我正在尝试使用JavaFX制作应用程序。
我想要做的是窗口顶部有MenuBar
,中间有Canvas
。
我也希望窗口能够调整大小。
参考以下链接,其中显示了如何使Canvas
可调整大小,我首先编写了以下代码:
JavaFX Tip 1: Resizable Canvas – DLSC
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Menu;
import javafx.scene.control.MenuBar;
import javafx.scene.layout.BorderPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class CanvasInBorderPane extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
BorderPane borderPane = new BorderPane();
// Put menu bar on the top of the window
MenuBar menuBar = new MenuBar(new Menu("File"), new Menu("Edit"),
new Menu("Help"));
borderPane.setTop(menuBar);
// Put canvas in the center of the window (*)
Canvas canvas = new Canvas();
borderPane.setCenter(canvas);
// Bind the width/height property so that the size of the Canvas will be
// resized as the window is resized
canvas.widthProperty().bind(borderPane.widthProperty());
canvas.heightProperty().bind(borderPane.heightProperty());
// redraw when resized
canvas.widthProperty().addListener(event -> draw(canvas));
canvas.heightProperty().addListener(event -> draw(canvas));
draw(canvas);
Scene scene = new Scene(borderPane);
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* Draw crossed red lines which each each end is at the corner of window,
* and 4 blue circles whose each center is at the corner of the window,
* so that make it possible to know where is the extent the Canvas draws
*/
private void draw(Canvas canvas) {
int width = (int) canvas.getWidth();
int height = (int) canvas.getHeight();
GraphicsContext gc = canvas.getGraphicsContext2D();
gc.clearRect(0, 0, width, height);
gc.setStroke(Color.RED);
gc.strokeLine(0, 0, width, height);
gc.strokeLine(0, height, width, 0);
gc.setFill(Color.BLUE);
gc.fillOval(-30, -30, 60, 60);
gc.fillOval(-30 + width, -30, 60, 60);
gc.fillOval(-30, -30 + height, 60, 60);
gc.fillOval(-30 + width, -30 + height, 60, 60);
}
}
然后我得到一个像(1)的窗口(见下图。)
我知道这是因为Canvas
的实际尺寸应小于borderPane
的尺寸。但我不知道如何获得BorderPane
的中心区域。
然后我尝试在Pane
的中心放置一个包装borderPane
并将Canvas
嵌入其中,将包装Pane
的宽度和高度绑定到Canvas
。我更改了上面代码的10+行,初始化Canvas
(从带有(*)的注释行开始),如下所示:
// Create a wrapper Pane first
BorderPane wrapperPane = new BorderPane();
borderPane.setCenter(wrapperPane);
// Put canvas in the center of the window
Canvas canvas = new Canvas();
wrapperPane.setCenter(canvas);
// Bind the width/height property to the wrapper Pane
canvas.widthProperty().bind(wrapperPane.widthProperty());
canvas.heightProperty().bind(wrapperPane.heightProperty());
// redraw when resized
canvas.widthProperty().addListener(event -> draw(canvas));
canvas.heightProperty().addListener(event -> draw(canvas));
draw(canvas);
然后发生了一些奇怪的事情。当我增加窗口的宽度时,一切都如我所想的那样好。 (图(2))
然而,虽然我减小了宽度,但画布的宽度不会减小,换句话说,适合窗口的大小。 (图(3))
身高也是如此。
有人有想法解决这个问题吗? 我的Java版本是1.8.0_71。
答案 0 :(得分:3)
使用普通Pane
来包裹画布,而不是BorderPane
:
// Create a wrapper Pane first
Pane wrapperPane = new Pane();
borderPane.setCenter(wrapperPane);
// Put canvas in the center of the window
Canvas canvas = new Canvas();
wrapperPane.getChildren().add(canvas);
// Bind the width/height property to the wrapper Pane
canvas.widthProperty().bind(wrapperPane.widthProperty());
canvas.heightProperty().bind(wrapperPane.heightProperty());
// redraw when resized
canvas.widthProperty().addListener(event -> draw(canvas));
canvas.heightProperty().addListener(event -> draw(canvas));
draw(canvas);