我正在大学写一个包含OpenGL和CUDA代码的程序,我可以用Ubuntu Linux运行它。该程序有很多依赖项,所以我使用makefile,当我在Linux大学时我没有问题。昨天我试着在家里的MacBook上运行它并没有运行。我正确地设置了库路径,但是当我尝试使用makefile进行编译时,我得到以下几行:
MBP-di-Nicolo:MATRIX_TEST Nico$ make
/Developer/NVIDIA/CUDA-7.5/bin/nvcc -ccbin g++ -m64 -Xcompiler -g -Xcompiler -arch -Xcompiler x86_64 -g -G -Xlinker -rpath -Xlinker /Developer/NVIDIA/CUDA-7.5/lib -Xlinker -framework -Xlinker GLUT -o Matrix_test my_utils2.o Matrix_test.o Matrix.o -L/System/Library -L/System/Library/Frameworks/OpenGL.framework/Libraries -lGL -lGLU ../../common/lib/darwin/libGLEW.a -L. -lrt
nvlink fatal : Could not find fatbin in 'my_utils2.o'
nvlink fatal : elfLink internal error
make: *** [Matrix_test] Error 1
MBP-di-Nicolo:MATRIX_TEST Nico$
这是makefile:
PROGNAME = Matrix_test
#PROGNAME2 = read_file
CC = g++
include ./findcudalib.mk
# Location of the CUDA Toolkit
CUDA_PATH ?= /Developer/NVIDIA/CUDA-7.5
#DEK_SRC = ../pure-dek/src
#DEK_INCLUDE = -I../pure-dek/include
# internal flags
NVCCFLAGS := -m${OS_SIZE}
#NVCCFLAGS := -m${OS_SIZE} --keep
CCFLAGS := -g
NVCCLDFLAGS := -g -G
LDFLAGS :=
# Extra user flags
EXTRA_NVCCFLAGS ?=
EXTRA_NVCCLDFLAGS ?=
EXTRA_LDFLAGS ?=
EXTRA_CCFLAGS ?=
# OS-specific build flags
ifneq ($(DARWIN),)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(OS_ARCH) $(STDLIB)
else
ifeq ($(OS_ARCH),armv7l)
ifeq ($(abi),gnueabi)
CCFLAGS += -mfloat-abi=softfp
else
# default to gnueabihf
override abi := gnueabihf
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
endif
endif
endif
ifeq ($(ARMv7),1)
NVCCFLAGS += -target-cpu-arch ARM
ifneq ($(TARGET_FS),)
CCFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-$(abi)
endif
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
TARGET := debug
else
TARGET := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(NVCCLDFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(EXTRA_NVCCLDFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
EXT_LIB = /System/Library
INCLUDES :=
LIBRARIES := -L$(EXT_LIB)
# Makefile include to help find GL Libraries
EXEC ?=
include ./findgllib.mk
# OpenGL specific libraries
ifneq ($(DARWIN),)
# Mac OSX specific libraries and paths to include
LIBRARIES += -L/System/Library/Frameworks/OpenGL.framework/Libraries
LIBRARIES += -lGL -lGLU ../../common/lib/darwin/libGLEW.a
ALL_LDFLAGS += -Xlinker -framework -Xlinker GLUT
else
LIBRARIES += -L../../common/lib/$(OSLOWER)/$(OS_ARCH) $(GLLINK)
#LIBRARIES += -lglfw3 -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -lGL -lpthread -ldl -lGLEW -lglut -lGLU
LIBRARIES += -lglui -lglut -lGLU -lGL -lX11 -lXi -lXmu -lGLEW
endif
################################################################################
# CUDA code generation flags
ifneq ($(OS_ARCH),armv7l)
GENCODE_SM10 := -gencode arch=compute_11,code=sm_11
endif
GENCODE_SM10 := -gencode arch=compute_11,code=sm_11
GENCODE_SM20 := -gencode arch=compute_20,code=sm_20
GENCODE_SM30 := -gencode arch=compute_30,code=sm_30 -gencode arch=compute_35,code=\"sm_35,compute_35\"
GENCODE_FLAGS := $(GENCODE_SM11) $(GENCODE_SM20) $(GENCODE_SM30)
################################################################################
# Target rules
all: build
build: $(PROGNAME)
my_utils2.o: my_utils2.cu my_utils2.h
$(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
Matrix.o: Matrix.cu Matrix.h my_utils2.h
$(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
Matrix_test.o: Matrix_test.cu my_utils2.h
$(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
$(PROGNAME): my_utils2.o Matrix_test.o Matrix.o
$(NVCC) $(ALL_LDFLAGS) -o $@ $+ $(LIBRARIES) -L. -lrt
mkdir -p ./bin/$(OS_ARCH)/$(OSLOWER)/$(TARGET)$(if $(abi),/$(abi))
cp $@ ./bin/$(OS_ARCH)/$(OSLOWER)/$(TARGET)$(if $(abi),/$(abi))
run: build
./$(PROGNAME)
clean:
rm -f *.o
# rm -rf ./bin/$(OS_ARCH)/$(OSLOWER)/$(TARGET)$(if $(abi),/$(abi))/mergeSort
clobber: clean
我没有修改用于Linux的makefile,除了两行(以下是旧行):
# Location of the CUDA Toolkit
CUDA_PATH ?= "/usr/local/cuda-7.5"
# Common includes and paths for CUDA
EXT_LIB = /usr/local/lib
你能帮我吗?
非常感谢!!
答案 0 :(得分:2)
您不必使用nvcc
链接最终程序。事实上,我强烈反对。 nvcc
应仅用于编译.cu
文件,其余文件留给gcc / g ++ / clang。
一般来说,迫使nvcc
使用特定的编译器是个坏主意。只是让它选择它的默认值。我没有在你发布的Makefile中看到(可能在findcuda.mk
中)变量NVCC
的定义,我怀疑是否配置了--ccbin
标志。
此外,在MacOS X中,OpenGL
框架涵盖了OpenGL。库libGL / libGLU用于通过X11服务器(可在MacOS X中使用)运行的支持程序,但MacOS X的X11 / GLX / OpenGL支持是兼容层,不支持CUDA。
因此我建议你改变如下:
LIBRARIES += ../../common/lib/darwin/libGLEW.a
LDFLAGS += -framework GLUT -framework OpenGL
all: build install
$(PROGNAME): my_utils2.o Matrix_test.o Matrix.o
$(LD) $(LDFLAGS) -o $@ $+ $(LIBRARIES) -L.
install: $(PROGNAME)
mkdir -p ./bin/$(OS_ARCH)/$(OSLOWER)/$(TARGET)$(if $(abi),/$(abi))
cp $@ ./bin/$(OS_ARCH)/$(OSLOWER)/$(TARGET)$(if $(abi),/$(abi))