更新: 我想让媒体播放器保持静态,但如果我制作静态则不起作用。 请注意,我想要mediaPlayer静态的原因是我想从其他类访问它。(该行已注释。) 这是我的代码:
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
import javafx.scene.text.Font;
import javafx.stage.Stage;
import java.net.URL;
public class Main extends Application {
static boolean isSoundOn = false;
static double soundVolume = .5;
MediaPlayer mediaPlayer = new MediaPlayer(new Media(Main.class.getResource("song.mp3").toString()));
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
mediaPlayer.play();
primaryStage.setTitle("duet by what");
// primaryStage.setFullScreen(true);
//Group gamePaused = new Group();
//Scene _gamePaused = new Scene(gamePaused, 1200, 700);
//Group gameOver = new Group();
//Scene _gameOver = new Scene(gameOver, 1200, 700);
//Group game = new Group();
//Scene _game = new Scene(game, 1200, 700);
GUI gui = new GUI();
primaryStage.setScene(gui.getMainMenu().getScene());
primaryStage.show();
}
}
class GUI {
private MainMenu mainMenu = new MainMenu();
public class MainMenu {
private Scene scene;
private MainMenu() {
VBox vBox = new VBox();
scene = new Scene(vBox, 400, 500);
scene.getStylesheets().add("stylesheet.css");
Label info = new Label(
"welcome the the what version\n" +
"of the well known Duet game!\n\n" +
"press \"I wanna play!\" to begin the game.\n\n" +
"please note that you can change\n" +
"the sound settings.");
info.setId("info");
vBox.getChildren().add(info);
Button startGame = new Button("i wanna play right now!");
startGame.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("game started!");
}
});
vBox.getChildren().add(startGame);
Label highScore = new Label("__highScore should be added here__");
highScore.setId("highScore");
vBox.getChildren().add(highScore);
Button quitGame = new Button("get me out of this game!");
quitGame.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("game quitted!");
}
});
vBox.getChildren().add(quitGame);
CheckBox soundOn = new CheckBox("soundOn?");
Tooltip tooltip = new Tooltip("if this box is checked, music will be played!");
tooltip.setFont(new Font("Arial", 16));
soundOn.setTooltip(tooltip);
soundOn.selectedProperty().addListener(new ChangeListener<Boolean>() {
public void changed(ObservableValue<? extends Boolean> ov,
Boolean old_val, Boolean new_val) {
Main.isSoundOn = soundOn.isSelected();
System.out.println(Main.isSoundOn);
}
});
vBox.getChildren().add(soundOn);
HBox changeVolumeWrapper = new HBox();
changeVolumeWrapper.setId("hBox");
Label sliderLabel = new Label("sound volume: ");
changeVolumeWrapper.getChildren().add(sliderLabel);
Slider soundVolume = new Slider(0, 1, .5);
soundVolume.valueProperty().addListener(new ChangeListener<Number>() {
public void changed(ObservableValue<? extends Number> ov,
Number old_val, Number new_val) {
Main.soundVolume = new_val.doubleValue();
//Main.mediaPlayer.setVolume(Main.soundVolume); here is why i need media player static.
