我设置了textbox = 0
import pygame, random, sys
from time import sleep
from pygame.locals import *
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
BLUE = (0, 0, 255)
NAVYBLUE = (0,0,45)
GREY = (128,128,128)
screen_width = 900
screen_height = 650
pygame.init()
OpenScreen = pygame.display.set_mode([screen_width, screen_height])
screen = pygame.display.set_mode([screen_width, screen_height])
class Block(pygame.sprite.Sprite):
def __init__(self, image):
aliens = pygame.image.load('aliens.png')
aliens = pygame.transform.scale(aliens, (20,20))
super(Block, self).__init__()
self.image = aliens
self.rect = self.image.get_rect()
class Player(pygame.sprite.Sprite):
def __init__(self):
pygame.mouse.set_visible(0)
ship = pygame.image.load('spaceship.png')
ship = pygame.transform.scale(ship, (20,30))
super(Player, self).__init__()
self.image = ship
self.rect = self.image.get_rect()
def update(self):
pos = pygame.mouse.get_pos()
self.rect.x = pos[0]
class Bullet(pygame.sprite.Sprite):
def __init__(self):
bullets = pygame.image.load('missile.png')
bullets = pygame.transform.scale(bullets, (15,25))
super(Bullet, self).__init__()
self.image = bullets
self.rect = self.image.get_rect()
def update(self):
self.rect.y -= 3
all_sprites_list = pygame.sprite.Group()
block_list = pygame.sprite.Group()
bullet_list = pygame.sprite.Group()
for i in range(17):
block = Block(Block)
block.rect.x = (40 * i) + 110
block.rect.y = 50
block_list.add(block)
all_sprites_list.add(block)
for i in range(17):
block = Block(Block)
block.rect.x = (40 * i) + 110
block.rect.y = 75
block_list.add(block)
all_sprites_list.add(block)
for i in range(17):
block = Block(Block)
block.rect.x = (40 * i) + 110
block.rect.y = 100
block_list.add(block)
all_sprites_list.add(block)
for i in range(17):
block = Block(Block)
block.rect.x = (40 * i) + 110
block.rect.y = 125
block_list.add(block)
all_sprites_list.add(block)
player = Player()
all_sprites_list.add(player)
done = False
clock = pygame.time.Clock()
score = 0
time = 2000
player.rect.y = 615
font = pygame.font.SysFont(None, 30)
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
pressed = pygame.key.get_pressed()
if pressed[pygame.K_ESCAPE]:
done = True
elif pressed[pygame.K_SPACE]:
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
elif event.type == pygame.MOUSEBUTTONDOWN:
bullet = Bullet()
bullet.rect.x = player.rect.x + 3.5
bullet.rect.y = player.rect.y
all_sprites_list.add(bullet)
bullet_list.add(bullet)
all_sprites_list.update()
for bullet in bullet_list:
block_hit_list = pygame.sprite.spritecollide(bullet, block_list, True)
for block in block_hit_list:
bullet_list.remove(bullet)
all_sprites_list.remove(bullet)
score += 1
if bullet.rect.y < -10:
bullet_list.remove(bullet)
all_sprites_list.remove(bullet)
screen.fill(NAVYBLUE)
scoredisplay = font.render("Score {0}".format(score), 1, (WHITE))
screen.blit(scoredisplay, (5, 10))
all_sprites_list.draw(screen)
timedisplay = font.render("Time {0}".format(time), 1, (WHITE))
screen.blit(timedisplay, (5, 30))
pygame.display.flip()
time -= 1
if time == 0:
done = True
screen.fill(WHITE)
font= pygame.font.SysFont("impact", 36)
display = font.render("YOU RAN OUT OF TIME!! :( Your final score was {}".format(score), 1, (BLACK))
screen.blit(display, (100,200))
pygame.display.flip()
pygame.time.wait(1500)
if len(block_list) == 0:
done == True
screen.fill(WHITE)
font = pygame.font.SysFont("impact", 55)
display = font.render('You Won!',True ,(BLACK))
screen.blit(display,(350,200))
pygame.display.flip()
pygame.time.wait(1500)
clock.tick(60)
pygame.quit()
我的代码背后是:
<p>Credit Balance: </p><asp:TextBox ID="txtCredit" runat="server" style="width:70px" Text = "0"></asp:TextBox>
我想要发生的是,如果它有价值,它会显示它。如果没有,默认值等于0.但我收到错误
scn.Open();
SqlCommand cmd = new SqlCommand("SELECT CreditRequest FROM UserData WHERE Username=@Username", scn);
cmd.Parameters.Add("@Username", SqlDbType.NVarChar).Value = Session["New"];
object value = cmd.ExecuteScalar();
if (value != null)
{
txtCredit.Text = Convert.ToDecimal(value).ToString("#,##0.00");
}
答案 0 :(得分:1)
我怀疑,值为DBNull
,您可以使用DBNull
方法防范Convert.IsDBNull
。
if (!Convert.IsDBNull(value))
{
txtCredit.Text = Convert.ToDecimal(value).ToString("#,##0.00");
}
答案 1 :(得分:0)
不使用null,而是使用DBNull。
if(value != DBNull)
{
// update textbox
}
答案 2 :(得分:0)
你应该考虑的事情: