我正在尝试制作一款移动应用,您可以使用pygame进入计算器。我想要做的是当你点击计算器图像,它打开计算器应用程序,然后当你按下主页按钮,它回到家里。
问题:但是,如果您在打开计算器应用程序后进入主页,然后再次尝试使用计算器应用程序,则会出现错误:
ImportError:没有名为py
的模块
但是这个错误不应该发生,因为我已经有了pygame模块。
import pygame
#Loading Images
img = pygame.image.load('main1.png')
img2= pygame.image.load('calcu.png')
img15=pygame.image.load('HOME2.png')
#Setting Screen size
w = 600
h = 450
screen = pygame.display.set_mode([w, h])
x = y = 0
running = True
pygame.init()
WHITE=(255,255,255)
#Running loop
while running:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
pygame.display.update()
screen.blit(img,(0,0))
B=screen.blit(img2,(37,305))
N=screen.blit(img15,(94,355))
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
sys.exit()
if event.type == pygame.MOUSEBUTTONDOWN:
# Set the x, y postions of the mouse click
#mixer.music.play(0)
X= pygame.mouse.get_pos()
print "Click: ",X
print X[0],X[1]
#Open Calculator
if B.collidepoint(X[0],X[1]):
import calc.py
import time
import pygame
#Loading images
img15=pygame.image.load('HOME2.png')
img16=pygame.image.load('calcimg.png')
#Screen Size
w = 600
h = 450
screen = pygame.display.set_mode([w, h])
x = y = 0
running = True
pygame.init()
WHITE=(255,255,255)
X= pygame.mouse.get_pos()
while running:
screen.blit(img16,(0,0))
N=screen.blit(img15,(94,359))
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
sys.exit()
if event.type == pygame.MOUSEBUTTONUP:
# Set the x, y postions of the mouse click
X= pygame.mouse.get_pos()
print "Click: ",X
print X[0],X[1]
#Go back to home page
pygame.display.flip()
if N.collidepoint(X[0],X[1]):
import mytake.py
保存为caclimg
保存为计算
保存为HOME2
保存为main1
答案 0 :(得分:3)
这是尝试解决此问题。
@media yahoo {min-width:0!important}
这与import pygame, time, sys
img = pygame.image.load('main1.png')
img2= pygame.image.load('calcu.png')
img15=pygame.image.load('HOME2.png')
img16=pygame.image.load('calcimg.png')
w = 600
h = 450
screen = pygame.display.set_mode([w, h])
x=y=0
pygame.init()
WHITE=(255,255,255)
location = 'home'
while 1:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.MOUSEBUTTONDOWN:
X= pygame.mouse.get_pos()
print("Click: ",X)
print(X[0],X[1])
if B.collidepoint(X[0],X[1]):
location = 'calc'
print(location)
elif N.collidepoint(X[0],X[1]):
location = 'home'
print(location)
if location == 'home':
screen.blit(img,(0,0))
B=screen.blit(img2,(37,305))
N=screen.blit(img15,(94,355))
if location == 'calc':
screen.blit(img16,(0,0))
N=screen.blit(img15,(94,359))
pygame.display.update()
无关。
简单地说,不要写pygame
- 仅使用import sample.py
。
有关详细信息,请参阅here。