System.out.printf("%.2f\n", Main.soundVolume);
}
});
changeVolumeWrapper.getChildren().add(soundVolume);
vBox.getChildren().add(changeVolumeWrapper);
}
public Scene getScene() {
return scene;
}
}
public MainMenu getMainMenu() {
return mainMenu;
}
}
我的代码的任何其他修复将不胜感激。 顺便说一句,这些是我得到的错误:
线程“Thread-0”中的异常java.lang.IllegalStateException: 工具包未初始化为 com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:273) 在 com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:268) 在javafx.application.Platform.runLater(Platform.java:83)at javafx.scene.media.Media $ _MetadataListener.onMetadata(Media.java:541) 在 com.sun.media.jfxmediaimpl.MetadataParserImpl.done(MetadataParserImpl.java:120) 在 com.sun.media.jfxmediaimpl.platform.java.ID3MetadataParser.parse(ID3MetadataParser.java:237) 在 com.sun.media.jfxmediaimpl.MetadataParserImpl.run(MetadataParserImpl.java:103) 线程“main”中的异常java.lang.ExceptionInInitializerError at java.lang.Class.forName0(Native Method)at java.lang.Class.forName(Class.java:264)at com.intellij.rt.execution.application.AppMain.main(AppMain.java:122) 引起:java.lang.IllegalStateException:Toolkit未初始化 在 com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:273) 在 com.sun.javafx.application.PlatformImpl.runLater(PlatformImpl.java:268) 在javafx.application.Platform.runLater(Platform.java:83)at javafx.scene.media.MediaPlayer.init(MediaPlayer.java:515)at javafx.scene.media.MediaPlayer。(MediaPlayer.java:414)at Main。(Main.java:22)......还有3个
答案 0 :(得分:4)
在没有上下文对象的情况下调用getClass()
的解释与任何其他实例方法相同:this.getClass()
。
在静态上下文中,您可以使用ClassName.class
引用该类;即你可以做到
static URL resource = Main.class.getResource("a.mp3");
但是,在这种情况下,为什么你希望这些变量是静态的,这一点都不清楚;每个JVM实例只能创建一个Application
子类的实例,而这些实例都是该实例的固有属性。
在您(更新)问题的具体示例中,我将定义一个单独的类,封装MediaPlayer
以及您当前使其静态的其他属性。请注意,MediaPlayer
本身定义了volume
属性和muted
属性。所以你可以这样做:
public class SoundPlayer {
private final MediaPlayer mediaPlayer ;
public SoundPlayer(URL url) {
this.mediaPlayer = new MediaPlayer(new Media(url));
}
public void play() {
mediaPlayer.play();
}
public double getVolume() {
return mediaPlayer.getVolume();
}
public void setVolume(double volume) {
mediaPlayer.setVolume(volume);
}
public boolean isSoundOn() {
return ! mediaPlayer.isMuted();
}
public void setSoundOn(boolean soundOn) {
mediaPlayer.setMuted(! soundOn);
}
}
现在您的Main
课程可以是:
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
SoundPlayer soundPlayer = new SoundPlayer(getClass().getResource("song.mp3"));
soundPlayer.play();
primaryStage.setTitle("duet by Aran Mohyeddin");
GUI gui = new GUI(soundPlayer);
primaryStage.setScene(gui.getMainMenu().getScene());
primaryStage.show();
}
}
并更新您的GUI
和MainMenu
类,以引用SoundPlayer
:
public class MainMenu {
private Scene scene;
private final SoundPlayer soundPlayer ;
private MainMenu(SoundPlayer soundPlayer) {
this.soundPlayer = soundPlayer ;
// existing code omitted...
CheckBox soundOn = new CheckBox("soundOn?");
Tooltip tooltip = new Tooltip("if this box is checked, music will be played!");
tooltip.setFont(new Font("Arial", 16));
soundOn.setTooltip(tooltip);
soundOn.selectedProperty().addListener(new ChangeListener<Boolean>() {
public void changed(ObservableValue<? extends Boolean> ov,
Boolean old_val, Boolean new_val) {
soundPlayer.setSoundOn(new_val);
}
});
// ...
Slider soundVolume = new Slider(0, 1, .5);
soundVolume.valueProperty().addListener(new ChangeListener<Number>() {
public void changed(ObservableValue<? extends Number> ov,
Number old_val, Number new_val) {
soundPlayer.setVolumn(new_val.doubleValue());
System.out.printf("%.2f\n", Main.soundVolume);
}
});
changeVolumeWrapper.getChildren().add(soundVolume);
vBox.getChildren().add(changeVolumeWrapper);
}
public Scene getScene() {
return scene;
}
}
public MainMenu getMainMenu() {
return mainMenu;
}
}
另请注意,如果从SoundPlayer
公开实际属性对象,例如:
public class SoundPlayer {
private final MediaPlayer mediaPlayer ;
// ...
public DoubleProperty volumeProperty() {
return mediaPlayer.volumeProperty();
}
// ...
}
然后你可以简化你的一些代码:
Slider soundVolume = new Slider(0, 1, .5);
// instead of the listener, just do:
soundPlayer.volumeProperty().bindBidirectional(soundVolume.valueProperty());
(将mutedProperty
转换为soundOnProperty
稍微不那么优雅。)