}
set
{
_currentEditor = value;
OnPropertyChanged("CurrentEditor");
}
}
我的第二个问题需要更长时间才能解决。我不需要我的视图范围TabItem,而是像DockPanel。这样可以确保整个窗口不具有将颜色恢复为默认值的TabItem IsMouseOver行为。设置背景图像,如跟随工作,我可以导航视图。我无法用TabItem的控件模板来解决这个问题。
<强> GbaRomView.xaml.cs 强>
public partial class GBARomView : DockPanel
{
public GBARomView()
{
InitializeComponent();
}
}
<强> GbaRomView.xaml 强>
<DockPanel x:Class="FF6AE.View.GBARomView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
d:DesignHeight="380" d:DesignWidth="646">
<DockPanel.Background>
<ImageBrush ImageSource="/Resources/Images/DefaultBackground.png"></ImageBrush>
</DockPanel.Background>
</DockPanel>